Player Matchup

Artio
Artio
Silver III
D Riku2712
Artio
Silver III
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,453 MMR
Solo
Nu Wa
Nu Wa
Bronze III
DeathDogXI
Nu Wa
Bronze III
Level 87
God Stats
0W - 3L
1,510 SR
Queue Stats
3W - 6L
1,463 MMR
Party 1
Hercules
Hercules
Gold V
Ryze novae
Hercules
Gold V
Level 95
God Stats
99W - 86L
1,670 SR
Queue Stats
552W - 538L
1,293 MMR
Solo
Izanami
Izanami
Bronze III
XxCrazyAlucardxX
Izanami
Bronze III
Level 125
God Stats
0W - 2L
1,522 SR
Queue Stats
6W - 6L
1,464 MMR
Party 1
Mercury
Mercury
Gold IV
titu0082
Mercury
Gold IV
Level 129
God Stats
24W - 26L
1,444 SR
Queue Stats
73W - 80L
1,433 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,529 SR
1,421 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,456 SR
1,430 MMR
Nemesis
Nemesis
Gold V
ERROSALL4
Nemesis
Gold V
Level 114
God Stats
16W - 15L
1,610 SR
Queue Stats
81W - 82L
1,234 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
JojoBongadas
Guan Yu
Gold IV
Level 128
God Stats
7W - 12L
1,397 SR
Queue Stats
441W - 442L
1,431 MMR
Solo
Cthulhu
Cthulhu
Gold IV
NathanKenner021
Cthulhu
Gold IV
Level 124
God Stats
2W - 4L
1,083 SR
Queue Stats
346W - 345L
1,365 MMR
Solo
Neith
Neith
Silver III
PR FURIANO
Neith
Silver III
Level 108
God Stats
6W - 9L
1,542 SR
Queue Stats
54W - 63L
1,453 MMR
Solo
Chang'e
Chang'e
Platinum III
gugarp
Chang'e
Platinum III
Level 120
God Stats
45W - 32L
1,648 SR
Queue Stats
97W - 88L
1,670 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
0 / 6 / 2
11,170
430
8,299
26,697
28,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
18
2 / 7 / 1
11,199
431
19,490
15,901
4,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Ryze novae
Hercules
16
3 / 4 / 3
11,165
429
10,335
26,672
20,483
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
2 / 7 / 2
11,988
461
11,130
20,144
6,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
titu0082
Mercury
19
3 / 12 / 4
12,425
478
13,733
23,583
7,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
DanzaburouMorgan Le FayKing ArthurGilgameshMerlin

VS

Bans
AthenaCabrakanYemojaCu ChulainnYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ERROSALL4
Nemesis
20
8 / 3 / 17
14,660
564
14,125
21,221
11,365
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
JojoBongadas
Guan Yu
19
3 / 4 / 11
13,748
529
11,915
20,193
19,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
2 / 2 / 20
14,319
551
14,688
24,707
25,940
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
20
5 / 1 / 11
15,518
597
14,975
15,234
6,040
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
gugarp
Chang'e
20
18 / 0 / 12
16,593
638
34,736
18,500
8,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
107
10
Kills
36
36
Deaths
10
12
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Artio
0
6
2
0.17
L
Nu Wa
2
7
1
0.36
W
Nemesis
ERROSALL4
Nemesis
8
3
17
5.5
W
Guan Yu
JojoBongadas
Guan Yu
3
4
11
2.13
W
2
2
20
6
W
Neith
5
1
11
10.5
L
Hercules
Ryze novae
Hercules
3
4
3
1.13
L
2
7
2
0.43
W
Chang'e
gugarp
Chang'e
18
0
12
24
L
Mercury
titu0082
Mercury
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,987
Damage
90,439
112,997
Taken
99,855
67,569
Mitigated
70,789
24,422
Healing
46,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
8,299
993
586
2,512
26,697
28,505
0
15,288
11,409
38,916
0
L
Nu Wa
19,490
3,657
0
2,339
15,901
4,706
0
9,434
6,467
79,011
0
W
Nemesis
ERROSALL4
Nemesis
14,125
4,644
0
3,640
21,221
11,365
2,808
4,616
16,355
0
103,197
W
Guan Yu
JojoBongadas
Guan Yu
11,915
1,655
1,335
5,160
20,193
19,371
2,911
5,263
14,663
0
78,848
W
14,688
727
2,086
2,024
24,707
25,940
411
9,386
14,943
56,825
0
W
Neith
14,975
7,539
1,098
8,254
15,234
6,040
5,214
4,178
10,822
0
147,953
L
Hercules
Ryze novae
Hercules
10,335
1,482
0
11,431
26,672
20,483
0
8,253
18,419
19,113
48,593
L
11,130
6,857
0
6,582
20,144
6,292
67
6,375
13,769
0
114,152
W
Chang'e
gugarp
Chang'e
34,736
2,731
8,556
14,420
18,500
8,073
1,866
6,936
11,234
131,698
0
L
Mercury
titu0082
Mercury
13,733
7,280
0
972
23,583
7,583
0
10,074
13,509
0
97,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,947
Gold Earned
74,838
637
Minions Killed
751
0
Camps Cleared
0
2,356,311
Distance Traveled
2,615,635
21
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,170
430
39
2
0
516,403
3
L
Nu Wa
11,199
431
149
6
0
440,685
3
W
Nemesis
14,660
564
116
4
0
589,684
2
W
Guan Yu
13,748
529
146
6
0
486,688
13
W
Cthulhu
14,319
551
67
3
0
538,212
11
W
Neith
15,518
597
210
8
0
477,185
3
L
Hercules
11,165
429
124
5
0
454,975
11
L
Izanami
11,988
461
185
7
0
440,708
3
W
Chang'e
16,593
638
212
8
0
523,866
12
L
Mercury
12,425
478
140
5
0
503,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role