Player Matchup

Merlin
Merlin
Ea5tsideRagu
Merlin
Level 29
God Stats
15W - 11L
1,141 SR
Queue Stats
18W - 14L
1,241 Elo+
Solo
Gilgamesh
Gilgamesh
KillaKlown1620
Gilgamesh
Level 18
God Stats
15W - 39L
1,305 SR
Queue Stats
99W - 146L
1,220 Elo+
Solo
Kukulkan
Kukulkan
jasonw901
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,146 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
l Uk1y0 l
Morgan Le Fay
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,244 Elo+
Party 2
Zeus
Zeus
xReAcTii0nZzXx0
Zeus
Level 25
God Stats
21W - 10L
1,272 SR
Queue Stats
43W - 33L
1,374 Elo+
Solo
Team Averages
Level 16
1,343 SR
1,245 Elo+

VS

Team Averages
Level 12
1,466 SR
1,200 Elo+
Neith
Neith
AceAttacker808
Neith
Level 6
God Stats
4W - 6L
1,375 SR
Queue Stats
4W - 6L
1,267 Elo+
Party 1
Ao Kuang
Ao Kuang
Davant1219
Ao Kuang
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 20L
1,237 Elo+
Solo
Kuzenbo
Kuzenbo
GaryPiZzA
Kuzenbo
Level 15
God Stats
0W - 3L
1,196 SR
Queue Stats
11W - 20L
939 Elo+
Solo
Izanami
Izanami
dalmation747
Izanami
Level 3
God Stats
1W - 1L
1,760 SR
Queue Stats
2W - 4L
1,232 Elo+
Party 1
Hades
Hades
lshortstuff-
Hades
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 18L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
14 / 4 / 21
14,768
1,136
17,348
14,565
6,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
KillaKlown1620
Gilgamesh
20
5 / 11 / 22
13,636
1,049
14,314
26,660
17,333
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
jasonw901
Kukulkan
20
10 / 7 / 29
15,745
1,211
24,790
17,271
7,987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
l Uk1y0 l
Morgan Le Fay
20
10 / 6 / 22
15,237
1,172
19,708
17,673
9,216
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
11 / 1 / 24
16,137
1,241
28,115
12,972
5,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 16
15,147
1,165
27,987
24,472
8,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
Davant1219
Ao Kuang
20
2 / 19 / 17
13,207
1,016
9,204
30,637
10,082
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
GaryPiZzA
Kuzenbo
16
0 / 0 / 0
8,350
642
0
0
0
Izanami
dalmation747
Izanami
20
16 / 11 / 8
18,002
1,385
30,825
24,970
9,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 13 / 12
13,832
1,064
17,096
31,731
14,467
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
82
50
Kills
29
29
Deaths
51
118
Assists
53
Player
Kills
Deaths
Assists
KDA
L
5
8
16
1.63
L
Ao Kuang
Davant1219
Ao Kuang
2
19
17
0.55
W
Merlin
14
4
21
6.13
L
Kuzenbo
GaryPiZzA
Kuzenbo
0
0
0
0
W
Gilgamesh
KillaKlown1620
Gilgamesh
5
11
22
1.45
L
Izanami
dalmation747
Izanami
16
11
8
1.82
W
Kukulkan
jasonw901
Kukulkan
10
7
29
3.5
W
Morgan Le Fay
l Uk1y0 l
Morgan Le Fay
10
6
22
3.5
L
6
13
12
0.92
W
11
1
24
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,275
Damage
85,112
89,141
Taken
111,810
46,628
Mitigated
42,621
6,472
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,987
14,535
0
3,583
24,472
8,644
0
18,599
5,649
0
73,170
L
Ao Kuang
Davant1219
Ao Kuang
9,204
5,177
0
2,074
30,637
10,082
0
24,818
5,233
17,001
0
W
Merlin
17,348
3,488
440
745
14,565
6,800
0
4,641
9,924
44,465
0
L
Kuzenbo
GaryPiZzA
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
KillaKlown1620
Gilgamesh
14,314
5,439
0
1,282
26,660
17,333
0
4,975
21,359
20
21,852
L
Izanami
dalmation747
Izanami
30,825
19,313
0
1,755
24,970
9,428
0
19,333
5,401
0
74,048
W
Kukulkan
jasonw901
Kukulkan
24,790
4,368
0
1,053
17,271
7,987
0
6,219
11,052
46,008
0
W
Morgan Le Fay
l Uk1y0 l
Morgan Le Fay
19,708
4,162
0
770
17,673
9,216
0
5,815
11,858
32,709
0
L
17,096
2,252
380
3,013
31,731
14,467
0
25,857
5,546
27,468
0
W
28,115
4,062
0
2,182
12,972
5,292
0
4,650
8,322
45,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,523
Gold Earned
68,538
197
Minions Killed
233
7
Camps Cleared
3
1,120,001
Distance Traveled
923,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,147
1,165
88
7
3
248,944
0
L
Ao Kuang
13,207
1,016
16
1
0
228,572
0
W
Merlin
14,768
1,136
66
5
0
223,085
0
L
Kuzenbo
8,350
642
0
0
0
0
0
W
Gilgamesh
13,636
1,049
10
1
0
200,924
0
L
Izanami
18,002
1,385
113
9
0
222,080
0
W
Kukulkan
15,745
1,211
52
4
2
226,413
0
W
Morgan Le Fay
15,237
1,172
20
2
3
219,088
0
L
Hades
13,832
1,064
16
1
0
223,498
0
W
Zeus
16,137
1,241
49
4
2
250,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role