Player Matchup

Merlin
Merlin
Silver II
Kokaslim187
Merlin
Silver II
Level 111
God Stats
27W - 23L
1,503 SR
Queue Stats
283W - 297L
1,076 MMR
Party 1
Jing Wei
Jing Wei
Silver I
Teammate_88
Jing Wei
Silver I
Level 105
God Stats
11W - 10L
1,541 SR
Queue Stats
152W - 164L
1,135 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
angelmoreno1997
Gilgamesh
Silver I
Level 116
God Stats
7W - 9L
1,590 SR
Queue Stats
540W - 549L
1,088 MMR
Solo
Cthulhu
Cthulhu
Silver I
moooni0809
Cthulhu
Silver I
Level 109
God Stats
54W - 47L
1,516 SR
Queue Stats
193W - 195L
1,054 MMR
Party 1
Pele
Pele
Silver II
zerotwo_exe
Pele
Silver II
Level 80
God Stats
4W - 1L
1,514 SR
Queue Stats
226W - 229L
1,027 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,533 SR
1,076 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 74
1,486 SR
1,083 MMR
Ganesha
Ganesha
Silver III
NewSeraphim
Ganesha
Silver III
Level 75
God Stats
1W - 2L
1,394 SR
Queue Stats
181W - 194L
903 MMR
Solo
Cerberus
Cerberus
Silver II
XxPuigDeMoneyxX
Cerberus
Silver II
Level 69
God Stats
0W - 2L
1,380 SR
Queue Stats
52W - 66L
959 MMR
Solo
Chiron
Chiron
Silver II
ggKez
Chiron
Silver II
Level 144
God Stats
7W - 11L
1,532 SR
Queue Stats
36W - 40L
1,030 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
ggNos
Morgan Le Fay
Bronze III
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 12L
1,459 MMR
Party 2
Fenrir
Fenrir
Bronze III
llSasull
Fenrir
Bronze III
Level 40
God Stats
3W - 6L
1,624 SR
Queue Stats
14W - 26L
1,062 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 9 / 11
19,717
519
34,581
34,032
11,448
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Teammate_88
Jing Wei
20
6 / 11 / 8
21,639
569
34,823
35,550
14,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
angelmoreno1997
Gilgamesh
20
11 / 5 / 13
22,995
605
34,908
50,951
59,062
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
moooni0809
Cthulhu
20
6 / 6 / 13
17,685
465
19,575
42,685
43,067
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 14 / 9
20,496
539
27,459
38,936
13,961
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
AthenaKaliTiamatRaijinPersephone

VS

Bans
ApolloMercurySobekJanusBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
NewSeraphim
Ganesha
20
1 / 4 / 22
16,724
440
9,287
58,608
86,089
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
20
1 / 10 / 13
17,796
468
18,218
46,031
67,346
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
ggKez
Chiron
20
12 / 8 / 11
21,233
559
47,952
36,644
18,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
ggNos
Morgan Le Fay
20
21 / 5 / 9
22,620
595
58,780
35,605
26,087
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
llSasull
Fenrir
20
8 / 9 / 11
18,430
485
14,806
42,729
30,309
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
109
36
Kills
43
45
Deaths
36
54
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
9
11
1.28
L
Ganesha
NewSeraphim
Ganesha
1
4
22
3
W
Jing Wei
Teammate_88
Jing Wei
6
11
8
0.91
L
Cerberus
1
10
13
0.75
W
Gilgamesh
angelmoreno1997
Gilgamesh
11
5
13
3.5
L
Chiron
ggKez
Chiron
12
8
11
2.19
L
Morgan Le Fay
ggNos
Morgan Le Fay
21
5
9
5.1
L
Fenrir
llSasull
Fenrir
8
9
11
1.5
W
Cthulhu
moooni0809
Cthulhu
6
6
13
2.08
W
7
14
9
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,346
Damage
149,043
202,154
Taken
219,617
142,500
Mitigated
228,494
48,422
Healing
75,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
34,581
1,835
1,032
8,031
34,032
11,448
2,461
16,519
17,513
146,664
0
L
Ganesha
NewSeraphim
Ganesha
9,287
1,040
1,015
29,351
58,608
86,089
608
22,197
36,411
52,237
0
W
Jing Wei
Teammate_88
Jing Wei
34,823
25,056
0
10,050
35,550
14,962
274
11,074
24,476
0
204,652
L
Cerberus
18,218
1,069
0
10,880
46,031
67,346
739
11,411
34,620
117,827
0
W
Gilgamesh
angelmoreno1997
Gilgamesh
34,908
6,671
0
5,014
50,951
59,062
2,089
19,865
31,086
39,699
133,425
L
Chiron
ggKez
Chiron
47,952
21,852
1,861
10,475
36,644
18,663
5,583
9,324
27,213
0
210,109
L
Morgan Le Fay
ggNos
Morgan Le Fay
58,780
6,058
1,659
11,146
35,605
26,087
4,252
12,404
23,201
211,470
0
L
Fenrir
llSasull
Fenrir
14,806
1,922
131
8,619
42,729
30,309
2,698
14,331
28,398
0
132,397
W
Cthulhu
moooni0809
Cthulhu
19,575
610
2,625
12,333
42,685
43,067
1,878
26,041
16,644
67,138
0
W
27,459
8,103
0
9,337
38,936
13,961
0
20,259
18,677
0
184,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,532
Gold Earned
96,803
924
Minions Killed
877
0
Camps Cleared
0
3,364,613
Distance Traveled
3,321,781
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
19,717
519
204
5
0
658,067
6
L
Ganesha
16,724
440
35
1
0
699,381
6
W
Jing Wei
21,639
569
262
7
0
636,955
0
L
Cerberus
17,796
468
197
5
0
592,204
2
W
Gilgamesh
22,995
605
180
5
0
631,588
2
L
Chiron
21,233
559
238
6
0
625,785
0
L
Morgan Le Fay
22,620
595
257
7
0
706,202
3
L
Fenrir
18,430
485
150
4
0
698,209
14
W
Cthulhu
17,685
465
70
2
0
739,720
6
W
Pele
20,496
539
208
5
0
698,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role