Player Matchup

Gilgamesh
Gilgamesh
DBaugh5024
Gilgamesh
Level 28
God Stats
12W - 15L
1,469 SR
Queue Stats
115W - 94L
1,598 Elo+
Party 1
Zeus
Zeus
FifthHarmony68
Zeus
Level 117
God Stats
1W - 2L
1,589 SR
Queue Stats
215W - 157L
1,533 Elo+
Party 1
Neith
Neith
Fourthharmony
Neith
Level 9
God Stats
32W - 34L
1,605 SR
Queue Stats
33W - 37L
1,549 Elo+
Party 1
Kuzenbo
Kuzenbo
NTG Reborn
Kuzenbo
Level 17
God Stats
8W - 12L
1,579 SR
Queue Stats
46W - 57L
1,370 Elo+
Party 1
Izanami
Izanami
PR0BABLYAWESOME
Izanami
Level 149
God Stats
5W - 10L
1,537 SR
Queue Stats
246W - 168L
1,678 Elo+
Party 1
Team Averages
Level 64
1,556 SR
1,545 Elo+

VS

Team Averages
Level 22
1,522 SR
1,414 Elo+
Achilles
Achilles
AssasinAngel01
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,354 Elo+
Party 3
Yemoja
Yemoja
PuPpEtMaStEr42
Yemoja
Level 16
God Stats
22W - 21L
1,475 SR
Queue Stats
47W - 58L
1,324 Elo+
Party 2
Artemis
Artemis
Slimmyjimms111
Artemis
Level 3
God Stats
2W - 2L
1,818 SR
Queue Stats
2W - 2L
1,689 Elo+
Party 2
Kukulkan
Kukulkan
TitoGaming08
Kukulkan
Level 22
God Stats
6W - 5L
1,506 SR
Queue Stats
50W - 60L
1,372 Elo+
Party 3
Bakasura
Bakasura
thefaceslasher1
Bakasura
Level 42
God Stats
0W - 1L
1,310 SR
Queue Stats
186W - 201L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DBaugh5024
Gilgamesh
18
5 / 0 / 15
11,375
1,034
13,323
11,889
9,489
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
9 / 1 / 17
12,590
1,145
43,440
6,324
2,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 0 / 8
10,038
913
3,046
5,024
2,001
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
NTG Reborn
Kuzenbo
19
4 / 2 / 17
11,494
1,045
10,991
9,211
6,290
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
20 / 0 / 11
13,676
1,243
39,208
8,944
3,770
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

257

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
1 / 6 / 2
10,252
932
6,202
25,604
21,232
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 5 / 2
10,007
910
4,953
22,995
28,935
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
0 / 14 / 1
9,579
871
5,563
24,362
9,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
TitoGaming08
Kukulkan
16
0 / 4 / 1
9,699
882
13,723
19,722
6,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
16
2 / 9 / 1
10,659
969
5,818
23,520
9,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
10
38
Kills
3
3
Deaths
38
68
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
6
2
0.33
W
Gilgamesh
DBaugh5024
Gilgamesh
5
0
15
12.5
W
9
1
17
17.5
W
0
0
8
4
W
Kuzenbo
NTG Reborn
Kuzenbo
4
2
17
6.25
W
20
0
11
25.5
L
0
5
2
0.2
L
0
14
1
0.04
L
Kukulkan
TitoGaming08
Kukulkan
0
4
1
0.13
L
Bakasura
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,008
Damage
36,259
41,392
Taken
116,203
24,078
Mitigated
75,603
1,783
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
6,202
2,627
176
2,208
25,604
21,232
0
10,126
15,478
0
24,414
W
Gilgamesh
DBaugh5024
Gilgamesh
13,323
2,855
0
206
11,889
9,489
0
5,455
6,018
0
18,775
W
43,440
1,427
0
454
6,324
2,528
0
1,904
4,194
54,747
0
W
3,046
998
0
601
5,024
2,001
0
2,436
2,424
0
21,694
W
Kuzenbo
NTG Reborn
Kuzenbo
10,991
3,415
0
7
9,211
6,290
0
3,798
5,056
20,917
0
W
39,208
30,445
0
515
8,944
3,770
0
4,262
4,347
0
86,444
L
4,953
353
1,271
320
22,995
28,935
0
7,898
15,097
28,250
0
L
5,563
2,730
0
1,242
24,362
9,617
0
9,422
14,940
0
20,592
L
Kukulkan
TitoGaming08
Kukulkan
13,723
728
0
0
19,722
6,647
0
14,758
4,964
37,602
0
L
Bakasura
5,818
3,974
0
1,681
23,520
9,172
0
12,227
11,293
0
18,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,173
Gold Earned
50,196
226
Minions Killed
224
6
Camps Cleared
7
1,149,364
Distance Traveled
964,653
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,252
932
51
5
0
180,457
0
W
Gilgamesh
11,375
1,034
12
1
0
269,371
0
W
Zeus
12,590
1,145
25
2
0
234,836
0
W
Neith
10,038
913
52
5
0
195,625
0
W
Kuzenbo
11,494
1,045
13
1
0
214,150
0
W
Izanami
13,676
1,243
124
11
6
235,382
1
L
Yemoja
10,007
910
42
4
0
188,595
1
L
Artemis
9,579
871
51
5
0
177,188
1
L
Kukulkan
9,699
882
55
5
0
193,556
0
L
Bakasura
10,659
969
25
2
7
224,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role