Player Matchup

Awilix
Awilix
Leapinglime
Awilix
Level 25
God Stats
3W - 1L
1,559 SR
Queue Stats
15W - 21L
1,295 Elo+
Solo
Odin
Odin
Natty Ice6567
Odin
Level 10
God Stats
33W - 24L
1,656 SR
Queue Stats
60W - 55L
1,505 Elo+
Party 1
Anubis
Anubis
carrymeplsdaddy
Anubis
Level 18
God Stats
7W - 4L
1,332 SR
Queue Stats
8W - 6L
1,237 Elo+
Solo
Neith
Neith
czarb23
Neith
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
29W - 39L
1,500 Elo+
Solo
Vulcan
Vulcan
xThePillsbarYx
Vulcan
Level 102
God Stats
16W - 15L
1,465 SR
Queue Stats
81W - 96L
1,448 Elo+
Party 1
Team Averages
Level 32
1,502 SR
1,397 Elo+

VS

Team Averages
Level 18
1,547 SR
1,476 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Darknight123933
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,400 Elo+
Party 3
Bakasura
Bakasura
TyPetrify
Bakasura
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 7L
1,160 Elo+
Solo
Anhur
Anhur
WillyDynamite77
Anhur
Level 25
God Stats
1W - 1L
1,734 SR
Queue Stats
1W - 1L
1,660 Elo+
Party 2
Kukulkan
Kukulkan
xJackie Legs
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
21 / 0 / 7
12,038
1,204
22,851
8,116
2,891
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 0 / 12
9,371
937
12,312
10,575
8,415
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 0 / 16
10,442
1,044
9,534
6,492
2,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
czarb23
Neith
17
0 / 1 / 11
9,162
916
4,009
5,348
1,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 0 / 20
11,497
1,150
28,093
6,559
2,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

341

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 2 / 0
8,947
895
8,611
18,775
27,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 10 / 0
8,152
815
5,372
16,431
4,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
TyPetrify
Bakasura
14
0 / 8 / 0
8,718
872
3,097
15,604
7,150
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 8 / 0
8,261
826
4,305
16,602
5,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
xJackie Legs
Kukulkan
14
0 / 9 / 0
8,352
835
9,834
12,740
4,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
1
37
Kills
1
1
Deaths
37
66
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
0
0.5
L
0
10
0
0
W
Awilix
21
0
7
24.5
W
3
0
12
9
L
Bakasura
TyPetrify
Bakasura
0
8
0
0
L
0
8
0
0
W
4
0
16
12
W
Neith
czarb23
Neith
0
1
11
5.5
L
Kukulkan
xJackie Legs
Kukulkan
0
9
0
0
W
9
0
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,799
Damage
31,219
37,090
Taken
80,152
18,601
Mitigated
48,931
8,308
Healing
4,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,611
3,905
0
1,318
18,775
27,581
0
11,672
7,103
16,201
0
L
5,372
1,564
0
66
16,431
4,337
0
7,003
9,428
18,122
0
W
Awilix
22,851
11,311
0
0
8,116
2,891
0
3,662
4,396
0
28,316
W
12,312
2,381
0
240
10,575
8,415
0
6,787
3,748
10,984
24,224
L
Bakasura
TyPetrify
Bakasura
3,097
1,369
0
1,039
15,604
7,150
0
9,164
6,440
0
9,540
L
4,305
3,252
0
1,602
16,602
5,067
0
8,483
8,119
0
22,632
W
9,534
248
0
4,606
6,492
2,970
0
5,029
1,463
30,174
0
W
Neith
czarb23
Neith
4,009
3,399
0
806
5,348
1,948
0
4,242
1,106
0
22,856
L
Kukulkan
xJackie Legs
Kukulkan
9,834
1,091
0
0
12,740
4,796
0
3,982
8,758
38,967
0
W
28,093
15,923
759
1,897
6,559
2,377
0
4,097
2,442
48,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,510
Gold Earned
42,430
213
Minions Killed
168
6
Camps Cleared
3
952,625
Distance Traveled
755,067
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,947
895
15
2
0
169,661
1
L
Scylla
8,152
815
25
3
1
150,838
0
W
Awilix
12,038
1,204
10
1
3
217,216
0
W
Odin
9,371
937
50
5
1
232,193
3
L
Bakasura
8,718
872
19
2
1
154,977
3
L
Anhur
8,261
826
36
4
1
143,611
2
W
Anubis
10,442
1,044
52
5
1
176,452
0
W
Neith
9,162
916
59
6
0
127,000
0
L
Kukulkan
8,352
835
73
7
0
135,980
0
W
Vulcan
11,497
1,150
42
4
1
199,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role