Player Matchup

Ra
Ra
PredatorSmurf7
Ra
Level 15
God Stats
0W - 2L
1,308 SR
Queue Stats
79W - 76L
1,623 Elo+
Solo
Ratatoskr
Ratatoskr
brandrid
Ratatoskr
Level 28
God Stats
11W - 9L
1,702 SR
Queue Stats
108W - 85L
1,601 Elo+
Solo
Terra
Terra
jhonesteban446
Terra
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 62L
1,564 Elo+
Solo
Anhur
Anhur
r3nn0t
Anhur
Level 17
God Stats
1W - 4L
1,355 SR
Queue Stats
17W - 21L
1,459 Elo+
Party 2
Sylvanus
Sylvanus
zingzhong
Sylvanus
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
155W - 98L
1,597 Elo+
Party 2
Team Averages
Level 21
1,473 SR
1,569 Elo+

VS

Team Averages
Level 18
1,551 SR
1,562 Elo+
Cthulhu
Cthulhu
CCSONICON
Cthulhu
Level 18
God Stats
9W - 6L
1,634 SR
Queue Stats
97W - 89L
1,645 Elo+
Solo
Zeus
Zeus
IguessSo
Zeus
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
80W - 56L
1,574 Elo+
Party 1
He Bo
He Bo
PainFL
He Bo
Level 16
God Stats
4W - 2L
1,435 SR
Queue Stats
160W - 156L
1,513 Elo+
Party 1
Olorun
Olorun
imMajik
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,549 Elo+
Solo
Pele
Pele
zachburst
Pele
Level 21
God Stats
23W - 11L
1,686 SR
Queue Stats
150W - 149L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
2,699
540
115
349
56
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
brandrid
Ratatoskr
6
2 / 2 / 0
3,964
793
2,524
4,060
1,204
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
3,292
658
876
3,824
1,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
r3nn0t
Anhur
4
1 / 2 / 0
3,124
625
1,259
2,345
597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
zingzhong
Sylvanus
5
1 / 1 / 1
3,551
710
1,185
4,095
1,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CCSONICON
Cthulhu
7
1 / 0 / 1
3,853
771
1,637
2,858
1,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
6
1 / 1 / 2
3,543
709
1,577
1,927
246
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
PainFL
He Bo
5
2 / 1 / 0
3,540
708
2,193
2,088
259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Olorun
imMajik
Olorun
6
1 / 2 / 0
3,661
732
1,125
2,302
684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
6
1 / 0 / 1
3,697
739
944
2,541
417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
4
Kills
6
6
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CCSONICON
Cthulhu
1
0
1
1.5
W
Zeus
1
1
2
2
W
He Bo
PainFL
He Bo
2
1
0
2
L
0
0
0
0
L
Ratatoskr
brandrid
Ratatoskr
2
2
0
1
W
Olorun
imMajik
Olorun
1
2
0
0.5
L
0
1
0
0
L
Anhur
r3nn0t
Anhur
1
2
0
0.5
W
Pele
1
0
1
1.5
L
Sylvanus
zingzhong
Sylvanus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,959
Damage
7,476
14,673
Taken
11,716
4,797
Mitigated
2,949
3,754
Healing
1,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CCSONICON
Cthulhu
1,637
65
0
1,168
2,858
1,343
0
876
1,982
14,737
0
W
Zeus
1,577
649
0
0
1,927
246
155
852
1,075
9,673
0
W
He Bo
PainFL
He Bo
2,193
238
0
0
2,088
259
0
232
1,856
7,881
0
L
115
0
0
306
349
56
0
0
349
1,643
0
L
Ratatoskr
brandrid
Ratatoskr
2,524
1,193
0
625
4,060
1,204
0
1,081
2,979
0
18,306
W
Olorun
imMajik
Olorun
1,125
642
0
513
2,302
684
264
75
2,187
9,821
1,464
L
876
339
41
613
3,824
1,208
0
1,112
2,364
10,818
0
L
Anhur
r3nn0t
Anhur
1,259
882
0
0
2,345
597
0
1,267
1,004
0
7,106
W
Pele
944
240
0
58
2,541
417
231
101
2,440
0
17,469
L
Sylvanus
zingzhong
Sylvanus
1,185
544
360
1,809
4,095
1,732
0
2,305
1,666
9,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,630
Gold Earned
18,294
87
Minions Killed
124
0
Camps Cleared
0
413,750
Distance Traveled
492,482
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,853
771
30
6
0
102,975
0
W
Zeus
3,543
709
16
3
0
104,565
1
W
He Bo
3,540
708
20
4
0
86,921
0
L
Ra
2,699
540
4
1
0
17,856
0
L
Ratatoskr
3,964
793
33
7
0
105,670
1
W
Olorun
3,661
732
26
5
0
77,148
2
L
Terra
3,292
658
22
4
0
107,539
3
L
Anhur
3,124
625
11
2
0
91,689
0
W
Pele
3,697
739
32
6
0
120,873
1
L
Sylvanus
3,551
710
17
3
0
90,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role