Player Matchup

Skadi
Skadi
LilDumpsterBoy
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,550 Elo+
Party 1
Guan Yu
Guan Yu
Overladsc
Guan Yu
Level 147
God Stats
2W - 0L
1,632 SR
Queue Stats
15W - 4L
1,775 Elo+
Party 1
King Arthur
King Arthur
Overlordsc
King Arthur
Level 154
God Stats
6W - 2L
1,747 SR
Queue Stats
53W - 34L
1,745 Elo+
Party 1
Baron Samedi
Baron Samedi
Papasha41
Baron Samedi
Level 105
God Stats
4W - 0L
1,661 SR
Queue Stats
15W - 7L
1,652 Elo+
Party 1
Loki
Loki
vikingven0m
Loki
Level 138
God Stats
1W - 1L
1,512 SR
Queue Stats
17W - 6L
1,721 Elo+
Party 1
Team Averages
Level 115
1,610 SR
1,689 Elo+

VS

Team Averages
Level 61
1,430 SR
1,493 Elo+
Baron Samedi
Baron Samedi
AlwaysBillyMays
Baron Samedi
Level 29
God Stats
3W - 4L
1,550 SR
Queue Stats
7W - 8L
1,355 Elo+
Party 2
Odin
Odin
Halfzero
Odin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 89L
1,745 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JonnyBehemoth
Ah Muzen Cab
Level 62
God Stats
0W - 3L
1,182 SR
Queue Stats
10W - 14L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
TacoAlex
Ao Kuang
Level 28
God Stats
2W - 2L
1,647 SR
Queue Stats
33W - 41L
1,439 Elo+
Party 3
Arachne
Arachne
WantedBear
Arachne
Level 78
God Stats
0W - 1L
1,272 SR
Queue Stats
54W - 73L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 30
10,445
1,306
17,980
6,453
2,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Overladsc
Guan Yu
18
9 / 3 / 32
10,695
1,337
20,533
21,211
19,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
Overlordsc
King Arthur
17
9 / 5 / 26
11,210
1,401
18,507
16,957
17,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Papasha41
Baron Samedi
18
10 / 0 / 28
11,629
1,454
17,992
7,734
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
15 / 1 / 18
12,136
1,517
18,006
9,463
3,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

338

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlwaysBillyMays
Baron Samedi
14
1 / 8 / 8
8,784
1,098
6,009
15,644
14,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
15
7 / 7 / 3
10,339
1,292
11,534
21,686
16,254
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
JonnyBehemoth
Ah Muzen Cab
14
1 / 9 / 7
8,153
1,019
15,819
19,698
6,348
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
TacoAlex
Ao Kuang
14
2 / 13 / 8
9,161
1,145
7,470
20,909
7,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
WantedBear
Arachne
14
1 / 15 / 6
8,111
1,014
7,583
23,582
12,948
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
44
51
Kills
12
12
Deaths
52
134
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlwaysBillyMays
Baron Samedi
1
8
8
0.63
L
Odin
7
7
3
1.21
L
Ah Muzen Cab
JonnyBehemoth
Ah Muzen Cab
1
9
7
0.5
W
8
3
30
7.67
W
Guan Yu
Overladsc
Guan Yu
9
3
32
8.33
W
King Arthur
Overlordsc
King Arthur
9
5
26
4.4
W
Baron Samedi
Papasha41
Baron Samedi
10
0
28
24
L
Ao Kuang
TacoAlex
Ao Kuang
2
13
8
0.46
L
Arachne
WantedBear
Arachne
1
15
6
0.27
W
15
1
18
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,018
Damage
48,415
61,818
Taken
101,519
47,311
Mitigated
56,685
31,592
Healing
9,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlwaysBillyMays
Baron Samedi
6,009
223
2,307
1,932
15,644
14,103
0
3,564
12,080
13,379
0
L
Odin
11,534
3,627
19
856
21,686
16,254
0
2,298
19,388
0
23,257
L
Ah Muzen Cab
JonnyBehemoth
Ah Muzen Cab
15,819
6,714
0
1,937
19,698
6,348
0
4,237
15,461
0
33,312
W
17,980
8,540
0
641
6,453
2,590
0
507
5,946
0
28,342
W
Guan Yu
Overladsc
Guan Yu
20,533
7,031
2,251
11,413
21,211
19,265
0
4,684
16,527
0
38,689
W
King Arthur
Overlordsc
King Arthur
18,507
3,027
1,807
4,456
16,957
17,843
0
3,837
13,120
0
30,059
W
Baron Samedi
Papasha41
Baron Samedi
17,992
548
4,175
5,259
7,734
4,019
0
2,492
5,242
35,474
0
L
Ao Kuang
TacoAlex
Ao Kuang
7,470
2,009
0
1,290
20,909
7,032
0
3,221
17,592
15,117
0
L
Arachne
WantedBear
Arachne
7,583
5,894
0
1,527
23,582
12,948
0
4,672
18,734
0
18,430
W
18,006
6,491
0
1,590
9,463
3,594
0
1,959
7,504
0
35,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,115
Gold Earned
44,548
196
Minions Killed
88
8
Camps Cleared
4
826,218
Distance Traveled
694,546
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,784
1,098
9
1
0
131,585
0
L
Odin
10,339
1,292
27
3
0
167,366
0
L
Ah Muzen Cab
8,153
1,019
26
3
0
123,160
0
W
Skadi
10,445
1,306
34
4
1
150,505
1
W
Guan Yu
10,695
1,337
41
5
2
155,487
1
W
King Arthur
11,210
1,401
26
3
0
147,974
3
W
Baron Samedi
11,629
1,454
61
8
1
183,947
0
L
Ao Kuang
9,161
1,145
7
1
3
143,590
1
L
Arachne
8,111
1,014
19
2
1
128,845
0
W
Loki
12,136
1,517
34
4
4
188,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role