Player Matchup

Artio
Artio
Impulse123xd
Artio
Level 157
God Stats
4W - 5L
1,646 SR
Queue Stats
122W - 140L
1,500 Elo+
Party 1
Izanami
Izanami
JeremyCV
Izanami
Level 62
God Stats
3W - 4L
1,414 SR
Queue Stats
61W - 86L
1,373 Elo+
Solo
Agni
Agni
OG Dolo3027
Agni
Level 158
God Stats
19W - 17L
1,640 SR
Queue Stats
896W - 948L
1,525 Elo+
Party 1
Team Averages
Level 126
1,567 SR
1,466 Elo+

VS

Team Averages
Level 67
1,500 SR
1,544 Elo+
Eset
Eset
JixKix
Eset
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 33L
1,604 Elo+
Party 2
Ares
Ares
stevorama11
Ares
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,704 Elo+
Party 2
Awilix
Awilix
xAdvancedMagic-
Awilix
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 67L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 7
8,036
893
4,383
10,995
10,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
JeremyCV
Izanami
11
3 / 0 / 10
7,623
847
6,759
6,189
2,041
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
8 / 1 / 6
8,540
949
7,977
3,779
1,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
JixKix
Eset
11
2 / 5 / 0
7,564
840
6,792
8,586
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 2
6,257
695
2,920
9,464
4,741
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

7
0 / 7 / 1
5,615
624
2,222
6,876
2,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
16
Kills
2
2
Deaths
16
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
Izanami
JeremyCV
Izanami
3
0
10
8
L
Eset
JixKix
Eset
2
5
0
0.4
W
8
1
6
11
L
0
4
2
0.25
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,119
Damage
11,934
20,963
Taken
24,926
13,865
Mitigated
9,649
6,566
Healing
2,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,383
1,044
1,544
4,527
10,995
10,383
246
4,959
6,036
13,318
0
W
Izanami
JeremyCV
Izanami
6,759
4,103
0
250
6,189
2,041
1,472
2,786
3,403
0
22,535
L
Eset
JixKix
Eset
6,792
539
0
2,040
8,586
2,743
201
3,898
4,688
28,046
0
W
7,977
1,650
0
245
3,779
1,441
1,109
1,967
1,812
29,492
2,807
L
2,920
330
177
545
9,464
4,741
181
4,324
5,140
13,334
0
L
2,222
708
0
0
6,876
2,165
171
3,685
3,191
0
6,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,199
Gold Earned
19,436
103
Minions Killed
76
0
Camps Cleared
0
464,169
Distance Traveled
441,509
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,036
893
14
2
0
163,269
3
W
Izanami
7,623
847
32
4
0
144,289
1
L
Eset
7,564
840
61
7
0
154,934
3
W
Agni
8,540
949
57
6
0
156,611
0
L
Ares
6,257
695
11
1
0
148,360
0
L
Awilix
5,615
624
4
0
0
138,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role