Player Matchup

Morgan Le Fay
Morgan Le Fay
DaBlackManCan
Morgan Le Fay
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 46L
1,513 Elo+
Party 2
Baron Samedi
Baron Samedi
Iil Nasty
Baron Samedi
Level 29
God Stats
30W - 19L
1,686 SR
Queue Stats
190W - 126L
1,602 Elo+
Party 2
Chaac
Chaac
Leo Magus
Chaac
Level 96
God Stats
28W - 31L
1,512 SR
Queue Stats
448W - 391L
1,521 Elo+
Party 2
Guan Yu
Guan Yu
NYCTaxiDriver
Guan Yu
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
132W - 101L
1,491 Elo+
Party 2
Sol
Sol
Volkur Eos
Sol
Level 43
God Stats
26W - 24L
1,611 SR
Queue Stats
175W - 163L
1,519 Elo+
Party 2
Team Averages
Level 65
1,562 SR
1,529 Elo+

VS

Team Averages
Level 99
1,484 SR
1,339 Elo+
Sun Wukong
Sun Wukong
Salty Spaghetto
Sun Wukong
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,588 Elo+
Party 1
Scylla
Scylla
TheGoldenAvenger
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,228 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
This1guyKai
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,178 Elo+
Party 1
Chaac
Chaac
WhatsUpScoob
Chaac
Level 81
God Stats
2W - 1L
1,352 SR
Queue Stats
9W - 10L
1,228 Elo+
Party 1
Danzaburou
Danzaburou
shiningfive
Danzaburou
Level 156
God Stats
0W - 1L
1,569 SR
Queue Stats
7W - 9L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaBlackManCan
Morgan Le Fay
20
2 / 5 / 10
13,354
890
18,446
18,141
9,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Iil Nasty
Baron Samedi
20
5 / 5 / 16
15,411
1,027
27,201
25,999
22,444
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Leo Magus
Chaac
20
8 / 6 / 18
16,643
1,110
36,200
29,130
38,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
20
5 / 5 / 16
14,609
974
13,141
27,843
43,235
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
12 / 7 / 12
16,193
1,080
37,451
30,774
15,287
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

42

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Salty Spaghetto
Sun Wukong
20
4 / 2 / 15
14,807
987
15,445
29,616
28,768
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 11 / 13
13,599
907
18,121
23,249
7,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
This1guyKai
Morgan Le Fay
20
7 / 9 / 17
15,538
1,036
29,012
21,763
14,233
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 6 / 15
15,184
1,012
25,493
37,497
37,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
shiningfive
Danzaburou
20
8 / 4 / 16
15,817
1,054
35,555
27,173
11,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
104
32
Kills
28
28
Deaths
32
72
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DaBlackManCan
Morgan Le Fay
2
5
10
1.4
W
Baron Samedi
Iil Nasty
Baron Samedi
5
5
16
2.6
W
Chaac
Leo Magus
Chaac
8
6
18
2.83
W
Guan Yu
5
5
16
2.6
L
Sun Wukong
Salty Spaghetto
Sun Wukong
4
2
15
5.75
L
2
11
13
0.77
L
Morgan Le Fay
This1guyKai
Morgan Le Fay
7
9
17
1.72
W
12
7
12
2.57
L
7
6
15
2.42
L
Danzaburou
shiningfive
Danzaburou
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,439
Damage
123,626
131,887
Taken
139,298
128,812
Mitigated
99,743
44,915
Healing
32,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DaBlackManCan
Morgan Le Fay
18,446
1,558
297
1,480
18,141
9,237
0
4,078
13,776
29,736
0
W
Baron Samedi
Iil Nasty
Baron Samedi
27,201
2,933
4,454
6,531
25,999
22,444
0
10,014
15,090
51,743
0
W
Chaac
Leo Magus
Chaac
36,200
5,630
0
10,142
29,130
38,609
0
13,218
15,206
0
81,166
W
Guan Yu
13,141
1,472
6,129
7,116
27,843
43,235
0
12,091
15,201
0
32,597
L
Sun Wukong
Salty Spaghetto
Sun Wukong
15,445
2,259
0
1,279
29,616
28,768
0
15,404
13,014
0
39,423
L
18,121
3,823
0
0
23,249
7,971
0
14,337
8,596
34,675
0
L
Morgan Le Fay
This1guyKai
Morgan Le Fay
29,012
3,112
930
2,813
21,763
14,233
0
12,830
8,436
57,025
0
W
37,451
8,804
353
8,413
30,774
15,287
0
7,732
22,592
56,104
0
L
25,493
3,893
653
16,539
37,497
37,751
0
21,883
14,493
0
41,776
L
Danzaburou
shiningfive
Danzaburou
35,555
14,998
0
10,174
27,173
11,020
0
17,155
9,486
0
68,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,210
Gold Earned
74,945
292
Minions Killed
265
10
Camps Cleared
4
1,414,840
Distance Traveled
1,487,745
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,354
890
25
2
1
233,332
0
W
Baron Samedi
15,411
1,027
65
4
3
287,823
0
W
Chaac
16,643
1,110
114
8
1
308,091
0
W
Guan Yu
14,609
974
40
3
0
300,314
0
L
Sun Wukong
14,807
987
57
4
2
360,870
2
L
Scylla
13,599
907
44
3
0
255,847
0
L
Morgan Le Fay
15,538
1,036
52
3
1
267,840
0
W
Sol
16,193
1,080
48
3
5
285,280
0
L
Chaac
15,184
1,012
41
3
0
313,633
0
L
Danzaburou
15,817
1,054
71
5
1
289,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role