Player Matchup

Morgan Le Fay
Morgan Le Fay
ChunkyCTD
Morgan Le Fay
Level 129
God Stats
54W - 8L
1,861 SR
Queue Stats
444W - 232L
1,748 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Kolega69
Kumbhakarna
Level 27
God Stats
14W - 4L
1,894 SR
Queue Stats
252W - 102L
1,782 Elo+
Party 2
Fenrir
Fenrir
MtjPtr98
Fenrir
Level 29
God Stats
44W - 7L
2,000 SR
Queue Stats
189W - 69L
1,778 Elo+
Party 2
Team Averages
Level 62
1,918 SR
1,769 Elo+

VS

Team Averages
Level 92
1,538 SR
1,512 Elo+
Hercules
Hercules
HELLmet
Hercules
Level 157
God Stats
33W - 27L
1,640 SR
Queue Stats
255W - 151L
1,566 Elo+
Party 1
Neith
Neith
SunnySema
Neith
Level 10
God Stats
5W - 6L
1,475 SR
Queue Stats
22W - 15L
1,485 Elo+
Party 1
Nox
Nox
ValhallaOfficer
Nox
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChunkyCTD
Morgan Le Fay
19
12 / 5 / 4
14,645
732
28,712
20,419
10,404
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Kolega69
Kumbhakarna
17
1 / 2 / 18
13,071
654
9,550
21,882
31,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
MtjPtr98
Fenrir
17
8 / 7 / 4
13,762
688
10,835
16,236
8,962
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HELLmet
Hercules
19
9 / 5 / 5
14,468
723
22,826
31,483
26,848
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
SunnySema
Neith
15
0 / 12 / 6
11,255
563
5,639
14,796
3,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 4 / 9
14,610
731
17,343
13,588
4,078
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
21
Kills
14
14
Deaths
21
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ChunkyCTD
Morgan Le Fay
12
5
4
2.8
W
Hercules
HELLmet
Hercules
9
5
5
2.3
L
Kumbhakarna
Kolega69
Kumbhakarna
1
2
18
5
L
Fenrir
MtjPtr98
Fenrir
8
7
4
1.43
W
Neith
SunnySema
Neith
0
12
6
0.25
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,097
Damage
45,808
58,537
Taken
59,867
50,829
Mitigated
34,765
7,458
Healing
14,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ChunkyCTD
Morgan Le Fay
28,712
3,306
1,058
5,609
20,419
10,404
2,330
5,003
15,416
95,755
0
W
Hercules
HELLmet
Hercules
22,826
10,153
0
12,178
31,483
26,848
791
21,845
9,638
0
48,244
L
Kumbhakarna
Kolega69
Kumbhakarna
9,550
1,367
0
380
21,882
31,463
389
8,795
13,087
28,906
0
L
Fenrir
MtjPtr98
Fenrir
10,835
3,201
0
411
16,236
8,962
132
3,545
12,583
0
43,669
W
Neith
SunnySema
Neith
5,639
2,875
0
794
14,796
3,839
278
8,295
6,501
0
19,447
W
17,343
1,591
0
1,266
13,588
4,078
1,314
8,122
5,466
87,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,478
Gold Earned
40,333
200
Minions Killed
191
0
Camps Cleared
0
1,119,426
Distance Traveled
968,396
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,645
732
130
7
0
356,072
2
W
Hercules
14,468
723
37
2
0
357,142
2
L
Kumbhakarna
13,071
654
29
1
0
411,047
2
L
Fenrir
13,762
688
41
2
0
352,307
1
W
Neith
11,255
563
27
1
0
274,021
6
W
Nox
14,610
731
127
6
0
337,233
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role