Player Matchup

Morgan Le Fay
Morgan Le Fay
Asuka Eva U02
Morgan Le Fay
Level 137
God Stats
13W - 15L
1,530 SR
Queue Stats
311W - 271L
1,499 Elo+
Party 1
Bacchus
Bacchus
VirtualAnjuna
Bacchus
Level 107
God Stats
57W - 57L
1,569 SR
Queue Stats
261W - 231L
1,491 Elo+
Party 1
Apollo
Apollo
WhoiSmoke
Apollo
Level 49
God Stats
7W - 7L
1,192 SR
Queue Stats
371W - 301L
1,540 Elo+
Party 1
Team Averages
Level 98
1,430 SR
1,510 Elo+

VS

Team Averages
Level 132
1,600 SR
1,552 Elo+
Cthulhu
Cthulhu
IplayXboxSmite03
Cthulhu
Level 98
God Stats
3W - 2L
1,428 SR
Queue Stats
126W - 89L
1,643 Elo+
Solo
Heimdallr
Heimdallr
KingofUP
Heimdallr
Level 153
God Stats
8W - 14L
1,522 SR
Queue Stats
105W - 112L
1,543 Elo+
Solo
Hades
Hades
XxErvin187xX
Hades
Level 146
God Stats
5W - 1L
1,849 SR
Queue Stats
183W - 207L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Asuka Eva U02
Morgan Le Fay
10
1 / 2 / 0
7,035
586
7,232
6,450
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
11
0 / 1 / 0
7,384
615
4,956
9,692
9,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
WhoiSmoke
Apollo
10
0 / 1 / 1
6,850
571
6,346
7,907
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
7,651
638
7,207
11,938
7,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
KingofUP
Heimdallr
11
0 / 1 / 4
7,536
628
5,348
6,774
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
3 / 0 / 1
8,247
687
7,461
7,098
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
4
4
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Asuka Eva U02
Morgan Le Fay
1
2
0
0.5
W
1
0
3
2.5
W
Heimdallr
KingofUP
Heimdallr
0
1
4
2
L
Bacchus
0
1
0
0
L
Apollo
WhoiSmoke
Apollo
0
1
1
0.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,534
Damage
20,016
24,049
Taken
25,810
13,897
Mitigated
12,470
5,109
Healing
10,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Asuka Eva U02
Morgan Le Fay
7,232
1,183
0
1,522
6,450
2,011
0
3,919
2,190
25,463
0
W
7,207
299
312
4,263
11,938
7,229
0
4,555
7,244
29,924
0
W
Heimdallr
KingofUP
Heimdallr
5,348
1,603
0
1,748
6,774
2,401
1,103
3,414
3,056
0
28,872
L
Bacchus
4,956
111
478
2,343
9,692
9,213
0
5,099
3,628
16,370
0
L
Apollo
WhoiSmoke
Apollo
6,346
2,517
0
766
7,907
2,673
0
3,914
3,563
0
25,376
W
7,461
122
313
4,180
7,098
2,840
170
3,634
3,322
28,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,269
Gold Earned
23,434
120
Minions Killed
146
0
Camps Cleared
0
722,987
Distance Traveled
644,626
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,035
586
41
3
0
208,059
0
W
Cthulhu
7,651
638
54
5
0
229,188
0
W
Heimdallr
7,536
628
45
4
0
201,973
2
L
Bacchus
7,384
615
30
3
0
256,058
0
L
Apollo
6,850
571
49
4
0
258,870
0
W
Hades
8,247
687
47
4
0
213,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role