Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Mystro_77
Bakasura
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
139W - 132L
1,469 Elo+
Party 1
Heimdallr
Heimdallr
TheAssassin_R
Heimdallr
Level 107
God Stats
40W - 33L
1,572 SR
Queue Stats
71W - 68L
1,503 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
jgoble8765
Morgan Le Fay
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
xObiJu4nx
Sun Wukong
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Team Averages
Level 118
1,514 SR
1,490 Elo+

VS

Team Averages
Level 119
1,571 SR
1,505 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Drewb14
Ymir
Level 125
God Stats
12W - 6L
1,608 SR
Queue Stats
323W - 291L
1,506 Elo+
Party 2
Chaac
Chaac
RascallyCloud48
Chaac
Level 113
God Stats
5W - 2L
1,561 SR
Queue Stats
262W - 224L
1,500 Elo+
Party 2
Pele
Pele
atown903
Pele
Level 131
God Stats
14W - 6L
1,684 SR
Queue Stats
360W - 341L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 1 / 0
5,023
502
5,712
5,842
4,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
Mystro_77
Bakasura
9
0 / 3 / 0
5,168
517
2,537
6,973
2,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
TheAssassin_R
Heimdallr
8
0 / 3 / 2
4,770
477
2,419
5,052
1,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
jgoble8765
Morgan Le Fay
7
0 / 4 / 0
4,581
458
5,117
6,489
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
xObiJu4nx
Sun Wukong
8
0 / 3 / 0
4,596
460
1,242
4,892
2,126
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
5 / 0 / 3
6,787
679
7,886
8,204
6,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
 
Apollo
9
1 / 1 / 3
5,335
534
2,592
6,551
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Drewb14
Ymir
9
1 / 1 / 2
5,451
545
3,443
7,079
2,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 0 / 0
6,601
660
4,266
4,490
2,136
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
11
4 / 0 / 2
6,517
652
2,314
6,932
1,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
14
14
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
1
0
2
W
Zhong Kui
 
Zhong Kui
5
0
3
6.5
W
Apollo
 
Apollo
1
1
3
2.5
W
Ymir
Drewb14
Ymir
1
1
2
2
L
Bakasura
Mystro_77
Bakasura
0
3
0
0
W
3
0
0
3
L
Heimdallr
TheAssassin_R
Heimdallr
0
3
2
0.33
W
Pele
4
0
2
5
L
Morgan Le Fay
jgoble8765
Morgan Le Fay
0
4
0
0
L
Sun Wukong
xObiJu4nx
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,027
Damage
20,501
29,248
Taken
33,256
13,117
Mitigated
14,823
8,992
Healing
15,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,712
1,672
264
1,866
5,842
4,393
0
2,507
3,335
20,299
5,851
W
Zhong Kui
 
Zhong Kui
7,886
578
0
5,664
8,204
6,141
1,165
4,419
3,465
34,974
0
W
Apollo
 
Apollo
2,592
1,986
0
3,485
6,551
1,690
0
2,599
3,952
0
30,256
W
Ymir
Drewb14
Ymir
3,443
618
0
1,487
7,079
2,880
0
2,162
4,917
12,200
0
L
Bakasura
Mystro_77
Bakasura
2,537
1,542
0
2,243
6,973
2,892
0
2,380
4,593
0
24,097
W
4,266
732
0
2,615
4,490
2,136
609
0
4,490
0
34,671
L
Heimdallr
TheAssassin_R
Heimdallr
2,419
1,167
555
1,054
5,052
1,457
0
1,874
3,178
0
19,137
W
Pele
2,314
399
0
2,302
6,932
1,976
0
1,265
5,587
0
46,205
L
Morgan Le Fay
jgoble8765
Morgan Le Fay
5,117
875
57
1,749
6,489
2,249
0
4,931
1,558
22,633
0
L
Sun Wukong
xObiJu4nx
Sun Wukong
1,242
83
0
1,204
4,892
2,126
0
0
4,892
0
14,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,138
Gold Earned
30,691
229
Minions Killed
301
0
Camps Cleared
0
883,230
Distance Traveled
953,093
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,023
502
41
4
0
169,007
2
W
Zhong Kui
6,787
679
76
8
0
204,293
1
W
Apollo
5,335
534
59
6
0
174,004
2
W
Ymir
5,451
545
17
2
0
176,541
1
L
Bakasura
5,168
517
74
7
0
202,430
1
W
Chaac
6,601
660
71
7
0
190,735
1
L
Heimdallr
4,770
477
42
4
0
165,132
0
W
Pele
6,517
652
78
8
0
207,520
1
L
Morgan Le Fay
4,581
458
39
4
0
175,022
2
L
Sun Wukong
4,596
460
33
3
0
171,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role