Player Matchup

Chronos
Chronos
AvgDev
Chronos
Level 140
God Stats
6W - 1L
1,847 SR
Queue Stats
277W - 207L
1,682 Elo+
Party 2
Artemis
Artemis
BrandoTheRando
Artemis
Level 127
God Stats
36W - 20L
1,753 SR
Queue Stats
173W - 120L
1,708 Elo+
Party 2
Xing Tian
Xing Tian
kn0w0ne2
Xing Tian
Level 28
God Stats
16W - 3L
1,845 SR
Queue Stats
52W - 13L
1,767 Elo+
Party 2
Team Averages
Level 98
1,815 SR
1,719 Elo+

VS

Team Averages
Level 28
1,446 SR
1,265 Elo+
Kukulkan
Kukulkan
Checho1_0
Kukulkan
Level 40
God Stats
80W - 79L
1,495 SR
Queue Stats
95W - 123L
1,351 Elo+
Party 1
Fenrir
Fenrir
MarcoJZ
Fenrir
Level 18
God Stats
15W - 19L
1,469 SR
Queue Stats
22W - 31L
1,320 Elo+
Party 1
Nike
Nike
vinizucki
Nike
Level 27
God Stats
1W - 2L
1,375 SR
Queue Stats
6W - 21L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AvgDev
Chronos
14
8 / 2 / 6
9,836
820
12,422
9,622
3,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 0 / 10
8,916
743
10,607
7,249
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
kn0w0ne2
Xing Tian
12
2 / 1 / 11
9,028
752
1,547
4,894
4,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Checho1_0
Kukulkan
12
2 / 3 / 1
8,025
669
7,481
8,541
3,222
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
MarcoJZ
Fenrir
10
0 / 5 / 1
6,778
565
2,066
7,911
3,746
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
9
1 / 6 / 2
7,380
615
3,310
12,081
5,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
14
Kills
3
3
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
AvgDev
Chronos
8
2
6
5.5
W
4
0
10
9
L
Kukulkan
Checho1_0
Kukulkan
2
3
1
0.83
L
Fenrir
MarcoJZ
Fenrir
0
5
1
0.1
W
Xing Tian
kn0w0ne2
Xing Tian
2
1
11
7.5
L
Nike
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,576
Damage
12,857
21,765
Taken
28,533
10,541
Mitigated
12,099
7,644
Healing
3,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AvgDev
Chronos
12,422
4,875
0
4,081
9,622
3,255
1,398
2,451
7,171
45,035
0
W
10,607
4,697
0
2,688
7,249
2,645
1,674
3,061
4,188
0
37,697
L
Kukulkan
Checho1_0
Kukulkan
7,481
322
10
2,760
8,541
3,222
288
4,038
4,503
45,088
0
L
Fenrir
MarcoJZ
Fenrir
2,066
250
0
172
7,911
3,746
37
4,425
3,486
0
9,403
W
Xing Tian
kn0w0ne2
Xing Tian
1,547
46
0
875
4,894
4,641
44
1,969
2,925
8,067
0
L
Nike
3,310
582
0
869
12,081
5,131
0
5,506
6,575
0
11,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,780
Gold Earned
22,183
143
Minions Killed
108
0
Camps Cleared
0
656,642
Distance Traveled
622,668
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,836
820
60
5
0
230,718
2
W
Artemis
8,916
743
70
6
0
199,107
2
L
Kukulkan
8,025
669
71
6
0
214,502
1
L
Fenrir
6,778
565
20
2
0
209,712
1
W
Xing Tian
9,028
752
13
1
0
226,817
1
L
Nike
7,380
615
17
1
0
198,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role