Player Matchup

Nemesis
Nemesis
HD_Kerino
Nemesis
Level 125
God Stats
65W - 53L
1,583 SR
Queue Stats
216W - 208L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
LoneWolf6511
Sun Wukong
Level 86
God Stats
7W - 6L
1,591 SR
Queue Stats
321W - 315L
1,513 Elo+
Party 1
Chiron
Chiron
MR DeRP mAnn
Chiron
Level 87
God Stats
19W - 15L
1,689 SR
Queue Stats
975W - 934L
1,509 Elo+
Party 1
Anubis
Anubis
Novus Arcana
Anubis
Level 148
God Stats
57W - 29L
1,660 SR
Queue Stats
402W - 380L
1,518 Elo+
Solo
Hades
Hades
RagingAIcoholic
Hades
Level 157
God Stats
4W - 5L
1,255 SR
Queue Stats
342W - 337L
1,501 Elo+
Party 1
Team Averages
Level 121
1,556 SR
1,499 Elo+

VS

Team Averages
Level 127
1,525 SR
1,500 Elo+
Ra
Ra
Alemun99
Ra
Level 127
God Stats
6W - 3L
1,576 SR
Queue Stats
205W - 176L
1,497 Elo+
Party 2
Ymir
Ymir
GhostxJin
Ymir
Level 151
God Stats
3W - 4L
1,154 SR
Queue Stats
344W - 337L
1,497 Elo+
Party 3
Guan Yu
Guan Yu
Jedi-Prime777
Guan Yu
Level 129
God Stats
41W - 33L
1,529 SR
Queue Stats
209W - 203L
1,483 Elo+
Party 3
Artemis
Artemis
KobeexD
Artemis
Level 122
God Stats
4W - 8L
1,719 SR
Queue Stats
315W - 310L
1,550 Elo+
Party 3
Bakasura
Bakasura
LEETJ99
Bakasura
Level 107
God Stats
19W - 12L
1,644 SR
Queue Stats
672W - 585L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HD_Kerino
Nemesis
11
3 / 1 / 1
6,330
633
4,333
7,006
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
LoneWolf6511
Sun Wukong
7
0 / 0 / 1
4,646
465
1,901
5,643
2,628
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
10
0 / 3 / 2
5,550
555
2,667
6,149
1,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
7
0 / 2 / 0
4,814
481
2,813
4,102
2,039
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 1
6,047
605
3,630
6,085
1,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,226
623
4,849
5,865
1,965
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
1 / 1 / 3
6,017
602
1,753
4,075
1,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
11
1 / 0 / 0
5,599
560
4,095
5,683
2,725
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
KobeexD
Artemis
11
2 / 1 / 1
6,256
626
5,237
3,535
836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
LEETJ99
Bakasura
11
1 / 1 / 1
6,229
623
3,369
7,418
2,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
4
Kills
7
7
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Ymir
1
1
3
2.5
L
Nemesis
HD_Kerino
Nemesis
3
1
1
3.5
W
Guan Yu
1
0
0
1
W
Artemis
KobeexD
Artemis
2
1
1
2.5
W
Bakasura
LEETJ99
Bakasura
1
1
1
1.5
L
Sun Wukong
LoneWolf6511
Sun Wukong
0
0
1
0.5
L
Chiron
0
3
2
0.33
L
Anubis
0
2
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,344
Damage
19,303
28,985
Taken
26,576
10,267
Mitigated
9,639
10,020
Healing
10,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,849
794
578
3,534
5,865
1,965
524
2,517
3,167
40,086
0
W
Ymir
1,753
486
0
750
4,075
1,876
332
0
4,075
15,407
0
L
Nemesis
HD_Kerino
Nemesis
4,333
2,081
0
1,686
7,006
2,705
0
1,004
5,648
0
38,126
W
Guan Yu
4,095
737
50
2,045
5,683
2,725
0
2,229
3,454
0
26,656
W
Artemis
KobeexD
Artemis
5,237
1,795
0
1,559
3,535
836
692
0
3,475
0
37,861
W
Bakasura
LEETJ99
Bakasura
3,369
2,441
0
1,739
7,418
2,237
0
1,697
5,721
0
36,759
L
Sun Wukong
LoneWolf6511
Sun Wukong
1,901
260
0
1,385
5,643
2,628
0
1,717
3,926
0
18,440
L
Chiron
2,667
1,051
103
1,428
6,149
1,444
0
756
5,393
0
31,100
L
Anubis
2,813
133
0
1,759
4,102
2,039
30
2,043
1,907
29,055
0
L
3,630
583
80
3,579
6,085
1,451
0
1,082
5,003
35,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,387
Gold Earned
30,327
321
Minions Killed
317
0
Camps Cleared
0
912,359
Distance Traveled
1,078,209
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,226
623
71
7
0
208,778
2
W
Ymir
6,017
602
30
3
0
206,486
2
L
Nemesis
6,330
633
76
8
0
221,203
0
W
Guan Yu
5,599
560
44
4
0
213,628
0
W
Artemis
6,256
626
74
7
0
182,201
2
W
Bakasura
6,229
623
98
10
0
267,116
1
L
Sun Wukong
4,646
465
39
4
0
195,647
1
L
Chiron
5,550
555
67
7
0
196,567
5
L
Anubis
4,814
481
53
5
0
117,762
5
L
Hades
6,047
605
86
9
0
181,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role