Player Matchup

Bacchus
Bacchus
Dixnbalsagna
Bacchus
Level 66
God Stats
18W - 14L
1,672 SR
Queue Stats
141W - 173L
1,463 Elo+
Solo
Anubis
Anubis
LIVE4Necro
Anubis
Level 74
God Stats
19W - 15L
1,495 SR
Queue Stats
303W - 300L
1,453 Elo+
Solo
Thor
Thor
MajorFluffyButt
Thor
Level 86
God Stats
2W - 4L
1,262 SR
Queue Stats
141W - 150L
1,483 Elo+
Solo
Team Averages
Level 75
1,476 SR
1,466 Elo+

VS

Team Averages
Level 74
1,349 SR
1,446 Elo+
Ymir
Ymir
MS-Oz-13
Ymir
Level 46
God Stats
5W - 6L
1,433 SR
Queue Stats
8W - 11L
1,388 Elo+
Party 1
Scylla
Scylla
SoloBolo9014
Scylla
Level 133
God Stats
6W - 15L
1,338 SR
Queue Stats
314W - 277L
1,524 Elo+
Solo
Anhur
Anhur
casual_coke_boy
Anhur
Level 43
God Stats
0W - 4L
1,275 SR
Queue Stats
24W - 28L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dixnbalsagna
Bacchus
16
5 / 4 / 12
13,095
728
13,724
19,582
28,862
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
LIVE4Necro
Anubis
19
11 / 5 / 9
14,207
789
23,467
20,785
11,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 6 / 11
12,418
690
12,240
16,767
7,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 6 / 5
11,209
623
9,628
22,865
26,561
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
18
11 / 7 / 3
14,322
796
13,668
18,195
5,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
0 / 9 / 7
10,549
586
6,817
16,998
5,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
22
Kills
14
15
Deaths
22
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dixnbalsagna
Bacchus
5
4
12
2.75
W
Anubis
LIVE4Necro
Anubis
11
5
9
3.1
L
Ymir
3
6
5
0.92
W
6
6
11
1.92
L
Scylla
11
7
3
1.79
L
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,431
Damage
30,113
57,134
Taken
58,058
47,845
Mitigated
36,898
16,579
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dixnbalsagna
Bacchus
13,724
1,285
0
4,540
19,582
28,862
717
5,602
13,980
41,728
0
W
Anubis
LIVE4Necro
Anubis
23,467
1,653
0
11,189
20,785
11,952
1,387
11,938
8,847
76,362
0
L
Ymir
9,628
2,363
89
1,231
22,865
26,561
150
15,902
6,963
30,939
0
W
12,240
1,846
0
850
16,767
7,031
545
5,756
11,011
0
41,735
L
Scylla
13,668
475
0
1,830
18,195
5,303
834
10,950
7,245
36,349
0
L
6,817
2,168
0
2,440
16,998
5,034
521
10,339
6,659
0
35,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,720
Gold Earned
36,080
191
Minions Killed
126
0
Camps Cleared
0
882,683
Distance Traveled
858,140
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,095
728
40
2
0
340,470
3
W
Anubis
14,207
789
95
5
0
257,069
0
L
Ymir
11,209
623
31
2
0
283,788
1
W
Thor
12,418
690
56
3
0
285,144
3
L
Scylla
14,322
796
56
3
0
279,372
1
L
Anhur
10,549
586
39
2
0
294,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role