Player Matchup

Hercules
Hercules
JhaoG
Hercules
Level 22
God Stats
6W - 3L
1,500 SR
Queue Stats
112W - 93L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SharonEllanween
Morgan Le Fay
Level 3
God Stats
22W - 15L
1,845 SR
Queue Stats
32W - 24L
1,755 Elo+
Solo
Hou Yi
Hou Yi
WolfMonteiro
Hou Yi
Level 29
God Stats
2W - 2L
1,598 SR
Queue Stats
64W - 56L
1,461 Elo+
Solo
Chaac
Chaac
teban21
Chaac
Level 27
God Stats
1W - 1L
1,644 SR
Queue Stats
96W - 94L
1,500 Elo+
Solo
Nemesis
Nemesis
vinil71
Nemesis
Level 28
God Stats
6W - 9L
1,403 SR
Queue Stats
69W - 77L
1,392 Elo+
Solo
Team Averages
Level 22
1,598 SR
1,524 Elo+

VS

Team Averages
Level 16
1,580 SR
1,601 Elo+
Poseidon
Poseidon
CarambaNaoTem
Poseidon
Level 26
God Stats
10W - 6L
1,588 SR
Queue Stats
149W - 157L
1,543 Elo+
Party 1
Bellona
Bellona
InjuredDuke6701
Bellona
Level 1
God Stats
3W - 4L
1,719 SR
Queue Stats
9W - 16L
1,660 Elo+
Solo
Fenrir
Fenrir
RealSurreal
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,790 Elo+
Party 1
Neith
Neith
blitzkrieg3
Neith
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 4L
1,591 Elo+
Solo
Aphrodite
Aphrodite
everygistortion_
Aphrodite
Level 29
God Stats
29W - 26L
1,595 SR
Queue Stats
461W - 477L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JhaoG
Hercules
8
0 / 5 / 2
5,610
468
2,269
13,719
5,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
SharonEllanween
Morgan Le Fay
11
6 / 5 / 2
7,234
603
11,585
8,986
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
9
0 / 6 / 2
5,539
462
3,295
8,789
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
teban21
Chaac
9
3 / 5 / 2
6,253
521
7,361
10,606
6,988
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
vinil71
Nemesis
10
3 / 4 / 6
6,381
532
5,539
9,700
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CarambaNaoTem
Poseidon
11
3 / 3 / 6
6,634
553
8,646
7,151
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 1 / 6
7,344
612
7,027
10,310
6,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
12
6 / 4 / 4
7,259
605
7,012
9,717
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
6 / 2 / 8
7,237
603
12,222
9,619
3,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
10
4 / 2 / 9
7,053
588
5,539
8,204
6,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
12
Kills
25
25
Deaths
12
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Poseidon
CarambaNaoTem
Poseidon
3
3
6
2
W
6
1
6
9
L
Hercules
JhaoG
Hercules
0
5
2
0.2
W
Fenrir
6
4
4
2
L
Morgan Le Fay
SharonEllanween
Morgan Le Fay
6
5
2
1.4
L
Hou Yi
0
6
2
0.17
W
6
2
8
5
W
Aphrodite
4
2
9
4.25
L
Chaac
teban21
Chaac
3
5
2
0.8
L
Nemesis
vinil71
Nemesis
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,049
Damage
40,446
51,800
Taken
45,001
21,923
Mitigated
21,603
11,811
Healing
19,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
CarambaNaoTem
Poseidon
8,646
1,922
0
2,010
7,151
2,139
253
2,757
4,062
28,415
0
W
7,027
2,178
0
4,494
10,310
6,292
1,008
1,913
8,303
0
31,251
L
Hercules
JhaoG
Hercules
2,269
819
0
3,378
13,719
5,730
0
3,794
9,869
0
12,362
W
Fenrir
7,012
1,937
0
3,160
9,717
3,487
0
2,402
7,172
0
34,566
L
Morgan Le Fay
SharonEllanween
Morgan Le Fay
11,585
570
0
1,829
8,986
3,153
0
2,294
6,462
29,962
0
L
Hou Yi
3,295
1,696
0
2,221
8,789
2,646
500
1,449
7,242
0
25,459
W
12,222
7,753
0
2,940
9,619
3,334
2,344
1,110
8,409
0
34,619
W
Aphrodite
5,539
754
3,016
4,177
8,204
6,351
168
2,638
5,398
18,244
0
L
Chaac
teban21
Chaac
7,361
1,127
0
2,449
10,606
6,988
0
2,451
8,046
72
24,271
L
Nemesis
vinil71
Nemesis
5,539
2,141
0
1,934
9,700
3,406
0
3,576
5,996
0
19,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,017
Gold Earned
35,527
182
Minions Killed
274
0
Camps Cleared
0
1,072,001
Distance Traveled
1,128,559
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,634
553
56
5
0
219,111
1
W
Bellona
7,344
612
63
5
0
248,263
2
L
Hercules
5,610
468
14
1
0
206,090
1
W
Fenrir
7,259
605
68
6
0
228,622
1
L
Morgan Le Fay
7,234
603
44
4
0
211,401
3
L
Hou Yi
5,539
462
56
5
0
207,629
1
W
Neith
7,237
603
56
5
0
211,401
0
W
Aphrodite
7,053
588
31
3
0
221,162
2
L
Chaac
6,253
521
41
3
0
203,184
0
L
Nemesis
6,381
532
27
2
0
243,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role