Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum IV
BUBUrican2HARD
Morgan Le Fay
Platinum IV
Level 137
God Stats
0W - 1L
1,189 SR
Queue Stats
56W - 52L
1,940 MMR
Party 2
Hades
Hades
Platinum V
STO1CC
Hades
Platinum V
Level 158
God Stats
3W - 1L
1,937 SR
Queue Stats
172W - 196L
1,797 MMR
Party 2
Horus
Horus
Gold III
paynekiller21
Horus
Gold III
Level 158
God Stats
5W - 10L
1,543 SR
Queue Stats
72W - 93L
1,856 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 151
1,556 SR
1,864 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,670 SR
1,831 MMR
Cu Chulainn
Cu Chulainn
Diamond IV
GolemvsZombie
Cu Chulainn
Diamond IV
Level 128
God Stats
23W - 15L
1,653 SR
Queue Stats
101W - 78L
1,970 MMR
Party 1
Tiamat
Tiamat
Platinum III
TheEternalSpyro2
Tiamat
Platinum III
Level 149
God Stats
32W - 22L
1,610 SR
Queue Stats
96W - 78L
1,762 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum III
Veshom
Gilgamesh
Platinum III
Level 156
God Stats
12W - 2L
1,748 SR
Queue Stats
96W - 79L
1,762 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BUBUrican2HARD
Morgan Le Fay
14
1 / 5 / 9
9,918
620
17,237
13,518
5,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
STO1CC
Hades
17
7 / 5 / 5
11,874
742
14,361
18,842
22,016
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 7
9,537
596
5,029
20,501
25,783
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
PersephoneTsukuyomiSobekFenrirDanzaburou

VS

Bans
CabrakanTerraCthulhuGaneshaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GolemvsZombie
Cu Chulainn
15
4 / 5 / 7
10,915
682
8,536
17,634
13,834
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 2 / 12
11,106
694
7,327
10,568
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Veshom
Gilgamesh
16
9 / 5 / 6
12,313
770
20,509
20,067
13,848
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
10
Kills
15
15
Deaths
12
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BUBUrican2HARD
Morgan Le Fay
1
5
9
1.1
W
Cu Chulainn
GolemvsZombie
Cu Chulainn
4
5
7
1.5
L
Hades
STO1CC
Hades
7
5
5
1.9
W
2
2
12
4
W
Gilgamesh
Veshom
Gilgamesh
9
5
6
2.4
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,627
Damage
36,372
52,861
Taken
48,269
53,703
Mitigated
32,078
12,541
Healing
10,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BUBUrican2HARD
Morgan Le Fay
17,237
1,056
0
1,858
13,518
5,904
696
2,339
10,725
51,055
0
W
Cu Chulainn
GolemvsZombie
Cu Chulainn
8,536
1,900
0
731
17,634
13,834
455
12,032
5,237
0
35,219
L
Hades
STO1CC
Hades
14,361
1,089
793
5,456
18,842
22,016
619
2,150
16,218
64,431
0
W
7,327
495
0
3,192
10,568
4,396
930
6,964
3,331
37,971
0
W
Gilgamesh
Veshom
Gilgamesh
20,509
7,392
1,033
5,893
20,067
13,848
1,456
11,598
8,103
0
47,659
L
5,029
2,056
1,251
3,183
20,501
25,783
178
2,838
17,063
0
15,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,329
Gold Earned
34,334
207
Minions Killed
171
0
Camps Cleared
0
822,386
Distance Traveled
901,365
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,918
620
81
5
0
270,923
3
W
Cu Chulainn
10,915
682
53
3
0
306,645
0
L
Hades
11,874
742
114
7
0
269,684
3
W
Tiamat
11,106
694
75
5
0
297,207
0
W
Gilgamesh
12,313
770
43
3
0
297,513
1
L
Horus
9,537
596
12
1
0
281,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role