Player Matchup

Zeus
Zeus
 
Zeus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
NeZbRaTa
Heimdallr
Level 127
God Stats
1W - 0L
1,298 SR
Queue Stats
19W - 10L
1,665 Elo+
Solo
Xing Tian
Xing Tian
Shockbreech
Xing Tian
Level 80
God Stats
5W - 1L
1,680 SR
Queue Stats
42W - 48L
1,592 Elo+
Solo
Team Averages
Level 102
1,493 SR
1,586 Elo+

VS

Team Averages
Level 91
1,512 SR
1,475 Elo+
Morgan Le Fay
Morgan Le Fay
CHEROKEEMAN
Morgan Le Fay
Level 100
God Stats
7W - 8L
1,453 SR
Queue Stats
26W - 41L
1,435 Elo+
Party 1
Scylla
Scylla
OldDumpsterJuice
Scylla
Level 107
God Stats
8W - 6L
1,337 SR
Queue Stats
274W - 257L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
tretre871
Gilgamesh
Level 67
God Stats
4W - 9L
1,746 SR
Queue Stats
298W - 312L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
5 / 3 / 6
11,572
723
15,605
8,912
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
NeZbRaTa
Heimdallr
16
8 / 3 / 5
12,174
761
13,265
11,901
5,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Shockbreech
Xing Tian
15
1 / 3 / 12
10,404
650
9,168
16,632
18,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CHEROKEEMAN
Morgan Le Fay
13
3 / 4 / 4
10,184
637
11,743
12,378
4,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 5
10,424
652
8,624
11,687
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
tretre871
Gilgamesh
14
3 / 4 / 4
10,043
628
8,297
19,397
15,672
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
14
Kills
9
9
Deaths
14
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
3
6
2.67
L
Morgan Le Fay
CHEROKEEMAN
Morgan Le Fay
3
4
4
1.25
W
Heimdallr
NeZbRaTa
Heimdallr
8
3
5
3.5
L
3
6
5
0.92
W
Xing Tian
Shockbreech
Xing Tian
1
3
12
2.33
L
Gilgamesh
tretre871
Gilgamesh
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,038
Damage
28,664
37,445
Taken
43,462
27,651
Mitigated
22,937
4,507
Healing
6,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,605
1,354
0
770
8,912
3,254
264
3,700
5,099
61,412
0
L
Morgan Le Fay
CHEROKEEMAN
Morgan Le Fay
11,743
970
0
2,743
12,378
4,149
255
8,055
4,183
35,418
0
W
Heimdallr
NeZbRaTa
Heimdallr
13,265
7,214
0
2,519
11,901
5,621
2,204
6,644
5,075
0
48,861
L
8,624
589
0
1,154
11,687
3,116
180
6,824
4,594
37,667
0
W
Xing Tian
Shockbreech
Xing Tian
9,168
1,006
0
1,218
16,632
18,776
0
9,429
6,904
23,308
0
L
Gilgamesh
tretre871
Gilgamesh
8,297
1,573
557
2,401
19,397
15,672
0
9,490
9,906
0
26,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,150
Gold Earned
30,651
188
Minions Killed
166
0
Camps Cleared
0
855,647
Distance Traveled
917,083
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,572
723
73
5
0
279,701
2
L
Morgan Le Fay
10,184
637
50
3
0
305,081
0
W
Heimdallr
12,174
761
95
6
0
270,216
1
L
Scylla
10,424
652
61
4
0
292,684
1
W
Xing Tian
10,404
650
20
1
0
305,730
3
L
Gilgamesh
10,043
628
55
3
0
319,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role