Player Matchup

Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BuZzQC81
Sylvanus
Level 109
God Stats
1W - 3L
1,487 SR
Queue Stats
565W - 565L
1,324 Elo+
Solo
Neith
Neith
Itsfineimfine
Neith
Level 77
God Stats
177W - 190L
1,500 SR
Queue Stats
273W - 317L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
kstrotek
Sun Wukong
Level 71
God Stats
22W - 26L
1,447 SR
Queue Stats
240W - 327L
1,321 Elo+
Solo
Hades
Hades
niknak0934
Hades
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 1
Team Averages
Level 70
1,487 SR
1,363 Elo+

VS

Team Averages
Level 64
1,502 SR
1,310 Elo+
Scylla
Scylla
BeetleKhan89824
Scylla
Level 36
God Stats
1W - 0L
1,783 SR
Queue Stats
1W - 2L
1,125 Elo+
Solo
Gilgamesh
Gilgamesh
Grann_Korlus
Gilgamesh
Level 94
God Stats
15W - 18L
1,713 SR
Queue Stats
465W - 513L
1,342 Elo+
Solo
Apollo
Apollo
KingPotatoTheII
Apollo
Level 67
God Stats
1W - 1L
1,242 SR
Queue Stats
105W - 120L
1,388 Elo+
Solo
Fenrir
Fenrir
PaulPheonix
Fenrir
Level 55
God Stats
6W - 10L
1,342 SR
Queue Stats
52W - 70L
1,345 Elo+
Solo
Sol
Sol
compy queen
Sol
Level 66
God Stats
97W - 90L
1,432 SR
Queue Stats
442W - 503L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
1 / 5 / 2
6,005
429
3,361
7,652
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
BuZzQC81
Sylvanus
10
1 / 2 / 2
6,805
486
2,249
8,052
4,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 2
6,644
475
6,377
9,207
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
kstrotek
Sun Wukong
11
3 / 5 / 0
6,812
487
3,700
10,220
5,259
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hades
6
0 / 5 / 1
4,837
346
210
5,099
1,711
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
6,648
475
2,287
6,043
2,225
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Grann_Korlus
Gilgamesh
14
7 / 1 / 5
9,443
675
7,882
6,271
2,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 2 / 1
7,302
522
4,801
7,952
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
12
7 / 1 / 2
8,182
584
5,447
6,023
2,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 2 / 2
5,728
409
328
2,981
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
17
19
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
2
0.4
W
2
1
5
4.5
L
Sylvanus
BuZzQC81
Sylvanus
1
2
2
1
W
Gilgamesh
Grann_Korlus
Gilgamesh
7
1
5
9.5
L
1
2
2
1
W
0
2
1
0.25
W
Fenrir
7
1
2
8
W
1
2
2
1
L
Sun Wukong
kstrotek
Sun Wukong
3
5
0
0.6
L
Hades
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,897
Damage
20,745
40,230
Taken
29,270
16,328
Mitigated
9,409
11,639
Healing
4,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,361
629
0
2,631
7,652
1,708
0
747
6,905
0
16,207
W
2,287
516
0
44
6,043
2,225
780
239
5,804
14,842
0
L
Sylvanus
BuZzQC81
Sylvanus
2,249
782
966
1,217
8,052
4,953
655
283
7,769
17,673
0
W
Gilgamesh
Grann_Korlus
Gilgamesh
7,882
3,722
0
202
6,271
2,281
1,222
511
5,760
0
42,564
L
6,377
1,672
0
3,831
9,207
2,697
1,370
0
9,207
0
45,208
W
4,801
2,978
0
2,552
7,952
2,055
2,329
1,114
6,838
0
41,276
W
Fenrir
5,447
1,262
0
1,231
6,023
2,173
344
763
5,260
0
33,520
W
328
170
0
299
2,981
675
705
0
2,981
8,451
0
L
Sun Wukong
kstrotek
Sun Wukong
3,700
560
0
2,694
10,220
5,259
910
590
9,630
0
34,541
L
Hades
210
97
0
300
5,099
1,711
0
961
4,104
4,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,103
Gold Earned
37,303
231
Minions Killed
274
0
Camps Cleared
0
986,224
Distance Traveled
1,130,208
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,005
429
30
2
0
212,073
0
W
Scylla
6,648
475
22
2
0
239,844
0
L
Sylvanus
6,805
486
33
2
0
209,360
0
W
Gilgamesh
9,443
675
82
6
0
257,594
2
L
Neith
6,644
475
74
5
0
209,614
0
W
Apollo
7,302
522
81
6
0
249,300
3
W
Fenrir
8,182
584
67
5
0
282,142
0
W
Sol
5,728
409
22
2
0
101,328
0
L
Sun Wukong
6,812
487
87
6
0
235,080
0
L
Hades
4,837
346
7
1
0
120,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role