Player Matchup

Neith
Neith
Dingus Potatoes
Neith
Level 28
God Stats
16W - 12L
1,563 SR
Queue Stats
19W - 20L
1,415 Elo+
Party 2
Hel
Hel
EGIRL_PEYTON4
Hel
Level 26
God Stats
15W - 14L
1,423 SR
Queue Stats
166W - 174L
1,466 Elo+
Solo
Bacchus
Bacchus
I Txsty I
Bacchus
Level 27
God Stats
26W - 13L
1,594 SR
Queue Stats
54W - 36L
1,579 Elo+
Solo
Baron Samedi
Baron Samedi
Kimjungcoom
Baron Samedi
Level 15
God Stats
14W - 8L
1,639 SR
Queue Stats
33W - 28L
1,434 Elo+
Party 2
Aphrodite
Aphrodite
TwoPotatoes
Aphrodite
Level 40
God Stats
58W - 41L
1,504 SR
Queue Stats
107W - 123L
1,417 Elo+
Party 2
Team Averages
Level 27
1,545 SR
1,462 Elo+

VS

Team Averages
Level 16
1,431 SR
1,343 Elo+
Kukulkan
Kukulkan
Leapinglime
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,314 Elo+
Solo
Sun Wukong
Sun Wukong
NoVa-_-Monkey-_-
Sun Wukong
Level 7
God Stats
1W - 5L
1,406 SR
Queue Stats
12W - 14L
1,284 Elo+
Party 1
The Morrigan
The Morrigan
P1ngr33
The Morrigan
Level 24
God Stats
4W - 9L
1,323 SR
Queue Stats
81W - 78L
1,385 Elo+
Solo
Cthulhu
Cthulhu
SMNShuichi
Cthulhu
Level 15
God Stats
6W - 8L
1,428 SR
Queue Stats
41W - 43L
1,448 Elo+
Solo
Fenrir
Fenrir
Silentkiller3338
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 1 / 21
14,898
1,146
41,752
15,547
8,010
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 0 / 33
13,186
1,014
17,050
15,667
10,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
I Txsty I
Bacchus
20
8 / 0 / 28
13,844
1,065
16,711
11,938
13,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Kimjungcoom
Baron Samedi
20
5 / 1 / 32
12,367
951
17,611
14,808
10,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
TwoPotatoes
Aphrodite
20
7 / 1 / 30
12,860
989
16,837
19,658
13,501
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Leapinglime
Kukulkan
16
2 / 2 / 1
11,515
886
12,068
4,940
1,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
NoVa-_-Monkey-_-
Sun Wukong
17
0 / 8 / 1
10,324
794
9,618
25,884
28,565
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
P1ngr33
The Morrigan
18
1 / 4 / 2
12,005
923
18,661
13,770
5,919
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
SMNShuichi
Cthulhu
17
0 / 19 / 3
11,275
867
21,644
45,464
54,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 16 / 0
10,160
782
10,823
27,729
15,936
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

193
Kill Participation
10
49
Kills
3
3
Deaths
49
144
Assists
7
Player
Kills
Deaths
Assists
KDA
W
24
1
21
34.5
W
5
0
33
21.5
W
Bacchus
I Txsty I
Bacchus
8
0
28
22
W
Baron Samedi
Kimjungcoom
Baron Samedi
5
1
32
21
L
Kukulkan
Leapinglime
Kukulkan
2
2
1
1.25
L
Sun Wukong
NoVa-_-Monkey-_-
Sun Wukong
0
8
1
0.06
L
The Morrigan
P1ngr33
The Morrigan
1
4
2
0.5
L
Cthulhu
SMNShuichi
Cthulhu
0
19
3
0.08
L
0
16
0
0
W
Aphrodite
TwoPotatoes
Aphrodite
7
1
30
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,961
Damage
72,814
77,618
Taken
117,787
55,509
Mitigated
107,337
46,121
Healing
6,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
41,752
34,265
384
6,976
15,547
8,010
0
9,353
5,817
0
77,659
W
17,050
3,332
7,611
7,506
15,667
10,161
0
10,538
4,662
32,027
0
W
Bacchus
I Txsty I
Bacchus
16,711
992
0
2,777
11,938
13,517
0
7,110
4,528
30,792
0
W
Baron Samedi
Kimjungcoom
Baron Samedi
17,611
3,575
2,057
3,014
14,808
10,320
0
9,398
4,854
29,590
0
L
Kukulkan
Leapinglime
Kukulkan
12,068
931
0
0
4,940
1,932
0
3,812
1,056
33,939
0
L
Sun Wukong
NoVa-_-Monkey-_-
Sun Wukong
9,618
1,359
0
679
25,884
28,565
0
9,192
16,485
803
18,667
L
The Morrigan
P1ngr33
The Morrigan
18,661
4,008
311
682
13,770
5,919
0
10,609
2,934
50,727
0
L
Cthulhu
SMNShuichi
Cthulhu
21,644
1,858
396
4,254
45,464
54,985
0
30,515
14,190
35,458
0
L
10,823
2,413
0
105
27,729
15,936
0
12,723
14,860
0
16,913
W
Aphrodite
TwoPotatoes
Aphrodite
16,837
3,343
6,171
9,625
19,658
13,501
0
14,452
4,638
31,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,155
Gold Earned
55,279
193
Minions Killed
183
4
Camps Cleared
4
1,294,016
Distance Traveled
1,104,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,898
1,146
74
6
3
238,326
0
W
Hel
13,186
1,014
47
4
1
278,825
0
W
Bacchus
13,844
1,065
25
2
0
280,139
0
W
Baron Samedi
12,367
951
23
2
0
247,734
0
L
Kukulkan
11,515
886
60
5
1
134,047
0
L
Sun Wukong
10,324
794
18
1
1
252,274
0
L
The Morrigan
12,005
923
63
5
0
230,985
0
L
Cthulhu
11,275
867
36
3
0
227,976
0
L
Fenrir
10,160
782
6
0
2
258,810
0
W
Aphrodite
12,860
989
24
2
0
248,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role