Player Matchup

Sol
Sol
Gold I
Mchaell
Sol
Gold I
Level 121
God Stats
1W - 2L
1,641 SR
Queue Stats
51W - 44L
1,748 MMR
Party 1
Achilles
Achilles
Gold II
SuoSevy
Achilles
Gold II
Level 121
God Stats
0W - 1L
1,726 SR
Queue Stats
50W - 44L
1,684 MMR
Party 1
Hou Yi
Hou Yi
Gold II
slippinjimmy123
Hou Yi
Gold II
Level 97
God Stats
3W - 4L
1,594 SR
Queue Stats
50W - 44L
1,669 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,654 SR
1,700 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,605 SR
1,549 MMR
Terra
Terra
Gold I
 
Terra
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Danchor
Ah Muzen Cab
Platinum V
Level 149
God Stats
2W - 0L
1,672 SR
Queue Stats
91W - 75L
1,595 MMR
Party 2
Vulcan
Vulcan
Platinum V
ricardoo12
Vulcan
Platinum V
Level 135
God Stats
3W - 2L
1,644 SR
Queue Stats
89W - 71L
1,552 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
1 / 3 / 1
10,823
570
18,079
12,548
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
SuoSevy
Achilles
14
1 / 3 / 0
10,331
544
10,673
20,598
22,615
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 3 / 1
10,674
562
8,560
13,072
4,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
PersephoneThothMorgan Le FayTiamatDanzaburou

VS

Bans
GilgameshAthenaBacchusSobekCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
0 / 0 / 8
11,949
629
5,335
18,895
21,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
Danchor
Ah Muzen Cab
16
6 / 2 / 2
12,052
634
16,909
14,821
6,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
ricardoo12
Vulcan
16
3 / 1 / 5
11,540
607
14,350
11,989
5,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
9
9
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
8
4
W
Ah Muzen Cab
Danchor
Ah Muzen Cab
6
2
2
3.5
L
Sol
1
3
1
0.5
L
Achilles
SuoSevy
Achilles
1
3
0
0.33
W
Vulcan
ricardoo12
Vulcan
3
1
5
5.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,312
Damage
36,594
46,218
Taken
45,705
31,476
Mitigated
33,714
10,225
Healing
21,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,335
334
3,706
9,563
18,895
21,160
33
8,135
10,110
18,688
0
W
Ah Muzen Cab
Danchor
Ah Muzen Cab
16,909
6,180
0
5,985
14,821
6,616
2,102
5,559
8,923
0
63,273
L
Sol
18,079
5,466
0
4,796
12,548
4,215
1,218
5,994
6,554
72,005
0
L
Achilles
SuoSevy
Achilles
10,673
1,626
210
3,599
20,598
22,615
0
7,132
13,466
0
25,753
W
Vulcan
ricardoo12
Vulcan
14,350
4,330
72
1,853
11,989
5,938
356
3,124
8,593
59,334
0
L
8,560
1,387
0
1,620
13,072
4,646
294
6,559
6,513
0
51,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,828
Gold Earned
35,541
259
Minions Killed
224
0
Camps Cleared
0
1,062,549
Distance Traveled
1,193,137
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,949
629
31
2
0
409,028
3
W
Ah Muzen Cab
12,052
634
113
6
0
371,304
0
L
Sol
10,823
570
124
7
0
333,738
0
L
Achilles
10,331
544
48
3
0
393,850
2
W
Vulcan
11,540
607
80
4
0
412,805
1
L
Hou Yi
10,674
562
87
5
0
334,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role