Player Matchup

Ra
Ra
HladnoFant
Ra
Level 149
God Stats
19W - 2L
2,042 SR
Queue Stats
1,115W - 89L
2,017 Elo+
Party 1
Hachiman
Hachiman
JamesBund
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 117L
1,535 Elo+
Solo
Odin
Odin
PõõpTransfer
Odin
Level 8
God Stats
5W - 1L
1,573 SR
Queue Stats
74W - 9L
1,885 Elo+
Party 1
Khepri
Khepri
QueenxNix19
Khepri
Level 11
God Stats
4W - 0L
1,790 SR
Queue Stats
118W - 4L
2,113 Elo+
Party 1
Thor
Thor
TheHoly1
Thor
Level 138
God Stats
16W - 4L
1,642 SR
Queue Stats
504W - 78L
1,859 Elo+
Party 1
Team Averages
Level 67
1,709 SR
1,882 Elo+

VS

Team Averages
Level 24
1,517 SR
1,537 Elo+
Hera
Hera
Kill_Crescendo
Hera
Level 24
God Stats
28W - 20L
1,661 SR
Queue Stats
190W - 152L
1,579 Elo+
Party 2
Janus
Janus
LOLKiD22
Janus
Level 29
God Stats
2W - 5L
1,298 SR
Queue Stats
21W - 20L
1,612 Elo+
Solo
Sylvanus
Sylvanus
rastaFisherman
Sylvanus
Level 16
God Stats
24W - 20L
1,499 SR
Queue Stats
79W - 68L
1,482 Elo+
Party 2
Chiron
Chiron
shores4818
Chiron
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,499 Elo+
Solo
Nemesis
Nemesis
yaboymccoy
Nemesis
Level 21
God Stats
31W - 24L
1,629 SR
Queue Stats
214W - 182L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 23
10,625
1,181
14,594
9,309
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
JamesBund
Hachiman
16
2 / 2 / 22
9,449
1,050
8,375
7,810
3,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 0 / 22
11,721
1,302
15,679
9,546
5,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
18
8 / 0 / 28
11,531
1,281
10,142
7,258
9,725
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
18
15 / 0 / 24
12,139
1,349
21,515
9,439
5,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

348

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 5
8,216
913
9,285
17,259
7,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
LOLKiD22
Janus
14
0 / 2 / 4
8,077
897
11,102
6,846
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
14
1 / 8 / 3
8,238
915
3,790
16,200
19,018
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
shores4818
Chiron
14
2 / 9 / 3
8,557
951
8,316
16,291
6,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
yaboymccoy
Nemesis
14
2 / 12 / 3
8,794
977
7,353
16,929
6,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
23
41
Kills
5
5
Deaths
41
119
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
3
23
5.83
W
Hachiman
JamesBund
Hachiman
2
2
22
6.5
L
0
10
5
0.25
L
Janus
LOLKiD22
Janus
0
2
4
1
W
10
0
22
21
W
Khepri
8
0
28
22
W
Thor
15
0
24
27
L
Sylvanus
1
8
3
0.31
L
Chiron
shores4818
Chiron
2
9
3
0.39
L
Nemesis
yaboymccoy
Nemesis
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,305
Damage
39,846
43,362
Taken
73,525
29,558
Mitigated
43,015
13,875
Healing
6,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,594
801
3,501
4,673
9,309
4,567
0
4,376
4,845
53,137
0
W
Hachiman
JamesBund
Hachiman
8,375
3,745
0
884
7,810
3,764
0
3,850
3,904
0
18,043
L
9,285
1,222
96
444
17,259
7,294
0
5,544
11,619
25,723
0
L
Janus
LOLKiD22
Janus
11,102
847
0
99
6,846
2,757
0
2,780
3,968
31,476
0
W
15,679
3,182
0
220
9,546
5,993
0
5,500
3,715
0
26,564
W
Khepri
10,142
785
1,639
1,851
7,258
9,725
0
4,436
2,490
15,686
0
W
Thor
21,515
6,241
0
1,107
9,439
5,509
0
4,927
4,231
0
30,047
L
Sylvanus
3,790
685
1,422
1,984
16,200
19,018
0
6,964
9,079
8,533
0
L
Chiron
shores4818
Chiron
8,316
2,227
378
1,050
16,291
6,980
0
3,639
12,552
0
20,559
L
Nemesis
yaboymccoy
Nemesis
7,353
2,185
0
882
16,929
6,966
0
5,132
11,571
0
13,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,465
Gold Earned
41,882
196
Minions Killed
127
6
Camps Cleared
5
978,140
Distance Traveled
778,729
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,625
1,181
105
12
0
179,716
0
W
Hachiman
9,449
1,050
33
4
1
172,984
0
L
Hera
8,216
913
26
3
0
147,977
0
L
Janus
8,077
897
48
5
0
164,006
0
W
Odin
11,721
1,302
23
3
2
212,827
6
W
Khepri
11,531
1,281
12
1
1
204,687
1
W
Thor
12,139
1,349
23
3
2
207,926
0
L
Sylvanus
8,238
915
11
1
1
145,332
0
L
Chiron
8,557
951
29
3
0
151,208
0
L
Nemesis
8,794
977
13
1
4
170,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role