Player Matchup

Set
Set
JamoLamo990
Set
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,369 Elo+
Solo
Anubis
Anubis
TheeChaste
Anubis
Level 25
God Stats
0W - 1L
1,626 SR
Queue Stats
4W - 4L
1,616 Elo+
Solo
Xbalanque
Xbalanque
anelogod
Xbalanque
Level 27
God Stats
3W - 4L
1,574 SR
Queue Stats
249W - 263L
1,464 Elo+
Party 2
Kali
Kali
swaggamerswag
Kali
Level 29
God Stats
1W - 1L
1,662 SR
Queue Stats
336W - 332L
1,561 Elo+
Solo
Ymir
Ymir
typerespekid
Ymir
Level 27
God Stats
9W - 8L
1,535 SR
Queue Stats
244W - 238L
1,488 Elo+
Party 2
Team Averages
Level 22
1,580 SR
1,500 Elo+

VS

Team Averages
Level 23
1,485 SR
1,472 Elo+
Zhong Kui
Zhong Kui
AntiSaint96
Zhong Kui
Level 26
God Stats
2W - 1L
1,422 SR
Queue Stats
60W - 52L
1,509 Elo+
Party 1
Apollo
Apollo
Gods basH
Apollo
Level 19
God Stats
2W - 4L
1,472 SR
Queue Stats
119W - 135L
1,348 Elo+
Solo
Thanatos
Thanatos
Heistivo
Thanatos
Level 28
God Stats
4W - 2L
1,608 SR
Queue Stats
133W - 143L
1,530 Elo+
Solo
Nike
Nike
RealDrLlama
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,540 Elo+
Party 1
Ymir
Ymir
YoungBlood1300
Ymir
Level 28
God Stats
5W - 5L
1,423 SR
Queue Stats
103W - 91L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 1
7,187
327
2,331
12,096
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
TheeChaste
Anubis
16
2 / 7 / 3
9,999
455
13,507
18,873
9,191
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
anelogod
Xbalanque
17
3 / 4 / 2
10,420
474
14,680
14,426
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 5 / 1
11,275
513
9,804
16,249
7,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 1
10,006
455
5,673
21,814
8,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AntiSaint96
Zhong Kui
18
9 / 4 / 1
12,606
573
20,291
24,648
18,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Gods basH
Apollo
16
3 / 3 / 9
11,123
506
9,235
15,719
6,378
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Heistivo
Thanatos
20
10 / 1 / 7
13,458
612
17,699
19,080
8,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 1 / 2
11,728
533
8,817
14,667
13,748
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
4 / 1 / 10
11,643
529
7,998
17,079
17,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
10
Kills
32
32
Deaths
10
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AntiSaint96
Zhong Kui
9
4
1
2.38
W
Apollo
Gods basH
Apollo
3
3
9
2.5
W
Thanatos
Heistivo
Thanatos
10
1
7
13.5
L
0
11
1
0.05
W
6
1
2
7
L
Anubis
TheeChaste
Anubis
2
7
3
0.5
W
4
1
10
9
L
Xbalanque
anelogod
Xbalanque
3
4
2
1
L
2
5
1
0.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,995
Damage
64,040
83,458
Taken
91,193
32,452
Mitigated
64,744
25,507
Healing
57,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AntiSaint96
Zhong Kui
20,291
2,940
0
15,014
24,648
18,230
4,242
11,449
13,199
76,891
0
W
Apollo
Gods basH
Apollo
9,235
4,383
1,420
9,483
15,719
6,378
4,324
4,086
11,633
0
70,651
W
Thanatos
Heistivo
Thanatos
17,699
5,079
0
23,194
19,080
8,465
4,201
2,496
16,584
0
120,497
L
2,331
1,370
0
1,673
12,096
3,681
0
3,372
8,724
0
17,593
W
8,817
2,212
0
3,433
14,667
13,748
1,330
2,601
12,066
0
64,630
L
Anubis
TheeChaste
Anubis
13,507
571
0
7,910
18,873
9,191
432
10,319
8,554
64,508
0
W
7,998
1,676
0
5,370
17,079
17,923
353
5,728
11,351
35,061
0
L
Xbalanque
anelogod
Xbalanque
14,680
6,820
647
4,400
14,426
3,738
432
4,618
9,808
0
59,710
L
9,804
6,580
0
5,364
16,249
7,238
391
3,254
12,995
0
80,428
L
5,673
1,546
379
5,134
21,814
8,604
0
6,726
15,088
24,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,887
Gold Earned
60,558
410
Minions Killed
591
0
Camps Cleared
0
1,729,119
Distance Traveled
1,969,171
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,606
573
137
6
0
328,080
2
W
Apollo
11,123
506
113
5
0
401,928
3
W
Thanatos
13,458
612
158
7
0
447,294
1
L
Set
7,187
327
35
2
0
227,033
3
W
Nike
11,728
533
129
6
0
387,135
0
L
Anubis
9,999
455
101
5
0
337,561
2
W
Ymir
11,643
529
54
2
0
404,734
6
L
Xbalanque
10,420
474
95
4
0
371,957
0
L
Kali
11,275
513
150
7
0
372,546
7
L
Ymir
10,006
455
29
1
0
420,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role