Player Matchup

Chang'e
Chang'e
AdrianStatic_
Chang'e
Level 29
God Stats
13W - 12L
1,319 SR
Queue Stats
64W - 52L
1,396 Elo+
Party 2
Nemesis
Nemesis
Foxy8920
Nemesis
Level 9
God Stats
7W - 12L
1,207 SR
Queue Stats
20W - 28L
1,237 Elo+
Party 2
Mercury
Mercury
ItsVagabond
Mercury
Level 32
God Stats
10W - 2L
1,705 SR
Queue Stats
35W - 39L
1,322 Elo+
Party 1
Apollo
Apollo
Namestoned
Apollo
Level 24
God Stats
24W - 22L
1,396 SR
Queue Stats
32W - 40L
1,287 Elo+
Party 1
Gilgamesh
Gilgamesh
STRIKEPAKPUD
Gilgamesh
Level 4
God Stats
1W - 2L
1,220 SR
Queue Stats
1W - 2L
1,085 Elo+
Party 1
Team Averages
Level 20
1,369 SR
1,265 Elo+

VS

Team Averages
Level 19
1,411 SR
1,303 Elo+
Bellona
Bellona
ART3MISE
Bellona
Level 18
God Stats
15W - 16L
1,500 SR
Queue Stats
55W - 74L
1,295 Elo+
Party 3
Olorun
Olorun
CarterTheBest12
Olorun
Level 7
God Stats
0W - 2L
1,228 SR
Queue Stats
0W - 4L
1,062 Elo+
Solo
Da Ji
Da Ji
Fenrir1402
Da Ji
Level 29
God Stats
24W - 32L
1,451 SR
Queue Stats
133W - 181L
1,315 Elo+
Solo
Cthulhu
Cthulhu
MauerreapeLLDD12
Cthulhu
Level 29
God Stats
16W - 24L
1,375 SR
Queue Stats
142W - 156L
1,418 Elo+
Party 3
Poseidon
Poseidon
PITOTECHICO
Poseidon
Level 13
God Stats
9W - 3L
1,500 SR
Queue Stats
44W - 38L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
8 / 5 / 16
15,533
518
16,882
22,318
10,385
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Foxy8920
Nemesis
19
9 / 9 / 9
13,878
463
10,587
19,966
9,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
ItsVagabond
Mercury
20
8 / 12 / 9
16,027
534
18,555
35,005
14,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
Namestoned
Apollo
20
19 / 8 / 5
16,282
543
28,727
25,362
8,546
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
STRIKEPAKPUD
Gilgamesh
20
4 / 9 / 8
14,130
471
13,190
24,569
21,675
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ART3MISE
Bellona
18
5 / 8 / 9
12,869
429
12,087
20,760
16,591
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 19 / 2
8,534
284
854
16,364
3,623
Da Ji
20
11 / 9 / 6
15,073
502
16,295
26,757
12,738
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
3 / 9 / 13
13,334
444
12,028
29,378
39,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
PITOTECHICO
Poseidon
20
24 / 6 / 5
18,001
600
39,481
23,342
9,684
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
78
48
Kills
43
43
Deaths
51
47
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bellona
ART3MISE
Bellona
5
8
9
1.19
W
Chang'e
8
5
16
3.2
L
0
19
2
0.05
L
Da Ji
11
9
6
1.56
W
Nemesis
Foxy8920
Nemesis
9
9
9
1.5
W
Mercury
ItsVagabond
Mercury
8
12
9
1.04
L
3
9
13
1.06
W
Apollo
Namestoned
Apollo
19
8
5
2.69
L
Poseidon
PITOTECHICO
Poseidon
24
6
5
4.42
W
Gilgamesh
STRIKEPAKPUD
Gilgamesh
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,941
Damage
80,745
127,220
Taken
116,601
65,097
Mitigated
81,857
32,389
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ART3MISE
Bellona
12,087
4,759
0
991
20,760
16,591
0
572
20,188
0
34,754
W
Chang'e
16,882
3,561
2,400
9,528
22,318
10,385
3,730
10,594
10,990
70,297
0
L
854
316
82
120
16,364
3,623
13
926
15,438
5,722
0
L
Da Ji
16,295
7,209
0
1,242
26,757
12,738
4,155
4,963
21,794
0
77,916
W
Nemesis
Foxy8920
Nemesis
10,587
4,220
0
3,763
19,966
9,686
1,937
8,925
10,723
0
48,408
W
Mercury
ItsVagabond
Mercury
18,555
11,436
0
10,326
35,005
14,805
1,259
12,016
22,315
0
110,446
L
12,028
2,209
713
6,858
29,378
39,221
787
6,894
22,484
59,313
0
W
Apollo
Namestoned
Apollo
28,727
23,418
0
5,634
25,362
8,546
4,065
11,180
13,553
0
105,626
L
Poseidon
PITOTECHICO
Poseidon
39,481
4,421
0
936
23,342
9,684
2,859
3,527
19,815
150,108
0
W
Gilgamesh
STRIKEPAKPUD
Gilgamesh
13,190
3,791
0
738
24,569
21,675
902
6,875
17,276
0
80,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,850
Gold Earned
67,811
573
Minions Killed
488
0
Camps Cleared
0
2,458,003
Distance Traveled
2,525,204
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,869
429
51
2
0
477,382
0
W
Chang'e
15,533
518
103
3
0
423,213
4
L
Olorun
8,534
284
6
0
0
485,555
0
L
Da Ji
15,073
502
128
4
0
534,631
0
W
Nemesis
13,878
463
80
3
0
517,103
0
W
Mercury
16,027
534
150
5
0
548,535
0
L
Cthulhu
13,334
444
64
2
0
477,359
0
W
Apollo
16,282
543
121
4
0
490,141
0
L
Poseidon
18,001
600
239
8
0
550,277
2
W
Gilgamesh
14,130
471
119
4
0
479,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role