Player Matchup

Jormungandr
Jormungandr
CriticalStrike5
Jormungandr
Level 65
God Stats
34W - 17L
1,653 SR
Queue Stats
120W - 84L
1,584 Elo+
Party 1
Freya
Freya
Deliciousness45
Freya
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 123L
1,606 Elo+
Party 1
Mercury
Mercury
zombot2001
Mercury
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
219W - 170L
1,587 Elo+
Party 1
Team Averages
Level 100
1,551 SR
1,592 Elo+

VS

Team Averages
Level 98
1,344 SR
1,512 Elo+
Apollo
Apollo
Asuka Eva U02
Apollo
Level 137
God Stats
7W - 11L
1,132 SR
Queue Stats
311W - 271L
1,500 Elo+
Party 2
Scylla
Scylla
VirtualAnjuna
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 231L
1,492 Elo+
Party 2
Loki
Loki
WhoiSmoke
Loki
Level 49
God Stats
2W - 4L
1,402 SR
Queue Stats
371W - 301L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CriticalStrike5
Jormungandr
15
2 / 0 / 7
10,891
681
5,714
9,401
12,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
10 / 3 / 3
11,891
743
14,917
12,975
6,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
zombot2001
Mercury
15
4 / 2 / 5
10,656
666
8,025
10,322
4,522
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
10,404
650
10,766
11,056
4,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 5 / 3
8,736
546
3,662
9,354
3,768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
13
2 / 5 / 2
9,810
613
5,618
10,336
4,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
5
5
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Jormungandr
CriticalStrike5
Jormungandr
2
0
7
5.5
W
10
3
3
3.83
L
0
5
3
0.3
L
Loki
2
5
2
0.6
W
Mercury
zombot2001
Mercury
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,656
Damage
20,046
32,698
Taken
30,746
23,769
Mitigated
12,500
10,218
Healing
3,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,766
6,104
0
774
11,056
4,573
118
7,339
3,717
0
38,593
W
Jormungandr
CriticalStrike5
Jormungandr
5,714
951
0
1,998
9,401
12,912
640
1,313
8,088
24,094
0
W
14,917
4,620
401
6,453
12,975
6,335
1,668
847
12,128
63,024
0
L
3,662
992
0
936
9,354
3,768
0
6,957
2,397
25,107
0
L
Loki
5,618
1,721
643
1,350
10,336
4,159
0
6,335
4,001
0
22,994
W
Mercury
zombot2001
Mercury
8,025
3,437
0
1,366
10,322
4,522
373
1,502
8,820
0
51,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,438
Gold Earned
28,950
201
Minions Killed
142
0
Camps Cleared
0
908,811
Distance Traveled
786,427
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,404
650
65
4
0
251,811
0
W
Jormungandr
10,891
681
36
2
0
299,138
0
W
Freya
11,891
743
101
6
0
278,058
5
L
Scylla
8,736
546
57
4
0
244,806
2
L
Loki
9,810
613
20
1
0
289,810
1
W
Mercury
10,656
666
64
4
0
331,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role