Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
FUNKAPELLA
Bakasura
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
128W - 126L
1,493 Elo+
Party 3
Bellona
Bellona
JuicyUnicorn350
Bellona
Level 78
God Stats
4W - 3L
1,701 SR
Queue Stats
95W - 83L
1,525 Elo+
Solo
Athena
Athena
SilverBunnies34
Athena
Level 88
God Stats
50W - 52L
1,549 SR
Queue Stats
680W - 849L
1,464 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ZendayaPads
Morgan Le Fay
Level 79
God Stats
5W - 2L
1,524 SR
Queue Stats
136W - 140L
1,490 Elo+
Party 3
Team Averages
Level 86
1,555 SR
1,495 Elo+

VS

Team Averages
Level 113
1,535 SR
1,442 Elo+
Artio
Artio
GARTHOWLAMEW
Artio
Level 112
God Stats
2W - 3L
1,622 SR
Queue Stats
177W - 174L
1,413 Elo+
Party 1
Artemis
Artemis
LucidRess
Artemis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,549 Elo+
Party 1
Janus
Janus
ThomahawkT
Janus
Level 67
God Stats
10W - 9L
1,498 SR
Queue Stats
180W - 177L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
cliffo12
Baron Samedi
Level 118
God Stats
1W - 3L
1,399 SR
Queue Stats
58W - 68L
1,358 Elo+
Party 1
Arachne
Arachne
joepeth92
Arachne
Level 147
God Stats
26W - 15L
1,655 SR
Queue Stats
187W - 179L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 0 / 2
6,375
580
8,814
5,994
1,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
FUNKAPELLA
Bakasura
11
4 / 2 / 1
6,427
584
4,547
6,631
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 1
5,870
534
3,394
10,913
8,528
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 1 / 4
5,360
487
2,050
7,532
2,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
ZendayaPads
Morgan Le Fay
12
4 / 0 / 0
6,813
619
5,905
4,230
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,760
433
3,726
11,045
4,947
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
LucidRess
Artemis
9
2 / 3 / 0
5,439
494
4,770
7,298
2,005
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
9
0 / 2 / 1
5,355
487
2,033
5,316
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
cliffo12
Baron Samedi
10
1 / 1 / 0
5,806
528
5,439
5,713
5,742
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
joepeth92
Arachne
11
1 / 1 / 0
6,326
575
3,099
8,314
3,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
4
4
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
2
4
W
Bakasura
FUNKAPELLA
Bakasura
4
2
1
2.25
L
0
4
1
0.13
W
0
1
1
0.5
L
Artemis
LucidRess
Artemis
2
3
0
0.67
W
0
1
4
2
L
Janus
0
2
1
0.25
W
Morgan Le Fay
ZendayaPads
Morgan Le Fay
4
0
0
4
L
Baron Samedi
cliffo12
Baron Samedi
1
1
0
1
L
Arachne
joepeth92
Arachne
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,710
Damage
19,067
35,300
Taken
37,686
17,297
Mitigated
17,256
10,312
Healing
15,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,814
3,285
0
1,412
5,994
1,693
324
2,398
3,596
0
42,208
W
Bakasura
FUNKAPELLA
Bakasura
4,547
3,683
0
1,710
6,631
2,616
0
834
5,759
0
33,960
L
3,726
596
309
3,381
11,045
4,947
0
2,150
8,698
17,207
0
W
3,394
595
0
3,075
10,913
8,528
86
4,928
5,985
0
27,795
L
Artemis
LucidRess
Artemis
4,770
2,426
0
2,890
7,298
2,005
0
1,286
5,974
0
25,396
W
2,050
719
0
2,834
7,532
2,995
0
1,480
6,052
11,332
0
L
Janus
2,033
0
0
1,340
5,316
1,203
200
3,912
986
22,937
0
W
Morgan Le Fay
ZendayaPads
Morgan Le Fay
5,905
719
0
1,281
4,230
1,465
0
1,461
2,441
34,272
0
L
Baron Samedi
cliffo12
Baron Samedi
5,439
962
57
2,932
5,713
5,742
0
0
5,548
33,729
0
L
Arachne
joepeth92
Arachne
3,099
1,593
0
4,688
8,314
3,359
0
282
7,612
0
45,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,845
Gold Earned
27,686
296
Minions Killed
283
0
Camps Cleared
0
1,070,262
Distance Traveled
1,039,421
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,375
580
77
7
0
190,240
1
W
Bakasura
6,427
584
80
7
0
256,923
2
L
Artio
4,760
433
33
3
0
201,650
2
W
Bellona
5,870
534
56
5
0
196,578
0
L
Artemis
5,439
494
36
3
0
183,318
6
W
Athena
5,360
487
17
2
0
217,347
4
L
Janus
5,355
487
53
5
0
214,323
3
W
Morgan Le Fay
6,813
619
66
6
0
209,174
5
L
Baron Samedi
5,806
528
67
6
0
187,570
1
L
Arachne
6,326
575
94
9
0
252,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role