Player Matchup

Vamana
Vamana
Astroslikk
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,680 Elo+
Party 1
Ne Zha
Ne Zha
CashGetta
Ne Zha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,680 Elo+
Party 1
Ao Kuang
Ao Kuang
Ghostbringer29
Ao Kuang
Level 29
God Stats
3W - 2L
1,717 SR
Queue Stats
5W - 3L
1,680 Elo+
Party 1
Ah Puch
Ah Puch
HighRezDookie
Ah Puch
Level 7
God Stats
1W - 2L
1,717 SR
Queue Stats
5W - 7L
1,680 Elo+
Party 1
Horus
Horus
TupacWasChinese
Horus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,680 Elo+
Party 1
Team Averages
Level 14
1,587 SR
1,680 Elo+

VS

Team Averages
Level 21
1,467 SR
1,480 Elo+
Danzaburou
Danzaburou
BoTheToe
Danzaburou
Level 8
God Stats
6W - 7L
1,336 SR
Queue Stats
11W - 14L
1,461 Elo+
Party 2
Chaac
Chaac
Meenchie
Chaac
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 29L
1,636 Elo+
Party 2
Athena
Athena
Nfefx
Athena
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,479 Elo+
Solo
Pele
Pele
OreoVivaitxlia
Pele
Level 80
God Stats
3W - 1L
1,663 SR
Queue Stats
13W - 6L
1,578 Elo+
Party 2
Anubis
Anubis
UncleSanderson
Anubis
Level 3
God Stats
1W - 5L
1,336 SR
Queue Stats
4W - 8L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Astroslikk
Vamana
7
0 / 4 / 2
4,917
447
1,983
6,671
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
CashGetta
Ne Zha
8
0 / 3 / 0
4,934
449
1,056
7,082
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
11
5 / 1 / 1
6,835
621
6,307
7,725
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
10
1 / 3 / 2
5,910
537
3,643
5,341
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 4
5,114
465
1,607
7,528
3,322
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoTheToe
Danzaburou
11
2 / 1 / 1
6,813
619
4,643
4,054
1,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Meenchie
Chaac
12
4 / 1 / 1
6,870
625
6,659
7,091
6,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Nfefx
Athena
8
1 / 2 / 3
5,859
533
2,893
6,197
2,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
2 / 0 / 0
6,699
609
2,009
6,263
1,895
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 1
6,214
565
7,123
6,267
3,418
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
7
Kills
12
12
Deaths
7
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
Astroslikk
Vamana
0
4
2
0.25
W
Danzaburou
BoTheToe
Danzaburou
2
1
1
2.5
L
Ne Zha
CashGetta
Ne Zha
0
3
0
0
L
Ao Kuang
5
1
1
5.5
L
Ah Puch
1
3
2
0.67
W
Chaac
Meenchie
Chaac
4
1
1
4.5
W
Athena
Nfefx
Athena
1
2
3
1.25
W
2
0
0
2
L
1
1
4
3
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,596
Damage
23,327
34,347
Taken
29,872
10,619
Mitigated
15,591
9,056
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Astroslikk
Vamana
1,983
843
0
1,139
6,671
2,754
0
598
5,412
0
9,230
W
Danzaburou
BoTheToe
Danzaburou
4,643
2,605
0
1,175
4,054
1,775
623
1,010
3,044
0
37,777
L
Ne Zha
CashGetta
Ne Zha
1,056
598
0
1,391
7,082
1,637
30
286
6,597
0
25,006
L
Ao Kuang
6,307
1,955
0
3,378
7,725
1,941
0
1,912
5,520
26,085
0
L
Ah Puch
3,643
378
0
544
5,341
965
52
3,269
2,025
26,038
0
W
Chaac
Meenchie
Chaac
6,659
1,290
52
3,896
7,091
6,171
374
1,829
5,262
0
33,892
W
Athena
Nfefx
Athena
2,893
645
0
542
6,197
2,332
193
3,193
3,004
7,853
0
W
2,009
622
32
3,698
6,263
1,895
0
66
6,197
0
44,995
L
1,607
561
1,261
1,343
7,528
3,322
0
3,786
3,294
0
3,643
W
7,123
659
0
1,962
6,267
3,418
210
3,852
2,415
29,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,710
Gold Earned
32,455
173
Minions Killed
329
0
Camps Cleared
0
1,006,400
Distance Traveled
1,048,057
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,917
447
18
2
0
140,499
0
W
Danzaburou
6,813
619
96
9
0
210,411
2
L
Ne Zha
4,934
449
50
5
0
221,085
0
L
Ao Kuang
6,835
621
50
5
0
206,390
0
L
Ah Puch
5,910
537
50
5
0
205,988
0
W
Chaac
6,870
625
71
6
0
205,163
0
W
Athena
5,859
533
5
0
0
200,558
6
W
Pele
6,699
609
94
9
0
259,382
0
L
Horus
5,114
465
5
0
0
232,438
1
W
Anubis
6,214
565
63
6
0
172,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role