Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Glorfindel7
Olorun
Level 66
God Stats
1W - 0L
1,730 SR
Queue Stats
5W - 5L
1,406 Elo+
Party 1
Fenrir
Fenrir
GraceWinz79
Fenrir
Level 25
God Stats
1W - 1L
1,332 SR
Queue Stats
3W - 7L
1,234 Elo+
Party 1
Cthulhu
Cthulhu
RazzlesRazi
Cthulhu
Level 65
God Stats
16W - 16L
1,486 SR
Queue Stats
165W - 207L
1,517 Elo+
Solo
Vulcan
Vulcan
Sternex
Vulcan
Level 119
God Stats
33W - 32L
1,417 SR
Queue Stats
402W - 395L
1,572 Elo+
Solo
Team Averages
Level 81
1,493 SR
1,446 Elo+

VS

Team Averages
Level 82
1,522 SR
1,440 Elo+
Sobek
Sobek
CMU5b01905
Sobek
Level 151
God Stats
27W - 19L
1,583 SR
Queue Stats
163W - 166L
1,512 Elo+
Solo
Hel
Hel
Choloxx
Hel
Level 109
God Stats
1W - 2L
1,520 SR
Queue Stats
26W - 35L
1,442 Elo+
Solo
Anubis
Anubis
KINGMOPAR
Anubis
Level 68
God Stats
2W - 4L
1,274 SR
Queue Stats
33W - 42L
1,395 Elo+
Solo
Danzaburou
Danzaburou
SmapYud
Danzaburou
Level 44
God Stats
14W - 11L
1,735 SR
Queue Stats
220W - 211L
1,502 Elo+
Solo
Artemis
Artemis
xChaosxHorzionx
Artemis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
8 / 3 / 10
12,027
1,203
17,635
13,750
7,341
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
18
5 / 2 / 14
11,247
1,125
10,177
8,943
3,730
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
18
6 / 3 / 11
10,607
1,061
14,970
17,274
12,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
RazzlesRazi
Cthulhu
18
0 / 2 / 22
10,448
1,045
13,814
18,800
14,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
Sternex
Vulcan
17
7 / 0 / 10
11,130
1,113
19,572
10,075
4,250
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

225

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
2 / 5 / 6
10,826
1,083
12,077
24,116
31,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hel
17
0 / 4 / 9
10,179
1,018
14,871
19,173
7,798
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
KINGMOPAR
Anubis
15
0 / 2 / 4
8,941
894
2,231
4,091
2,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SmapYud
Danzaburou
16
6 / 7 / 3
11,261
1,126
16,689
17,358
6,955
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 8 / 5
10,041
1,004
18,516
16,087
6,661
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
37
26
Kills
10
10
Deaths
26
67
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
3
10
4.33
L
Sobek
2
5
6
1
L
Hel
0
4
9
1.13
W
Olorun
5
2
14
6
W
Fenrir
6
3
11
3.83
L
Anubis
KINGMOPAR
Anubis
0
2
4
1
W
Cthulhu
RazzlesRazi
Cthulhu
0
2
22
5.5
L
Danzaburou
SmapYud
Danzaburou
6
7
3
1.07
W
Vulcan
Sternex
Vulcan
7
0
10
12
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,168
Damage
64,384
68,842
Taken
80,825
42,791
Mitigated
55,289
15,237
Healing
20,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
17,635
8,046
0
1,854
13,750
7,341
0
5,375
8,375
0
43,230
L
Sobek
12,077
512
0
3,527
24,116
31,825
0
14,123
9,274
23,355
0
L
Hel
14,871
1,872
5,406
8,249
19,173
7,798
0
11,994
6,664
55,566
0
W
Olorun
10,177
4,846
478
3,508
8,943
3,730
0
4,775
4,168
28,620
0
W
Fenrir
14,970
5,214
0
1,810
17,274
12,771
0
7,353
9,921
0
21,381
L
Anubis
KINGMOPAR
Anubis
2,231
0
0
1,371
4,091
2,050
0
1,905
2,060
14,738
0
W
Cthulhu
RazzlesRazi
Cthulhu
13,814
534
845
3,721
18,800
14,699
0
6,555
12,245
26,858
0
L
Danzaburou
SmapYud
Danzaburou
16,689
8,616
19
2,292
17,358
6,955
0
7,552
9,721
0
36,899
W
Vulcan
Sternex
Vulcan
19,572
8,002
131
2,890
10,075
4,250
0
5,121
4,954
40,461
0
L
18,516
8,394
0
0
16,087
6,661
0
6,544
9,543
0
39,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,459
Gold Earned
51,248
212
Minions Killed
233
9
Camps Cleared
6
1,085,489
Distance Traveled
883,926
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,027
1,203
63
6
3
252,372
0
L
Sobek
10,826
1,083
12
1
1
215,182
1
L
Hel
10,179
1,018
97
10
1
217,375
0
W
Olorun
11,247
1,125
45
5
1
175,018
1
W
Fenrir
10,607
1,061
14
1
1
199,350
0
L
Anubis
8,941
894
36
4
2
103,458
2
W
Cthulhu
10,448
1,045
32
3
1
219,413
0
L
Danzaburou
11,261
1,126
45
5
1
174,839
0
W
Vulcan
11,130
1,113
58
6
3
239,336
1
L
Artemis
10,041
1,004
43
4
1
173,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role