Player Matchup

Awilix
Awilix
BEER MANS GIRL
Awilix
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 66L
1,393 Elo+
Party 3
Olorun
Olorun
IM THE BEER MAN
Olorun
Level 128
God Stats
2W - 5L
1,520 SR
Queue Stats
130W - 128L
1,495 Elo+
Party 3
Hou Yi
Hou Yi
Laern Too Speel
Hou Yi
Level 94
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 9L
1,024 Elo+
Party 2
Osiris
Osiris
MeGa Mortar
Osiris
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,253 Elo+
Party 2
Ganesha
Ganesha
Outlet Fork
Ganesha
Level 89
God Stats
5W - 1L
1,952 SR
Queue Stats
15W - 21L
1,426 Elo+
Party 2
Team Averages
Level 100
1,547 SR
1,318 Elo+

VS

Team Averages
Level 100
1,542 SR
1,506 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AbOrTIoN_-KiNg
Anubis
Level 96
God Stats
22W - 16L
1,576 SR
Queue Stats
144W - 124L
1,525 Elo+
Party 1
Sol
Sol
Xataor
Sol
Level 101
God Stats
14W - 16L
1,439 SR
Queue Stats
680W - 692L
1,508 Elo+
Solo
Bacchus
Bacchus
ruzw
Bacchus
Level 86
God Stats
4W - 1L
1,486 SR
Queue Stats
68W - 57L
1,538 Elo+
Party 1
Bakasura
Bakasura
weathshirp20
Bakasura
Level 61
God Stats
2W - 1L
1,709 SR
Queue Stats
22W - 22L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 5
7,650
403
6,276
14,093
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 4 / 1
9,051
476
6,458
14,158
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 2 / 4
8,803
463
6,522
12,436
3,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
15
0 / 5 / 1
8,189
431
6,487
14,865
15,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
Outlet Fork
Ganesha
13
1 / 3 / 8
8,925
470
5,688
14,593
14,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
3 / 1 / 9
10,837
570
11,475
14,684
15,665
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
9 / 2 / 4
11,198
589
18,256
11,102
6,271
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
Xataor
Sol
15
0 / 5 / 7
9,288
489
13,309
13,595
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
ruzw
Bacchus
13
1 / 2 / 8
8,820
464
6,272
9,312
7,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
weathshirp20
Bakasura
17
6 / 0 / 4
10,546
555
5,851
13,649
5,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
10
Kills
19
19
Deaths
10
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
9
7.5
W
9
2
4
5.5
L
0
5
5
0.5
L
4
4
1
1.13
L
5
2
4
3.5
L
Osiris
0
5
1
0.1
L
Ganesha
Outlet Fork
Ganesha
1
3
8
1.67
W
Sol
Xataor
Sol
0
5
7
0.7
W
Bacchus
ruzw
Bacchus
1
2
8
2.5
W
Bakasura
weathshirp20
Bakasura
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,431
Damage
55,163
70,145
Taken
62,342
41,779
Mitigated
39,576
14,376
Healing
27,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,475
2,872
0
3,054
14,684
15,665
796
1,859
12,745
0
74,198
W
18,256
461
0
6,938
11,102
6,271
365
4,129
6,715
94,110
0
L
6,276
2,406
0
3,399
14,093
3,642
0
6,681
7,189
0
44,999
L
6,458
2,809
858
3,619
14,158
4,259
1,066
9,133
4,969
56,626
0
L
6,522
3,181
0
2,450
12,436
3,779
0
8,836
3,289
0
39,498
L
Osiris
6,487
1,558
0
1,610
14,865
15,302
0
4,028
10,589
0
48,025
L
Ganesha
Outlet Fork
Ganesha
5,688
266
0
2,440
14,593
14,797
0
9,159
5,207
30,025
0
W
Sol
Xataor
Sol
13,309
2,993
0
6,710
13,595
4,104
1,094
1,665
11,930
81,097
0
W
Bacchus
ruzw
Bacchus
6,272
510
0
1,645
9,312
7,695
407
1,970
7,221
17,453
0
W
Bakasura
weathshirp20
Bakasura
5,851
4,297
0
9,635
13,649
5,841
0
2,002
11,585
0
45,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,618
Gold Earned
50,689
397
Minions Killed
546
0
Camps Cleared
0
1,768,481
Distance Traveled
1,710,693
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,837
570
137
7
0
351,970
1
W
Anubis
11,198
589
149
8
0
337,282
9
L
Awilix
7,650
403
79
4
0
384,063
3
L
Olorun
9,051
476
113
6
0
335,025
8
L
Hou Yi
8,803
463
88
5
0
334,807
8
L
Osiris
8,189
431
100
5
0
338,011
3
L
Ganesha
8,925
470
17
1
0
376,575
8
W
Sol
9,288
489
109
6
0
283,741
0
W
Bacchus
8,820
464
26
1
0
339,224
1
W
Bakasura
10,546
555
125
7
0
398,476
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role