Player Matchup

Hades
Hades
CyroMenta
Hades
Level 7
God Stats
5W - 3L
1,274 SR
Queue Stats
9W - 15L
1,168 Elo+
Solo
Arachne
Arachne
KingJDIII
Arachne
Level 21
God Stats
11W - 3L
1,686 SR
Queue Stats
21W - 9L
1,666 Elo+
Solo
Bellona
Bellona
MEGUSTATUVIEJA
Bellona
Level 11
God Stats
4W - 2L
1,883 SR
Queue Stats
31W - 25L
1,753 Elo+
Party 1
Hou Yi
Hou Yi
Sallem03
Hou Yi
Level 62
God Stats
2W - 0L
1,753 SR
Queue Stats
42W - 24L
1,912 Elo+
Party 1
Cthulhu
Cthulhu
feifei1972
Cthulhu
Level 20
God Stats
2W - 1L
1,275 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Team Averages
Level 24
1,574 SR
1,600 Elo+

VS

Team Averages
Level 22
1,613 SR
1,516 Elo+
Tyr
Tyr
CartineseVampire
Tyr
Level 27
God Stats
4W - 1L
1,770 SR
Queue Stats
132W - 152L
1,568 Elo+
Party 2
Ymir
Ymir
Jbroah
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 80L
1,519 Elo+
Party 2
Arachne
Arachne
Jerkinthejungle
Arachne
Level 8
God Stats
3W - 3L
1,699 SR
Queue Stats
14W - 10L
1,550 Elo+
Solo
Persephone
Persephone
leoadonis18
Persephone
Level 24
God Stats
4W - 8L
1,450 SR
Queue Stats
206W - 217L
1,479 Elo+
Solo
Izanami
Izanami
xMMLVx
Izanami
Level 29
God Stats
30W - 19L
1,649 SR
Queue Stats
158W - 226L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CyroMenta
Hades
14
4 / 9 / 5
9,242
513
7,853
16,776
6,501
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
KingJDIII
Arachne
20
17 / 3 / 5
12,606
700
20,414
21,252
11,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 2 / 3
10,482
582
13,824
14,348
14,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
Sallem03
Hou Yi
14
3 / 2 / 6
8,468
470
9,517
11,598
3,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
feifei1972
Cthulhu
13
4 / 4 / 6
8,181
455
8,802
14,820
8,840
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
9,625
535
8,513
17,665
14,144
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
Jbroah
Ymir
12
1 / 5 / 4
8,984
499
7,428
16,042
9,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
9 / 7 / 3
11,582
643
14,375
17,607
7,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
leoadonis18
Persephone
17
4 / 8 / 3
10,849
603
11,720
15,164
4,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
xMMLVx
Izanami
13
4 / 6 / 3
8,968
498
11,791
13,786
4,031
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
31
Kills
20
20
Deaths
30
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Hades
CyroMenta
Hades
4
9
5
0.72
L
Ymir
Jbroah
Ymir
1
5
4
0.6
L
9
7
3
1.5
W
Arachne
KingJDIII
Arachne
17
3
5
6.5
W
3
2
3
2.25
W
Hou Yi
Sallem03
Hou Yi
3
2
6
3
W
Cthulhu
feifei1972
Cthulhu
4
4
6
1.75
L
Persephone
leoadonis18
Persephone
4
8
3
0.69
L
Izanami
xMMLVx
Izanami
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,410
Damage
53,827
78,794
Taken
80,264
44,034
Mitigated
40,144
23,913
Healing
18,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,513
2,112
0
6,727
17,665
14,144
218
2,804
14,861
0
55,194
W
Hades
CyroMenta
Hades
7,853
2,740
0
2,423
16,776
6,501
1,663
7,750
8,836
32,527
0
L
Ymir
Jbroah
Ymir
7,428
1,226
0
1,619
16,042
9,570
0
4,960
11,082
29,195
0
L
14,375
10,403
0
2,906
17,607
7,412
377
2,518
15,089
0
80,257
W
Arachne
KingJDIII
Arachne
20,414
14,719
0
11,370
21,252
11,023
182
1,948
19,224
0
95,705
W
13,824
4,443
0
4,268
14,348
14,479
12
2,043
12,249
9,236
63,850
W
Hou Yi
Sallem03
Hou Yi
9,517
4,683
0
2,318
11,598
3,191
0
2,370
9,228
0
51,106
W
Cthulhu
feifei1972
Cthulhu
8,802
1,858
263
3,271
14,820
8,840
0
4,849
9,894
30,190
0
L
Persephone
leoadonis18
Persephone
11,720
1,416
143
3,136
15,164
4,987
405
3,640
11,516
75,702
0
L
Izanami
xMMLVx
Izanami
11,791
8,050
0
3,892
13,786
4,031
1,878
4,656
9,130
0
56,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,979
Gold Earned
50,008
494
Minions Killed
522
0
Camps Cleared
0
1,643,505
Distance Traveled
1,608,926
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,625
535
109
6
0
329,724
0
W
Hades
9,242
513
67
4
0
226,709
1
L
Ymir
8,984
499
47
3
0
317,556
1
L
Arachne
11,582
643
115
6
0
371,159
4
W
Arachne
12,606
700
161
9
0
393,766
5
W
Bellona
10,482
582
144
8
0
354,054
1
W
Hou Yi
8,468
470
78
4
0
338,395
2
W
Cthulhu
8,181
455
44
2
0
330,581
6
L
Persephone
10,849
603
135
8
0
309,191
2
L
Izanami
8,968
498
116
6
0
281,296
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role