Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
FinalRabbit6213
Arachne
Level 29
God Stats
14W - 8L
1,843 SR
Queue Stats
39W - 24L
1,757 Elo+
Solo
Ymir
Ymir
JbizzIe502
Ymir
Level 14
God Stats
2W - 4L
1,268 SR
Queue Stats
93W - 86L
1,615 Elo+
Party 2
Sun Wukong
Sun Wukong
ZURKSEY
Sun Wukong
Level 21
God Stats
29W - 18L
1,614 SR
Queue Stats
116W - 74L
1,641 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
meep178
Morgan Le Fay
Level 11
God Stats
3W - 2L
1,320 SR
Queue Stats
143W - 130L
1,724 Elo+
Party 3
Team Averages
Level 39
1,509 SR
1,647 Elo+

VS

Team Averages
Level 43
1,559 SR
1,656 Elo+
Osiris
Osiris
Bad Larry6772
Osiris
Level 22
God Stats
9W - 7L
1,314 SR
Queue Stats
175W - 58L
1,728 Elo+
Party 1
Sobek
Sobek
INumb Digger
Sobek
Level 13
God Stats
1W - 0L
1,843 SR
Queue Stats
24W - 9L
1,706 Elo+
Party 1
Thanatos
Thanatos
Soccer4Sam2
Thanatos
Level 9
God Stats
3W - 2L
1,487 SR
Queue Stats
29W - 22L
1,639 Elo+
Solo
Janus
Janus
Taintdvision
Janus
Level 159
God Stats
34W - 33L
1,650 SR
Queue Stats
361W - 283L
1,662 Elo+
Party 1
Chronos
Chronos
TuTioTito_
Chronos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 3 / 2
4,746
475
5,412
6,305
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 3 / 0
6,624
662
4,204
7,480
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 1
5,128
513
3,604
9,625
4,185
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
ZURKSEY
Sun Wukong
10
0 / 2 / 0
5,477
548
2,512
7,244
4,428
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
meep178
Morgan Le Fay
9
0 / 5 / 1
5,442
544
1,813
6,963
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,551
655
6,670
7,145
5,711
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
1 / 1 / 4
5,157
516
3,889
7,552
3,494
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Soccer4Sam2
Thanatos
11
6 / 1 / 3
6,827
683
7,352
6,515
2,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 3
6,642
664
2,724
3,723
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
TuTioTito_
Chronos
9
3 / 2 / 1
5,690
569
7,534
6,453
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
15
15
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
2
0.33
W
3
0
0
3
L
4
3
0
1.33
W
1
1
4
3
L
1
2
1
0.75
W
Thanatos
Soccer4Sam2
Thanatos
6
1
3
7.5
W
2
1
3
3.5
W
Chronos
TuTioTito_
Chronos
3
2
1
1.75
L
Sun Wukong
ZURKSEY
Sun Wukong
0
2
0
0
L
Morgan Le Fay
meep178
Morgan Le Fay
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,545
Damage
28,169
37,617
Taken
31,388
15,469
Mitigated
14,274
7,235
Healing
14,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,412
2,456
0
1,462
6,305
1,789
0
4,191
2,114
0
17,896
W
6,670
1,516
0
2,834
7,145
5,711
0
0
7,145
5,846
29,312
L
4,204
2,781
0
1,885
7,480
3,165
11
644
6,836
0
38,807
W
3,889
479
120
2,209
7,552
3,494
0
1,754
5,788
12,536
0
L
3,604
557
0
640
9,625
4,185
24
6,690
2,935
14,225
0
W
Thanatos
Soccer4Sam2
Thanatos
7,352
2,477
0
6,030
6,515
2,163
0
1,043
5,440
0
38,023
W
2,724
376
0
686
3,723
1,069
310
1,189
2,394
43,486
0
W
Chronos
TuTioTito_
Chronos
7,534
3,060
0
2,320
6,453
1,837
0
1,249
5,204
34,471
0
L
Sun Wukong
ZURKSEY
Sun Wukong
2,512
830
0
2,655
7,244
4,428
0
1,002
6,242
0
27,601
L
Morgan Le Fay
meep178
Morgan Le Fay
1,813
258
0
593
6,963
1,902
0
2,568
4,145
25,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,417
Gold Earned
30,867
245
Minions Killed
335
0
Camps Cleared
0
965,611
Distance Traveled
1,026,930
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,746
475
28
3
0
187,238
1
W
Osiris
6,551
655
81
8
0
205,192
2
L
Arachne
6,624
662
72
7
0
214,225
2
W
Sobek
5,157
516
10
1
0
219,111
1
L
Ymir
5,128
513
18
2
0
208,274
0
W
Thanatos
6,827
683
81
8
0
241,958
2
W
Janus
6,642
664
97
10
0
198,247
2
W
Chronos
5,690
569
66
7
0
162,422
0
L
Sun Wukong
5,477
548
64
6
0
178,721
1
L
Morgan Le Fay
5,442
544
63
6
0
177,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role