Player Matchup

Serqet
Serqet
 
Serqet
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Dispez
Gilgamesh
Level 26
God Stats
29W - 22L
1,505 SR
Queue Stats
62W - 60L
1,421 Elo+
Party 1
Rama
Rama
Lunerny
Rama
Level 28
God Stats
3W - 2L
1,498 SR
Queue Stats
95W - 88L
1,525 Elo+
Party 1
Athena
Athena
ShockeryFlame
Athena
Level 45
God Stats
6W - 7L
1,446 SR
Queue Stats
218W - 213L
1,394 Elo+
Solo
Agni
Agni
Yaziez
Agni
Level 116
God Stats
3W - 3L
1,453 SR
Queue Stats
177W - 189L
1,455 Elo+
Party 1
Team Averages
Level 58
1,480 SR
1,459 Elo+

VS

Team Averages
Level 70
1,555 SR
1,454 Elo+
Poseidon
Poseidon
ItsKewlPikle4K
Poseidon
Level 103
God Stats
4W - 4L
1,313 SR
Queue Stats
257W - 268L
1,438 Elo+
Party 2
Ymir
Ymir
JewPug
Ymir
Level 65
God Stats
26W - 20L
1,586 SR
Queue Stats
262W - 303L
1,511 Elo+
Party 2
Heimdallr
Heimdallr
Lookout4Toka
Heimdallr
Level 85
God Stats
12W - 8L
1,644 SR
Queue Stats
79W - 96L
1,356 Elo+
Party 2
Medusa
Medusa
Warpzone808
Medusa
Level 49
God Stats
1W - 1L
1,515 SR
Queue Stats
2W - 4L
1,313 Elo+
Solo
Hercules
Hercules
slaayerr0
Hercules
Level 48
God Stats
1W - 3L
1,716 SR
Queue Stats
148W - 101L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
2 / 0 / 4
5,511
551
3,367
5,137
1,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Dispez
Gilgamesh
9
0 / 1 / 1
5,032
503
3,840
6,811
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
Lunerny
Rama
8
0 / 1 / 4
4,766
477
3,596
4,643
1,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 0 / 4
5,110
511
3,238
6,467
2,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
Yaziez
Agni
10
4 / 1 / 1
5,970
597
3,637
4,309
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
10
1 / 2 / 0
5,806
581
2,999
5,274
1,982
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
JewPug
Ymir
7
1 / 2 / 0
4,970
497
3,469
7,828
4,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Lookout4Toka
Heimdallr
7
0 / 1 / 1
4,545
455
3,496
4,421
1,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
9
0 / 0 / 0
5,132
513
1,290
2,652
690
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
slaayerr0
Hercules
10
1 / 1 / 0
6,029
603
3,868
9,388
4,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
6
Kills
3
3
Deaths
6
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
0
4
4
W
Gilgamesh
Dispez
Gilgamesh
0
1
1
0.5
L
Poseidon
1
2
0
0.5
L
Ymir
JewPug
Ymir
1
2
0
0.5
L
Heimdallr
Lookout4Toka
Heimdallr
0
1
1
0.5
W
Rama
Lunerny
Rama
0
1
4
2
W
0
0
4
2
L
Medusa
0
0
0
0
W
Agni
Yaziez
Agni
4
1
1
4.5
L
Hercules
slaayerr0
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,678
Damage
15,122
27,367
Taken
29,563
10,614
Mitigated
13,287
7,079
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,367
1,042
0
535
5,137
1,432
0
824
4,313
0
31,469
W
Gilgamesh
Dispez
Gilgamesh
3,840
1,181
0
2,552
6,811
3,950
0
0
6,811
0
18,485
L
Poseidon
2,999
449
0
1,347
5,274
1,982
0
2,288
2,986
34,529
0
L
Ymir
JewPug
Ymir
3,469
1,109
0
2,491
7,828
4,831
0
2,496
5,011
12,626
0
L
Heimdallr
Lookout4Toka
Heimdallr
3,496
1,561
0
1,250
4,421
1,172
0
1,341
3,080
0
17,755
W
Rama
Lunerny
Rama
3,596
2,931
0
1,112
4,643
1,398
451
2,414
2,229
0
26,926
W
3,238
1,370
0
1,625
6,467
2,545
48
1,890
4,577
11,976
0
L
Medusa
1,290
317
0
731
2,652
690
146
409
2,243
0
22,578
W
Agni
Yaziez
Agni
3,637
175
106
1,149
4,309
1,289
0
1,663
2,646
24,845
0
L
Hercules
slaayerr0
Hercules
3,868
1,129
0
3,589
9,388
4,612
0
618
8,578
0
23,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,389
Gold Earned
26,482
220
Minions Killed
225
0
Camps Cleared
0
1,109,433
Distance Traveled
916,742
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,511
551
54
5
0
236,727
2
W
Gilgamesh
5,032
503
44
4
0
208,839
3
L
Poseidon
5,806
581
70
7
0
182,570
0
L
Ymir
4,970
497
13
1
0
176,117
5
L
Heimdallr
4,545
455
38
4
0
174,810
1
W
Rama
4,766
477
47
5
0
198,735
1
W
Athena
5,110
511
22
2
0
254,391
2
L
Medusa
5,132
513
55
6
0
215,789
4
W
Agni
5,970
597
53
5
0
210,741
0
L
Hercules
6,029
603
49
5
0
167,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role