Player Matchup

Athena
Athena
Chaotik HaZe
Athena
Level 1
God Stats
79W - 48L
1,500 SR
Queue Stats
652W - 639L
1,500 Elo+
Party 2
Thanatos
Thanatos
IZtFranTz
Thanatos
Level 23
God Stats
2W - 2L
1,591 SR
Queue Stats
97W - 90L
1,312 Elo+
Solo
Scylla
Scylla
Memphiscide
Scylla
Level 118
God Stats
5W - 4L
1,598 SR
Queue Stats
208W - 204L
1,521 Elo+
Party 2
Bakasura
Bakasura
ThatAssassin394
Bakasura
Level 28
God Stats
5W - 2L
1,564 SR
Queue Stats
80W - 103L
1,328 Elo+
Solo
Artemis
Artemis
faZe_dengar
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,296 Elo+
Solo
Team Averages
Level 35
1,551 SR
1,392 Elo+

VS

Team Averages
Level 15
1,544 SR
1,304 Elo+
Cthulhu
Cthulhu
CN1VA
Cthulhu
Level 8
God Stats
1W - 3L
1,733 SR
Queue Stats
269W - 328L
1,200 Elo+
Party 1
Kali
Kali
LeeBleedCrimson
Kali
Level 28
God Stats
1W - 3L
1,872 SR
Queue Stats
20W - 25L
1,266 Elo+
Solo
Heimdallr
Heimdallr
Yokaiprince
Heimdallr
Level 17
God Stats
0W - 2L
1,183 SR
Queue Stats
10W - 19L
1,280 Elo+
Solo
Poseidon
Poseidon
eLLutionZ
Poseidon
Level 18
God Stats
28W - 35L
1,434 SR
Queue Stats
366W - 437L
1,274 Elo+
Party 1
Olorun
Olorun
vinicius0839
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
7 / 1 / 4
10,179
509
8,278
15,122
12,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
IZtFranTz
Thanatos
13
2 / 2 / 5
8,113
406
5,929
8,969
3,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
18
5 / 2 / 4
10,779
539
7,291
7,278
2,345
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
20
7 / 4 / 1
12,364
618
12,693
17,042
7,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
faZe_dengar
Artemis
2
0 / 0 / 0
5,723
286
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CN1VA
Cthulhu
14
2 / 6 / 2
8,857
443
3,484
12,840
4,803
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 2 / 2
11,361
568
9,105
15,279
6,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
Yokaiprince
Heimdallr
11
0 / 5 / 1
7,502
375
2,344
8,041
2,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
eLLutionZ
Poseidon
16
2 / 4 / 5
9,673
484
7,055
7,313
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
13
0 / 5 / 4
8,481
424
5,975
13,040
3,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
21
Kills
9
9
Deaths
22
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CN1VA
Cthulhu
2
6
2
0.5
W
Athena
7
1
4
9
W
Thanatos
IZtFranTz
Thanatos
2
2
5
2.25
L
5
2
2
3
W
Scylla
5
2
4
3.5
W
Bakasura
7
4
1
1.88
L
Heimdallr
Yokaiprince
Heimdallr
0
5
1
0.1
L
Poseidon
eLLutionZ
Poseidon
2
4
5
1.13
W
Artemis
faZe_dengar
Artemis
0
0
0
0
L
Olorun
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,191
Damage
27,963
48,411
Taken
56,513
26,175
Mitigated
20,091
14,608
Healing
9,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CN1VA
Cthulhu
3,484
731
0
3,352
12,840
4,803
0
3,360
9,136
47,300
0
W
Athena
8,278
2,270
0
2,295
15,122
12,900
201
6,739
8,217
40,220
0
W
Thanatos
IZtFranTz
Thanatos
5,929
1,947
0
4,174
8,969
3,304
233
2,736
6,117
0
24,838
L
9,105
5,730
0
2,146
15,279
6,439
1,373
1,448
13,506
0
88,373
W
Scylla
7,291
326
0
1,388
7,278
2,345
1,057
2,148
5,006
61,162
0
W
Bakasura
12,693
9,080
0
6,751
17,042
7,626
2,958
4,676
12,154
0
85,475
L
Heimdallr
Yokaiprince
Heimdallr
2,344
831
0
239
8,041
2,734
12
3,386
4,655
0
19,121
L
Poseidon
eLLutionZ
Poseidon
7,055
1,248
0
724
7,313
2,286
414
3,454
3,749
38,993
0
W
Artemis
faZe_dengar
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
5,975
2,347
329
3,063
13,040
3,829
837
3,921
9,006
35,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,158
Gold Earned
45,874
427
Minions Killed
395
0
Camps Cleared
0
1,520,015
Distance Traveled
1,697,080
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,857
443
68
3
0
291,335
0
W
Athena
10,179
509
65
3
0
409,662
7
W
Thanatos
8,113
406
41
2
0
401,550
1
L
Kali
11,361
568
139
7
0
424,424
4
W
Scylla
10,779
539
112
6
0
365,272
3
W
Bakasura
12,364
618
209
10
0
343,531
0
L
Heimdallr
7,502
375
47
2
0
352,678
0
L
Poseidon
9,673
484
71
4
0
299,843
5
W
Artemis
5,723
286
0
0
0
0
0
L
Olorun
8,481
424
70
4
0
328,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role