Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Noteable_Plug
Hercules
Level 28
God Stats
6W - 2L
1,665 SR
Queue Stats
86W - 81L
1,511 Elo+
Solo
Artemis
Artemis
SwedishSidekick
Artemis
Level 19
God Stats
8W - 7L
1,941 SR
Queue Stats
279W - 214L
1,548 Elo+
Solo
Cthulhu
Cthulhu
bellsworth
Cthulhu
Level 22
God Stats
4W - 2L
1,588 SR
Queue Stats
8W - 6L
1,545 Elo+
Solo
Fenrir
Fenrir
staylzone
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 197L
1,591 Elo+
Solo
Team Averages
Level 24
1,639 SR
1,539 Elo+

VS

Team Averages
Level 22
1,533 SR
1,596 Elo+
Loki
Loki
BigBoyBoats
Loki
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
63W - 53L
1,578 Elo+
Solo
Nox
Nox
FIXNOM
Nox
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 57L
1,659 Elo+
Solo
Artemis
Artemis
RagdentYT
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,583 Elo+
Solo
Chang'e
Chang'e
RicktyGee
Chang'e
Level 29
God Stats
9W - 10L
1,590 SR
Queue Stats
265W - 283L
1,563 Elo+
Solo
Ymir
Ymir
TNasti1822
Ymir
Level 23
God Stats
0W - 1L
1,576 SR
Queue Stats
9W - 13L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
4 / 1 / 4
6,407
641
2,950
5,466
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Noteable_Plug
Hercules
11
4 / 1 / 3
6,702
670
3,163
5,693
2,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
6 / 0 / 4
6,426
643
7,111
4,938
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
bellsworth
Cthulhu
11
2 / 1 / 2
6,232
623
3,530
5,906
3,107
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
staylzone
Fenrir
9
3 / 2 / 7
5,833
583
2,232
6,939
3,323
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 0
4,839
484
2,940
7,123
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
FIXNOM
Nox
10
2 / 4 / 0
5,647
565
3,252
4,745
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
RagdentYT
Artemis
6
1 / 3 / 0
4,542
454
3,192
4,266
866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
RicktyGee
Chang'e
10
0 / 2 / 1
5,514
551
2,209
6,227
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 5 / 1
3,972
397
790
6,085
3,705
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
19
Kills
4
5
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
4
6
L
1
6
0
0.17
L
Nox
FIXNOM
Nox
2
4
0
0.5
W
Hercules
Noteable_Plug
Hercules
4
1
3
5.5
L
Artemis
RagdentYT
Artemis
1
3
0
0.33
L
Chang'e
RicktyGee
Chang'e
0
2
1
0.25
W
6
0
4
8
L
0
5
1
0.1
W
Cthulhu
bellsworth
Cthulhu
2
1
2
3
W
Fenrir
staylzone
Fenrir
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,986
Damage
12,383
28,942
Taken
28,446
12,388
Mitigated
9,636
11,149
Healing
7,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
2,950
462
0
2,086
5,466
2,461
1,299
348
5,118
23,210
5,419
L
2,940
641
0
1,566
7,123
1,640
0
1,277
5,846
0
18,890
L
Nox
FIXNOM
Nox
3,252
781
0
907
4,745
1,439
0
1,315
3,430
27,705
0
W
Hercules
Noteable_Plug
Hercules
3,163
871
0
1,607
5,693
2,181
0
2,285
3,408
0
30,587
L
Artemis
RagdentYT
Artemis
3,192
1,573
0
824
4,266
866
0
0
4,237
0
16,763
L
Chang'e
RicktyGee
Chang'e
2,209
100
65
3,696
6,227
1,986
0
3,680
2,547
29,263
0
W
7,111
4,496
0
2,324
4,938
1,316
2,733
373
4,565
0
36,112
L
790
293
146
558
6,085
3,705
0
100
5,950
3,962
0
W
Cthulhu
bellsworth
Cthulhu
3,530
473
0
2,648
5,906
3,107
170
1,935
3,971
31,589
0
W
Fenrir
staylzone
Fenrir
2,232
492
15
2,469
6,939
3,323
102
1,513
5,426
0
16,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,600
Gold Earned
24,514
298
Minions Killed
199
0
Camps Cleared
0
901,255
Distance Traveled
763,466
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,407
641
59
6
0
191,385
2
L
Loki
4,839
484
44
4
0
185,732
0
L
Nox
5,647
565
55
6
0
166,800
3
W
Hercules
6,702
670
66
7
0
191,266
2
L
Artemis
4,542
454
30
3
0
104,072
0
L
Chang'e
5,514
551
66
7
0
167,785
0
W
Artemis
6,426
643
72
7
0
167,172
5
L
Ymir
3,972
397
4
0
0
139,077
0
W
Cthulhu
6,232
623
69
7
0
183,839
1
W
Fenrir
5,833
583
32
3
0
167,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role