Player Matchup

Gilgamesh
Gilgamesh
NobleNolte
Gilgamesh
Level 58
God Stats
13W - 17L
1,513 SR
Queue Stats
85W - 118L
1,451 Elo+
Party 2
Sol
Sol
ShepardsPie96
Sol
Level 63
God Stats
2W - 3L
1,822 SR
Queue Stats
31W - 52L
1,432 Elo+
Party 2
Tiamat
Tiamat
kidwhosuck
Tiamat
Level 107
God Stats
2W - 2L
1,474 SR
Queue Stats
317W - 300L
1,473 Elo+
Solo
Skadi
Skadi
monodaniel
Skadi
Level 108
God Stats
3W - 5L
1,422 SR
Queue Stats
137W - 145L
1,385 Elo+
Party 3
Sylvanus
Sylvanus
wasauskie
Sylvanus
Level 145
God Stats
6W - 4L
1,500 SR
Queue Stats
93W - 107L
1,455 Elo+
Party 3
Team Averages
Level 96
1,546 SR
1,439 Elo+

VS

Team Averages
Level 78
1,373 SR
1,465 Elo+
Ah Muzen Cab
Ah Muzen Cab
Enderbro1992
Ah Muzen Cab
Level 68
God Stats
9W - 6L
1,161 SR
Queue Stats
732W - 824L
1,476 Elo+
Party 1
Yemoja
Yemoja
Ghost78577
Yemoja
Level 94
God Stats
2W - 1L
1,552 SR
Queue Stats
455W - 483L
1,475 Elo+
Solo
Sylvanus
Sylvanus
MistySteppn
Sylvanus
Level 66
God Stats
2W - 6L
1,536 SR
Queue Stats
196W - 219L
1,462 Elo+
Solo
Camazotz
Camazotz
Squishyfrog
Camazotz
Level 68
God Stats
7W - 8L
1,363 SR
Queue Stats
476W - 467L
1,437 Elo+
Solo
Aphrodite
Aphrodite
c00lsroybro
Aphrodite
Level 94
God Stats
9W - 15L
1,254 SR
Queue Stats
924W - 1,047L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NobleNolte
Gilgamesh
18
9 / 4 / 7
12,339
536
21,387
26,214
27,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 7 / 3
11,337
493
19,624
23,569
7,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
kidwhosuck
Tiamat
16
3 / 4 / 1
10,335
449
9,276
19,003
22,371
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
18
3 / 6 / 5
11,474
499
12,841
18,044
6,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
wasauskie
Sylvanus
13
1 / 5 / 7
9,369
407
6,557
21,185
27,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Enderbro1992
Ah Muzen Cab
20
11 / 6 / 4
13,125
571
24,271
17,830
8,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Ghost78577
Yemoja
17
2 / 2 / 13
12,213
531
9,560
20,122
25,436
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sylvanus
MistySteppn
Sylvanus
19
7 / 4 / 7
12,771
555
16,374
21,334
15,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
Squishyfrog
Camazotz
19
5 / 4 / 9
12,126
527
16,997
23,949
14,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
c00lsroybro
Aphrodite
17
0 / 5 / 15
10,901
474
11,896
14,771
8,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
73
21
Kills
25
26
Deaths
21
23
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Enderbro1992
Ah Muzen Cab
11
6
4
2.17
W
Yemoja
Ghost78577
Yemoja
2
2
13
4.25
W
Sylvanus
MistySteppn
Sylvanus
7
4
7
2.63
L
Gilgamesh
NobleNolte
Gilgamesh
9
4
7
3.13
L
5
7
3
0.93
W
Camazotz
Squishyfrog
Camazotz
5
4
9
2.38
W
Aphrodite
c00lsroybro
Aphrodite
0
5
15
1.5
L
Tiamat
kidwhosuck
Tiamat
3
4
1
0.88
L
Skadi
3
6
5
0.92
L
Sylvanus
wasauskie
Sylvanus
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,685
Damage
79,098
108,015
Taken
98,006
91,966
Mitigated
72,233
31,445
Healing
49,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Enderbro1992
Ah Muzen Cab
24,271
11,072
0
2,760
17,830
8,170
3,040
6,336
11,494
0
90,688
W
Yemoja
Ghost78577
Yemoja
9,560
1,439
2,411
2,753
20,122
25,436
160
7,036
13,086
44,996
0
W
Sylvanus
MistySteppn
Sylvanus
16,374
4,508
4,946
9,844
21,334
15,507
1,631
10,993
10,341
58,153
14,850
L
Gilgamesh
NobleNolte
Gilgamesh
21,387
3,454
0
2,847
26,214
27,698
79
7,707
18,226
16,474
68,614
L
19,624
6,734
0
11,375
23,569
7,829
330
9,551
14,018
83,820
0
W
Camazotz
Squishyfrog
Camazotz
16,997
4,544
0
12,540
23,949
14,667
0
8,539
15,410
0
100,170
W
Aphrodite
c00lsroybro
Aphrodite
11,896
2,499
7,029
6,933
14,771
8,453
1,265
6,870
7,901
61,919
0
L
Tiamat
kidwhosuck
Tiamat
9,276
1,306
0
5,848
19,003
22,371
240
9,212
9,304
52,448
0
L
Skadi
12,841
6,023
47
4,136
18,044
6,270
2,549
3,793
14,251
0
87,573
L
Sylvanus
wasauskie
Sylvanus
6,557
1,691
1,450
5,742
21,185
27,798
284
5,358
15,728
24,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,854
Gold Earned
61,136
537
Minions Killed
596
0
Camps Cleared
0
1,950,679
Distance Traveled
2,040,508
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,125
571
156
7
0
394,008
5
W
Yemoja
12,213
531
60
3
0
408,157
6
W
Sylvanus
12,771
555
140
6
0
326,720
5
L
Gilgamesh
12,339
536
109
5
0
483,452
7
L
Sol
11,337
493
145
6
0
416,370
0
W
Camazotz
12,126
527
122
5
0
485,327
2
W
Aphrodite
10,901
474
118
5
0
426,296
1
L
Tiamat
10,335
449
99
4
0
359,768
3
L
Skadi
11,474
499
133
6
0
397,257
5
L
Sylvanus
9,369
407
51
2
0
293,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role