Player Matchup

Janus
Janus
ddotmagee
Janus
Level 31
God Stats
7W - 7L
1,645 SR
Queue Stats
15W - 17L
1,516 Elo+
Solo
Amaterasu
Amaterasu
minzae
Amaterasu
Level 126
God Stats
1W - 2L
1,609 SR
Queue Stats
119W - 118L
1,583 Elo+
Party 2
The Morrigan
The Morrigan
qitalta
The Morrigan
Level 156
God Stats
1W - 2L
1,789 SR
Queue Stats
75W - 63L
1,596 Elo+
Party 2
Cthulhu
Cthulhu
xxershi
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,667 Elo+
Party 2
Thoth
Thoth
zeleya
Thoth
Level 115
God Stats
2W - 4L
1,356 SR
Queue Stats
129W - 132L
1,566 Elo+
Party 2
Team Averages
Level 89
1,580 SR
1,586 Elo+

VS

Team Averages
Level 90
1,491 SR
1,493 Elo+
Osiris
Osiris
I Sonder l
Osiris
Level 132
God Stats
1W - 0L
1,831 SR
Queue Stats
20W - 21L
1,547 Elo+
Party 1
Medusa
Medusa
Matrix CBass
Medusa
Level 105
God Stats
2W - 1L
1,444 SR
Queue Stats
5W - 4L
1,602 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Matrix Renagade
Morgan Le Fay
Level 124
God Stats
2W - 2L
1,178 SR
Queue Stats
10W - 15L
1,456 Elo+
Party 1
Izanami
Izanami
Msg husky
Izanami
Level 66
God Stats
2W - 2L
1,558 SR
Queue Stats
2W - 8L
1,237 Elo+
Party 1
Vulcan
Vulcan
Tuozzi
Vulcan
Level 22
God Stats
1W - 1L
1,444 SR
Queue Stats
7W - 6L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ddotmagee
Janus
16
0 / 4 / 1
9,614
801
2,708
5,465
1,691
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
minzae
Amaterasu
19
5 / 8 / 10
12,702
1,059
16,029
28,331
27,338
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
qitalta
The Morrigan
19
8 / 11 / 3
13,908
1,159
14,109
23,380
10,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
xxershi
Cthulhu
19
1 / 12 / 13
11,963
997
14,745
37,484
51,494
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
zeleya
Thoth
19
4 / 6 / 10
12,717
1,060
22,605
18,904
7,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
I Sonder l
Osiris
20
9 / 1 / 23
14,140
1,178
22,057
15,360
16,599
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
19
8 / 4 / 17
13,563
1,130
19,053
12,035
4,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Matrix Renagade
Morgan Le Fay
20
8 / 0 / 22
14,230
1,186
29,727
18,904
6,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Msg husky
Izanami
20
8 / 5 / 13
12,474
1,040
16,094
13,487
4,560
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Tuozzi
Vulcan
20
8 / 8 / 16
13,392
1,116
20,962
14,961
6,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
132
18
Kills
41
41
Deaths
18
37
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Osiris
I Sonder l
Osiris
9
1
23
20.5
W
Medusa
8
4
17
4.13
W
Morgan Le Fay
Matrix Renagade
Morgan Le Fay
8
0
22
19
W
Izanami
Msg husky
Izanami
8
5
13
2.9
W
Vulcan
Tuozzi
Vulcan
8
8
16
2
L
Janus
ddotmagee
Janus
0
4
1
0.13
L
Amaterasu
minzae
Amaterasu
5
8
10
1.25
L
The Morrigan
qitalta
The Morrigan
8
11
3
0.86
L
Cthulhu
xxershi
Cthulhu
1
12
13
0.63
L
Thoth
zeleya
Thoth
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,196
Damage
107,893
113,564
Taken
74,747
97,774
Mitigated
37,857
6,922
Healing
8,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
I Sonder l
Osiris
22,057
7,735
0
0
15,360
16,599
0
8,858
6,102
0
43,768
W
Medusa
19,053
9,650
0
0
12,035
4,270
0
10,152
1,423
0
36,764
W
Morgan Le Fay
Matrix Renagade
Morgan Le Fay
29,727
2,863
1,737
5,242
18,904
6,411
0
14,970
3,584
69,907
0
W
Izanami
Msg husky
Izanami
16,094
11,538
0
16
13,487
4,560
0
10,154
2,922
0
39,618
W
Vulcan
Tuozzi
Vulcan
20,962
11,354
394
990
14,961
6,017
0
8,106
6,549
43,054
0
L
Janus
ddotmagee
Janus
2,708
102
392
292
5,465
1,691
0
2,284
3,181
5,822
0
L
Amaterasu
minzae
Amaterasu
16,029
4,563
0
5,335
28,331
27,338
0
13,895
14,436
0
28,417
L
The Morrigan
qitalta
The Morrigan
14,109
2,015
0
903
23,380
10,085
0
9,203
14,177
56,449
0
L
Cthulhu
xxershi
Cthulhu
14,745
720
0
0
37,484
51,494
0
16,291
21,193
36,217
0
L
Thoth
zeleya
Thoth
22,605
1,154
0
0
18,904
7,166
0
9,016
9,888
52,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,904
Gold Earned
67,799
229
Minions Killed
286
4
Camps Cleared
6
1,090,904
Distance Traveled
1,088,283
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,140
1,178
56
5
4
233,506
1
W
Medusa
13,563
1,130
39
3
0
206,730
0
W
Morgan Le Fay
14,230
1,186
83
7
0
245,313
0
W
Izanami
12,474
1,040
45
4
1
200,596
0
W
Vulcan
13,392
1,116
63
5
1
202,138
0
L
Janus
9,614
801
8
1
0
87,827
0
L
Amaterasu
12,702
1,059
19
2
1
276,980
0
L
The Morrigan
13,908
1,159
97
8
1
228,260
0
L
Cthulhu
11,963
997
35
3
1
246,799
3
L
Thoth
12,717
1,060
70
6
1
251,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role