Player Matchup

Bastet
Bastet
Masters
 
Bastet
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Diamond I
Dcrypted
Merlin
Diamond I
Level 157
God Stats
21W - 16L
1,768 SR
Queue Stats
392W - 337L
2,527 MMR
Solo
Nox
Nox
Diamond I
Púlse
Nox
Diamond I
Level 68
God Stats
2W - 0L
1,737 SR
Queue Stats
347W - 246L
2,399 MMR
Party 1
Sol
Sol
Masters
Whozn
Sol
Masters
Level 157
God Stats
4W - 7L
1,596 SR
Queue Stats
494W - 439L
2,607 MMR
Solo
Amaterasu
Amaterasu
Masters
YENROOF
Amaterasu
Masters
Level 153
God Stats
6W - 4L
1,449 SR
Queue Stats
208W - 171L
2,561 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 132
1,610 SR
2,319 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 136
1,540 SR
2,301 MMR
Xbalanque
Xbalanque
Masters
 
Xbalanque
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Diamond I
Hüman
Vamana
Diamond I
Level 95
God Stats
17W - 12L
1,836 SR
Queue Stats
569W - 474L
2,455 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Im Kaxi
Sun Wukong
Masters
Level 156
God Stats
0W - 4L
1,218 SR
Queue Stats
163W - 164L
2,472 MMR
Solo
Baron Samedi
Baron Samedi
Masters
Lockxee
Baron Samedi
Masters
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
393W - 294L
2,589 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
N9ineK
Tsukuyomi
Diamond I
Level 138
God Stats
20W - 19L
1,645 SR
Queue Stats
273W - 258L
2,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
5 / 0 / 6
6,454
645
7,770
5,646
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Dcrypted
Merlin
11
4 / 1 / 4
6,823
682
4,044
4,897
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nox
Púlse
Nox
9
5 / 1 / 6
6,347
635
2,784
4,621
1,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
Whozn
Sol
12
3 / 0 / 3
6,866
687
5,038
7,867
2,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
YENROOF
Amaterasu
13
2 / 0 / 1
7,294
729
5,660
6,137
3,498
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
PersephoneGilgameshTiamatAthenaKali

VS

Bans
Morgan Le FayYmirSetCabrakanFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
0 / 3 / 2
5,351
535
4,165
6,387
1,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Hüman
Vamana
8
2 / 3 / 0
5,684
568
2,596
7,160
2,243
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Im Kaxi
Sun Wukong
10
0 / 3 / 0
5,692
569
3,128
8,409
3,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Lockxee
Baron Samedi
8
0 / 5 / 0
4,690
469
3,180
6,745
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
N9ineK
Tsukuyomi
8
0 / 5 / 1
4,829
483
2,419
7,974
2,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
19
Kills
2
2
Deaths
19
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
6
8
L
Xbalanque
 
Xbalanque
0
3
2
0.33
W
Merlin
Dcrypted
Merlin
4
1
4
6
L
Vamana
Hüman
Vamana
2
3
0
0.67
L
Sun Wukong
Im Kaxi
Sun Wukong
0
3
0
0
L
Baron Samedi
Lockxee
Baron Samedi
0
5
0
0
L
Tsukuyomi
N9ineK
Tsukuyomi
0
5
1
0.1
W
Nox
Púlse
Nox
5
1
6
8
W
Sol
Whozn
Sol
3
0
3
4.5
W
Amaterasu
YENROOF
Amaterasu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,296
Damage
15,488
29,168
Taken
36,675
11,268
Mitigated
11,672
11,208
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,770
2,038
0
700
5,646
1,584
0
1,377
4,269
0
33,398
L
Xbalanque
 
Xbalanque
4,165
1,295
0
1,824
6,387
1,704
0
3,628
2,759
0
28,650
W
Merlin
Dcrypted
Merlin
4,044
852
0
800
4,897
1,525
0
1,149
3,748
36,907
0
L
Vamana
Hüman
Vamana
2,596
1,146
0
2,475
7,160
2,243
0
3,302
3,858
0
19,428
L
Sun Wukong
Im Kaxi
Sun Wukong
3,128
826
0
2,650
8,409
3,472
0
0
8,409
0
36,716
L
Baron Samedi
Lockxee
Baron Samedi
3,180
203
109
2,022
6,745
2,233
0
2,336
4,355
20,651
0
L
Tsukuyomi
N9ineK
Tsukuyomi
2,419
574
0
416
7,974
2,020
0
1,797
6,002
0
28,432
W
Nox
Púlse
Nox
2,784
507
0
1,519
4,621
1,898
56
654
3,967
8,103
0
W
Sol
Whozn
Sol
5,038
1,969
0
4,608
7,867
2,763
0
0
7,867
43,346
6,881
W
Amaterasu
YENROOF
Amaterasu
5,660
3,760
0
3,581
6,137
3,498
816
0
6,137
0
50,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,784
Gold Earned
26,246
340
Minions Killed
285
0
Camps Cleared
0
1,037,205
Distance Traveled
923,729
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,454
645
53
5
0
234,742
0
L
Xbalanque
5,351
535
60
6
0
178,116
3
W
Merlin
6,823
682
80
8
0
191,017
6
L
Vamana
5,684
568
33
3
0
190,894
1
L
Sun Wukong
5,692
569
93
9
0
189,735
2
L
Baron Samedi
4,690
469
43
4
0
174,120
2
L
Tsukuyomi
4,829
483
56
6
0
190,864
2
W
Nox
6,347
635
13
1
0
200,883
1
W
Sol
6,866
687
84
8
0
197,753
0
W
Amaterasu
7,294
729
110
11
0
212,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role