Player Matchup

Jing Wei
Jing Wei
Nukkumatto
Jing Wei
Level 14
God Stats
1W - 1L
1,751 SR
Queue Stats
6W - 4L
1,686 Elo+
Party 1
Khepri
Khepri
Pandorasi
Khepri
Level 53
God Stats
1W - 0L
1,825 SR
Queue Stats
34W - 22L
1,557 Elo+
Party 1
Nemesis
Nemesis
Piaica
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hades
Hades
Xkaappi
Hades
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
12W - 11L
1,686 Elo+
Party 1
Thanatos
Thanatos
vivasaravian
Thanatos
Level 7
God Stats
4W - 1L
1,813 SR
Queue Stats
26W - 32L
1,609 Elo+
Solo
Team Averages
Level 21
1,678 SR
1,608 Elo+

VS

Team Averages
Level 21
1,532 SR
1,474 Elo+
Merlin
Merlin
Airua
Merlin
Level 29
God Stats
11W - 13L
1,763 SR
Queue Stats
49W - 60L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
CERCANIA18
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,432 Elo+
Solo
Zeus
Zeus
Phoenixsidereus
Zeus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 31L
1,505 Elo+
Solo
Ne Zha
Ne Zha
Runetera
Ne Zha
Level 29
God Stats
1W - 4L
1,396 SR
Queue Stats
41W - 36L
1,458 Elo+
Solo
Thor
Thor
xx5201314xx
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Nukkumatto
Jing Wei
20
10 / 4 / 13
15,337
1,096
22,877
17,143
7,207
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
Pandorasi
Khepri
20
1 / 5 / 28
14,095
1,007
8,977
21,041
31,463
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Piaica
Nemesis
20
6 / 11 / 17
14,109
1,008
16,217
22,118
8,762
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
Xkaappi
Hades
20
18 / 7 / 16
18,616
1,330
40,266
33,715
22,289
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
vivasaravian
Thanatos
17
2 / 5 / 3
11,289
806
3,264
8,885
2,670
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

51

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Airua
Merlin
20
4 / 5 / 19
13,911
994
22,649
18,555
6,801
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
CERCANIA18
Tsukuyomi
20
5 / 8 / 14
13,927
995
15,355
18,699
8,082
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
4 / 8 / 17
14,310
1,022
23,582
17,489
6,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Runetera
Ne Zha
20
8 / 8 / 16
14,349
1,025
18,060
19,745
8,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
11 / 8 / 15
15,269
1,091
18,972
23,008
10,196
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
113
37
Kills
32
32
Deaths
37
77
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Merlin
Airua
Merlin
4
5
19
2.7
L
Tsukuyomi
CERCANIA18
Tsukuyomi
5
8
14
1.5
W
Jing Wei
Nukkumatto
Jing Wei
10
4
13
4.13
W
Khepri
Pandorasi
Khepri
1
5
28
3
L
4
8
17
1.56
W
Nemesis
Piaica
Nemesis
6
11
17
1.32
L
Ne Zha
Runetera
Ne Zha
8
8
16
2
W
Hades
Xkaappi
Hades
18
7
16
3.71
W
Thanatos
vivasaravian
Thanatos
2
5
3
0.7
L
11
8
15
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,601
Damage
98,618
102,902
Taken
97,496
72,391
Mitigated
40,190
22,649
Healing
8,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Airua
Merlin
22,649
1,419
712
2,821
18,555
6,801
0
10,254
8,301
52,728
0
L
Tsukuyomi
CERCANIA18
Tsukuyomi
15,355
3,352
0
1,068
18,699
8,082
0
10,468
8,231
351
39,067
W
Jing Wei
Nukkumatto
Jing Wei
22,877
17,853
0
3,293
17,143
7,207
0
8,904
8,239
0
83,639
W
Khepri
Pandorasi
Khepri
8,977
596
642
480
21,041
31,463
0
11,197
9,844
18,462
0
L
23,582
3,326
0
507
17,489
6,490
0
8,697
8,792
66,423
0
W
Nemesis
Piaica
Nemesis
16,217
7,574
0
1,446
22,118
8,762
0
9,409
12,709
0
26,123
L
Ne Zha
Runetera
Ne Zha
18,060
8,241
0
3,089
19,745
8,621
0
10,546
9,199
0
31,297
W
Hades
Xkaappi
Hades
40,266
3,726
1,067
13,226
33,715
22,289
0
14,551
19,164
76,874
0
W
Thanatos
vivasaravian
Thanatos
3,264
432
0
2,495
8,885
2,670
0
2,513
6,372
0
10,850
L
18,972
5,652
0
0
23,008
10,196
0
9,278
13,730
0
31,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,446
Gold Earned
71,766
280
Minions Killed
256
7
Camps Cleared
10
1,113,523
Distance Traveled
1,248,569
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,911
994
71
5
1
247,249
1
L
Tsukuyomi
13,927
995
54
4
5
257,829
0
W
Jing Wei
15,337
1,096
130
9
1
244,145
1
W
Khepri
14,095
1,007
19
1
0
268,918
0
L
Zeus
14,310
1,022
96
7
1
221,529
3
W
Nemesis
14,109
1,008
10
1
3
244,603
5
L
Ne Zha
14,349
1,025
11
1
1
265,399
1
W
Hades
18,616
1,330
103
7
2
242,495
0
W
Thanatos
11,289
806
18
1
1
113,362
2
L
Thor
15,269
1,091
24
2
2
256,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role