Player Matchup

Ratatoskr
Ratatoskr
Ragnacat
Ratatoskr
Level 158
God Stats
14W - 13L
1,509 SR
Queue Stats
324W - 306L
1,547 Elo+
Party 2
Kukulkan
Kukulkan
RandomPanda155
Kukulkan
Level 127
God Stats
14W - 16L
1,629 SR
Queue Stats
191W - 181L
1,558 Elo+
Party 2
Chaac
Chaac
SlyTigerdog
Chaac
Level 123
God Stats
5W - 7L
1,494 SR
Queue Stats
372W - 327L
1,537 Elo+
Party 2
Sylvanus
Sylvanus
SuperSayanShep
Sylvanus
Level 109
God Stats
18W - 14L
1,615 SR
Queue Stats
45W - 38L
1,528 Elo+
Party 2
Skadi
Skadi
TwoJs
Skadi
Level 121
God Stats
20W - 15L
1,653 SR
Queue Stats
91W - 83L
1,526 Elo+
Party 2
Team Averages
Level 128
1,580 SR
1,539 Elo+

VS

Team Averages
Level 126
1,472 SR
1,559 Elo+
Sol
Sol
BeuNBeelzebu
Sol
Level 160
God Stats
3W - 2L
1,647 SR
Queue Stats
130W - 124L
1,440 Elo+
Party 1
Tyr
Tyr
I Rxsh l
Tyr
Level 124
God Stats
2W - 5L
1,287 SR
Queue Stats
19W - 23L
1,563 Elo+
Party 1
The Morrigan
The Morrigan
Unavailable_Joy
The Morrigan
Level 141
God Stats
7W - 7L
1,629 SR
Queue Stats
242W - 190L
1,603 Elo+
Party 3
Bakasura
Bakasura
kevin9137
Bakasura
Level 129
God Stats
12W - 9L
1,463 SR
Queue Stats
155W - 128L
1,611 Elo+
Party 3
Osiris
Osiris
xDooMsDayPRx
Osiris
Level 74
God Stats
1W - 2L
1,333 SR
Queue Stats
131W - 95L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ragnacat
Ratatoskr
16
2 / 3 / 4
9,598
505
6,215
12,775
4,635
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
16
3 / 1 / 3
9,670
509
5,520
6,666
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 1 / 0
9,844
518
12,510
17,614
24,078
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
15
2 / 2 / 6
9,516
501
5,175
11,669
7,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
TwoJs
Skadi
16
0 / 4 / 1
8,878
467
5,281
12,837
4,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 5
10,261
540
7,447
10,757
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 2 / 0
10,247
539
14,726
16,141
22,521
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Unavailable_Joy
The Morrigan
17
3 / 1 / 1
10,549
555
9,969
8,074
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
kevin9137
Bakasura
17
7 / 3 / 0
10,643
560
8,525
15,215
6,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
12
0 / 4 / 3
7,434
391
3,542
10,782
7,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
11
Kills
11
11
Deaths
11
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
1
2
0
0.5
L
Ratatoskr
Ragnacat
Ratatoskr
2
3
4
1.33
L
Kukulkan
3
1
3
4.5
L
4
1
0
4
L
Sylvanus
2
2
6
2.5
L
Skadi
TwoJs
Skadi
0
4
1
0.13
W
The Morrigan
Unavailable_Joy
The Morrigan
3
1
1
3.5
W
Bakasura
kevin9137
Bakasura
7
3
0
2.33
W
Osiris
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,701
Damage
44,209
61,561
Taken
60,969
43,157
Mitigated
43,944
18,694
Healing
21,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,447
2,006
0
7,352
10,757
3,842
643
1,314
9,443
86,322
0
W
14,726
3,086
0
6,494
16,141
22,521
0
1,340
14,801
0
72,963
L
Ratatoskr
Ragnacat
Ratatoskr
6,215
1,660
0
162
12,775
4,635
0
3,325
9,290
0
76,115
L
Kukulkan
5,520
1,186
0
750
6,666
2,699
0
3,012
3,402
71,424
0
L
12,510
2,946
0
8,332
17,614
24,078
0
650
16,574
191
72,899
L
Sylvanus
5,175
1,351
1,560
3,695
11,669
7,727
0
3,139
8,053
26,812
0
L
Skadi
TwoJs
Skadi
5,281
1,436
0
4,195
12,837
4,018
0
4,023
8,153
0
74,623
W
The Morrigan
Unavailable_Joy
The Morrigan
9,969
1,014
0
1,820
8,074
3,479
0
2,002
6,072
72,504
5,999
W
Bakasura
kevin9137
Bakasura
8,525
6,033
0
4,922
15,215
6,760
0
1,571
13,644
0
82,776
W
Osiris
3,542
616
0
620
10,782
7,342
246
4,782
6,000
0
22,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,506
Gold Earned
49,134
586
Minions Killed
654
0
Camps Cleared
0
1,774,268
Distance Traveled
1,786,115
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,261
540
164
9
0
314,995
3
W
Tyr
10,247
539
155
8
0
352,645
0
L
Ratatoskr
9,598
505
127
7
0
436,515
3
L
Kukulkan
9,670
509
145
8
0
310,025
6
L
Chaac
9,844
518
154
8
0
358,130
4
L
Sylvanus
9,516
501
35
2
0
340,563
3
L
Skadi
8,878
467
125
7
0
329,035
5
W
The Morrigan
10,549
555
165
9
0
362,533
11
W
Bakasura
10,643
560
132
7
0
409,152
2
W
Osiris
7,434
391
38
2
0
346,790
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role