Player Matchup

Thor
Thor
LowLowDean MVP
Thor
Level 4
God Stats
18W - 26L
1,677 SR
Queue Stats
32W - 38L
1,666 Elo+
Party 1
Amaterasu
Amaterasu
Raemoe
Amaterasu
Level 29
God Stats
1W - 1L
1,691 SR
Queue Stats
52W - 39L
1,426 Elo+
Solo
Zeus
Zeus
YoDarkShadow
Zeus
Level 102
God Stats
21W - 52L
1,475 SR
Queue Stats
132W - 256L
1,346 Elo+
Party 1
Jormungandr
Jormungandr
ZorgBorg9773
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 58L
1,306 Elo+
Solo
Neith
Neith
zerox0389
Neith
Level 29
God Stats
1W - 3L
1,363 SR
Queue Stats
123W - 137L
1,389 Elo+
Solo
Team Averages
Level 37
1,541 SR
1,427 Elo+

VS

Team Averages
Level 31
1,333 SR
1,362 Elo+
Ra
Ra
Lord_Imagination
Ra
Level 5
God Stats
8W - 12L
1,297 SR
Queue Stats
10W - 18L
1,273 Elo+
Party 2
Sun Wukong
Sun Wukong
NOISYBOY ERA
Sun Wukong
Level 21
God Stats
16W - 18L
1,368 SR
Queue Stats
75W - 82L
1,348 Elo+
Party 2
Cthulhu
Cthulhu
Pwndage7905
Cthulhu
Level 46
God Stats
1W - 1L
1,273 SR
Queue Stats
41W - 41L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
RealesGemer
Danzaburou
Level 26
God Stats
36W - 31L
1,497 SR
Queue Stats
84W - 101L
1,329 Elo+
Solo
Thanatos
Thanatos
SMOKINGSKULL272
Thanatos
Level 59
God Stats
4W - 17L
1,227 SR
Queue Stats
102W - 118L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 13 / 3
10,962
843
8,318
22,809
7,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
Raemoe
Amaterasu
18
4 / 10 / 1
12,389
953
15,941
25,939
21,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
0 / 9 / 6
11,519
886
17,435
15,899
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ZorgBorg9773
Jormungandr
18
1 / 7 / 5
11,897
915
13,605
21,841
12,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
zerox0389
Neith
18
1 / 9 / 4
11,676
898
20,164
18,216
5,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 0 / 25
13,457
1,035
17,555
7,089
2,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
NOISYBOY ERA
Sun Wukong
20
7 / 2 / 26
13,554
1,043
16,490
25,856
23,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Pwndage7905
Cthulhu
20
10 / 2 / 23
14,467
1,113
18,543
23,361
26,339
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
RealesGemer
Danzaburou
15
0 / 0 / 0
8,120
625
0
0
0
Thanatos
20
30 / 2 / 14
16,707
1,285
44,978
25,959
11,688
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
135
6
Kills
47
48
Deaths
6
19
Assists
88
Player
Kills
Deaths
Assists
KDA
W
0
0
25
12.5
L
0
13
3
0.12
W
Sun Wukong
NOISYBOY ERA
Sun Wukong
7
2
26
10
W
Cthulhu
Pwndage7905
Cthulhu
10
2
23
10.75
L
Amaterasu
Raemoe
Amaterasu
4
10
1
0.45
W
Danzaburou
RealesGemer
Danzaburou
0
0
0
0
W
Thanatos
30
2
14
18.5
L
0
9
6
0.33
L
Jormungandr
ZorgBorg9773
Jormungandr
1
7
5
0.5
L
Neith
zerox0389
Neith
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,463
Damage
97,566
104,704
Taken
82,265
50,773
Mitigated
64,786
9,807
Healing
33,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,555
514
1,378
736
7,089
2,986
0
3,609
3,276
57,014
0
L
8,318
2,887
0
40
22,809
7,393
0
6,203
16,606
0
26,492
W
Sun Wukong
NOISYBOY ERA
Sun Wukong
16,490
5,785
0
454
25,856
23,773
0
9,536
16,283
0
29,697
W
Cthulhu
Pwndage7905
Cthulhu
18,543
2,507
1,263
4,954
23,361
26,339
0
10,067
12,799
31,486
0
L
Amaterasu
Raemoe
Amaterasu
15,941
10,264
269
4,551
25,939
21,276
0
9,013
16,926
0
26,825
W
Danzaburou
RealesGemer
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
44,978
19,504
104
24,360
25,959
11,688
0
7,828
18,131
0
61,241
L
17,435
1,729
0
1,212
15,899
3,802
0
5,073
10,826
53,928
0
L
Jormungandr
ZorgBorg9773
Jormungandr
13,605
4,349
0
1,474
21,841
12,325
0
10,613
11,228
43,860
0
L
Neith
zerox0389
Neith
20,164
9,730
0
2,261
18,216
5,977
0
5,196
13,020
0
42,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,443
Gold Earned
66,305
243
Minions Killed
213
5
Camps Cleared
3
1,124,710
Distance Traveled
1,002,254
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,457
1,035
106
8
0
270,725
0
L
Thor
10,962
843
41
3
1
233,762
1
W
Sun Wukong
13,554
1,043
21
2
0
241,441
1
W
Cthulhu
14,467
1,113
32
2
2
232,001
3
L
Amaterasu
12,389
953
21
2
0
226,640
0
W
Danzaburou
8,120
625
0
0
0
0
0
W
Thanatos
16,707
1,285
54
4
1
258,087
0
L
Zeus
11,519
886
82
6
3
229,316
0
L
Jormungandr
11,897
915
68
5
0
232,950
3
L
Neith
11,676
898
31
2
1
202,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role