Player Matchup

Baron Samedi
Baron Samedi
CanadianPulse
Baron Samedi
Level 121
God Stats
2W - 2L
1,563 SR
Queue Stats
266W - 218L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
FliestWhiteGuy
Gilgamesh
Level 107
God Stats
1W - 1L
1,702 SR
Queue Stats
13W - 11L
1,327 Elo+
Solo
Neith
Neith
X S X D R O
Neith
Level 102
God Stats
100W - 91L
1,581 SR
Queue Stats
278W - 329L
1,482 Elo+
Solo
Team Averages
Level 110
1,615 SR
1,442 Elo+

VS

Team Averages
Level 53
1,407 SR
1,393 Elo+
Hun Batz
Hun Batz
KindaFakeDoe
Hun Batz
Level 21
God Stats
1W - 5L
1,360 SR
Queue Stats
2W - 5L
1,338 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
herringbone29
Morgan Le Fay
Level 108
God Stats
30W - 17L
1,632 SR
Queue Stats
472W - 543L
1,480 Elo+
Party 1
Cerberus
Cerberus
lue843
Cerberus
Level 29
God Stats
2W - 5L
1,228 SR
Queue Stats
175W - 199L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CanadianPulse
Baron Samedi
13
6 / 3 / 12
8,718
872
9,117
7,594
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
FliestWhiteGuy
Gilgamesh
13
7 / 0 / 11
8,929
893
10,482
11,425
5,504
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
6 / 2 / 10
8,639
864
9,366
6,912
2,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KindaFakeDoe
Hun Batz
11
3 / 6 / 1
7,118
712
6,512
9,732
3,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
herringbone29
Morgan Le Fay
10
1 / 5 / 4
7,115
712
10,639
10,080
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
lue843
Cerberus
8
1 / 8 / 3
6,764
676
2,485
13,757
8,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
19
Kills
5
5
Deaths
19
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CanadianPulse
Baron Samedi
6
3
12
4
W
Gilgamesh
FliestWhiteGuy
Gilgamesh
7
0
11
12.5
L
Hun Batz
KindaFakeDoe
Hun Batz
3
6
1
0.58
W
6
2
10
5.5
L
Morgan Le Fay
herringbone29
Morgan Le Fay
1
5
4
0.6
L
Cerberus
lue843
Cerberus
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,965
Damage
19,636
25,931
Taken
33,569
10,741
Mitigated
15,227
10,576
Healing
5,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CanadianPulse
Baron Samedi
9,117
891
772
2,160
7,594
3,068
58
5,011
2,583
30,502
0
W
Gilgamesh
FliestWhiteGuy
Gilgamesh
10,482
3,435
467
5,634
11,425
5,504
108
4,656
6,769
0
27,824
L
Hun Batz
KindaFakeDoe
Hun Batz
6,512
1,574
0
248
9,732
3,578
0
2,146
7,470
0
20,786
W
9,366
4,345
0
1,543
6,912
2,169
1,047
3,457
3,455
0
28,348
L
Morgan Le Fay
herringbone29
Morgan Le Fay
10,639
970
42
3,033
10,080
3,604
0
2,307
7,597
27,611
0
L
Cerberus
lue843
Cerberus
2,485
132
0
1,745
13,757
8,045
0
4,013
9,385
4,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,286
Gold Earned
20,997
133
Minions Killed
84
0
Camps Cleared
0
568,005
Distance Traveled
499,847
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,718
872
64
6
0
183,786
1
W
Gilgamesh
8,929
893
26
3
0
224,175
0
L
Hun Batz
7,118
712
23
2
0
174,260
1
W
Neith
8,639
864
43
4
0
160,044
2
L
Morgan Le Fay
7,115
712
53
5
0
166,905
0
L
Cerberus
6,764
676
8
1
0
158,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role