Player Matchup

Discordia
Discordia
InsomniacCat612
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,351 Elo+
Party 3
Izanami
Izanami
ItzLightWolf580
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,304 Elo+
Party 3
Vamana
Vamana
SmokeReborn
Vamana
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 53L
1,416 Elo+
Party 2
Fenrir
Fenrir
TRIPvil
Fenrir
Level 8
God Stats
9W - 9L
1,424 SR
Queue Stats
20W - 18L
1,344 Elo+
Solo
Pele
Pele
kraze5150
Pele
Level 29
God Stats
4W - 1L
1,914 SR
Queue Stats
92W - 91L
1,425 Elo+
Party 2
Team Averages
Level 18
1,568 SR
1,368 Elo+

VS

Team Averages
Level 30
1,544 SR
1,498 Elo+
Neith
Neith
JosueMoses
Neith
Level 11
God Stats
8W - 2L
1,621 SR
Queue Stats
13W - 6L
1,493 Elo+
Solo
Hades
Hades
OskyVader79
Hades
Level 86
God Stats
8W - 4L
1,543 SR
Queue Stats
120W - 120L
1,524 Elo+
Party 1
Thanatos
Thanatos
PondiFlame_One
Thanatos
Level 17
God Stats
3W - 1L
1,298 SR
Queue Stats
6W - 3L
1,493 Elo+
Party 1
Nemesis
Nemesis
Slangster
Nemesis
Level 8
God Stats
5W - 2L
1,645 SR
Queue Stats
6W - 2L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
XAPOCX2011
Cthulhu
Level 26
God Stats
23W - 11L
1,614 SR
Queue Stats
233W - 266L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
InsomniacCat612
Discordia
16
0 / 6 / 6
9,897
825
6,006
8,188
1,982
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 7 / 9
11,474
956
6,999
15,762
8,865
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
19
3 / 6 / 12
12,244
1,020
12,179
22,983
18,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
TRIPvil
Fenrir
18
5 / 14 / 9
12,363
1,030
13,657
24,380
10,431
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
18
8 / 7 / 6
13,369
1,114
18,879
22,506
8,256
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
2 / 2 / 15
11,405
950
10,944
7,374
2,702
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
6 / 4 / 26
13,536
1,128
21,491
20,539
9,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
20
15 / 4 / 18
14,799
1,233
24,897
12,591
5,292
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Slangster
Nemesis
20
12 / 7 / 21
14,423
1,202
18,814
14,742
6,131
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
XAPOCX2011
Cthulhu
19
5 / 2 / 16
12,718
1,060
11,361
12,752
13,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
136
19
Kills
40
40
Deaths
19
42
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Discordia
InsomniacCat612
Discordia
0
6
6
0.5
L
3
7
9
1.07
W
Neith
2
2
15
4.75
W
6
4
26
4.75
W
Thanatos
15
4
18
6
W
Nemesis
Slangster
Nemesis
12
7
21
3.21
L
Vamana
3
6
12
1.5
L
Fenrir
TRIPvil
Fenrir
5
14
9
0.68
W
Cthulhu
XAPOCX2011
Cthulhu
5
2
16
6.5
L
Pele
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,720
Damage
87,507
93,819
Taken
67,998
48,450
Mitigated
37,025
7,232
Healing
20,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
InsomniacCat612
Discordia
6,006
1,170
0
0
8,188
1,982
0
2,227
5,961
11,831
0
L
6,999
5,123
0
754
15,762
8,865
0
4,161
11,601
0
10,951
W
Neith
10,944
5,474
0
691
7,374
2,702
0
940
6,245
0
30,182
W
21,491
2,669
787
6,553
20,539
9,760
0
1,528
18,687
43,809
0
W
Thanatos
24,897
9,348
0
10,555
12,591
5,292
0
1,060
11,431
0
32,776
W
Nemesis
Slangster
Nemesis
18,814
10,362
0
280
14,742
6,131
0
1,182
13,425
0
32,209
L
Vamana
12,179
4,314
0
3,575
22,983
18,916
0
8,477
14,506
0
28,422
L
Fenrir
TRIPvil
Fenrir
13,657
1,887
0
0
24,380
10,431
0
7,116
17,264
0
16,596
W
Cthulhu
XAPOCX2011
Cthulhu
11,361
1,050
877
432
12,752
13,140
0
1,296
10,734
31,132
2,631
L
Pele
18,879
6,348
0
2,903
22,506
8,256
0
10,608
11,898
0
50,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,347
Gold Earned
66,881
137
Minions Killed
197
0
Camps Cleared
9
982,864
Distance Traveled
1,032,147
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,897
825
11
1
0
115,182
1
L
Izanami
11,474
956
16
1
0
177,558
4
W
Neith
11,405
950
47
4
0
148,981
0
W
Hades
13,536
1,128
66
6
0
205,692
1
W
Thanatos
14,799
1,233
18
2
1
240,995
1
W
Nemesis
14,423
1,202
34
3
1
203,016
0
L
Vamana
12,244
1,020
39
3
0
264,738
0
L
Fenrir
12,363
1,030
3
0
0
223,088
0
W
Cthulhu
12,718
1,060
32
3
7
233,463
1
L
Pele
13,369
1,114
68
6
0
202,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role