Player Matchup

Ganesha
Ganesha
AnD10S
Ganesha
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,662 Elo+
Party 1
Raijin
Raijin
Drïzzt
Raijin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,662 Elo+
Party 1
Thor
Thor
eliteWunWun
Thor
Level 86
God Stats
0W - 2L
1,273 SR
Queue Stats
454W - 495L
1,464 Elo+
Party 3
Fafnir
Fafnir
elitenaznaz
Fafnir
Level 63
God Stats
0W - 4L
1,500 SR
Queue Stats
221W - 239L
1,428 Elo+
Party 3
Heimdallr
Heimdallr
ildoros
Heimdallr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,311 Elo+
Solo
Team Averages
Level 54
1,455 SR
1,506 Elo+

VS

Team Averages
Level 65
1,469 SR
1,445 Elo+
Xbalanque
Xbalanque
Elifuin
Xbalanque
Level 64
God Stats
2W - 3L
1,457 SR
Queue Stats
73W - 89L
1,437 Elo+
Party 2
Sobek
Sobek
Labraimimehdi
Sobek
Level 127
God Stats
6W - 3L
1,721 SR
Queue Stats
293W - 285L
1,524 Elo+
Solo
Eset
Eset
Shtouf
Eset
Level 88
God Stats
2W - 2L
1,358 SR
Queue Stats
29W - 26L
1,478 Elo+
Party 2
Agni
Agni
Takarierr
Agni
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
354W - 370L
1,434 Elo+
Solo
Chaac
Chaac
bluedog669
Chaac
Level 18
God Stats
1W - 0L
1,307 SR
Queue Stats
3W - 4L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AnD10S
Ganesha
15
0 / 9 / 10
9,090
606
9,276
23,054
25,757
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
Drïzzt
Raijin
16
4 / 8 / 6
9,471
631
14,583
14,979
7,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
2 / 8 / 5
9,270
618
9,929
16,810
9,220
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
19
6 / 5 / 1
11,564
771
15,734
26,682
27,001
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
ildoros
Heimdallr
16
1 / 7 / 8
9,450
630
14,131
14,387
7,311
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Elifuin
Xbalanque
20
16 / 3 / 12
13,246
883
23,745
14,392
6,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 4 / 24
10,253
684
10,074
22,322
30,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Eset
Shtouf
Eset
20
14 / 0 / 19
13,123
875
19,737
13,554
5,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Agni
17
4 / 3 / 17
10,749
717
16,098
9,521
4,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
17
1 / 3 / 28
11,016
734
13,991
26,524
26,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
136
13
Kills
36
37
Deaths
13
30
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AnD10S
Ganesha
0
9
10
0.56
L
Raijin
Drïzzt
Raijin
4
8
6
0.88
W
Xbalanque
Elifuin
Xbalanque
16
3
12
7.33
W
1
4
24
3.25
W
Eset
Shtouf
Eset
14
0
19
23.5
W
Agni
4
3
17
4.17
W
Chaac
1
3
28
5
L
2
8
5
0.56
L
Fafnir
6
5
1
1.3
L
Heimdallr
ildoros
Heimdallr
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,653
Damage
83,645
95,912
Taken
86,313
76,801
Mitigated
74,151
18,411
Healing
42,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AnD10S
Ganesha
9,276
1,332
423
836
23,054
25,757
0
13,893
9,161
16,104
0
L
Raijin
Drïzzt
Raijin
14,583
1,890
0
1,910
14,979
7,512
0
5,909
9,070
26,478
0
W
Xbalanque
Elifuin
Xbalanque
23,745
16,083
1,801
5,514
14,392
6,364
917
6,385
8,007
0
42,642
W
10,074
1,023
1,965
6,976
22,322
30,840
789
10,625
11,697
16,615
0
W
Eset
Shtouf
Eset
19,737
2,439
3,101
5,907
13,554
5,838
187
6,684
6,870
33,398
0
W
Agni
16,098
924
2,250
1,988
9,521
4,438
551
6,081
3,440
28,396
0
W
Chaac
13,991
4,095
3,544
9,752
26,524
26,671
1,097
9,818
16,706
0
26,290
L
9,929
971
292
722
16,810
9,220
0
8,675
8,135
0
16,014
L
Fafnir
15,734
5,191
2,169
9,654
26,682
27,001
0
10,494
16,188
33,645
0
L
Heimdallr
ildoros
Heimdallr
14,131
5,483
571
1,834
14,387
7,311
382
6,938
7,449
0
28,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,845
Gold Earned
58,387
97
Minions Killed
141
0
Camps Cleared
0
1,047,849
Distance Traveled
1,565,341
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,090
606
0
0
0
233,061
1
L
Raijin
9,471
631
22
1
0
206,415
1
W
Xbalanque
13,246
883
50
3
0
281,109
1
W
Sobek
10,253
684
10
1
0
262,138
0
W
Eset
13,123
875
36
2
0
361,703
1
W
Agni
10,749
717
19
1
0
260,211
0
W
Chaac
11,016
734
26
2
0
400,180
1
L
Thor
9,270
618
12
1
0
186,784
0
L
Fafnir
11,564
771
36
2
0
261,912
0
L
Heimdallr
9,450
630
27
2
0
159,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role