Player Matchup

Ymir
Ymir
Khan9366
Ymir
Level 7
God Stats
6W - 1L
1,500 SR
Queue Stats
13W - 10L
1,335 Elo+
Party 1
Ra
Ra
LacyAbra
Ra
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 1
Nemesis
Nemesis
MewTheFoo420
Nemesis
Level 27
God Stats
21W - 20L
1,352 SR
Queue Stats
56W - 66L
1,246 Elo+
Solo
Medusa
Medusa
Th3 T4t3r
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
uhmMvster_J
Cu Chulainn
Level 56
God Stats
5W - 3L
1,595 SR
Queue Stats
140W - 139L
1,388 Elo+
Party 1
Team Averages
Level 20
1,490 SR
1,394 Elo+

VS

Team Averages
Level 17
1,416 SR
1,387 Elo+
Baron Samedi
Baron Samedi
RiiCKY RAVIOLI
Baron Samedi
Level 28
God Stats
0W - 2L
1,261 SR
Queue Stats
47W - 44L
1,441 Elo+
Party 2
Ares
Ares
TheLastSmok
Ares
Level 19
God Stats
4W - 10L
1,343 SR
Queue Stats
48W - 50L
1,370 Elo+
Solo
Agni
Agni
Verzide09
Agni
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,218 Elo+
Solo
Sol
Sol
Zeiola
Sol
Level 12
God Stats
1W - 3L
1,477 SR
Queue Stats
47W - 40L
1,505 Elo+
Party 2
Nemesis
Nemesis
vasco63
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 1 / 18
9,142
1,016
10,442
9,232
8,416
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
5 / 0 / 14
9,793
1,088
8,818
4,649
4,905
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
MewTheFoo420
Nemesis
17
14 / 2 / 10
11,488
1,276
18,134
12,858
5,851
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
Th3 T4t3r
Medusa
16
3 / 1 / 19
9,675
1,075
9,576
7,102
3,993
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
uhmMvster_J
Cu Chulainn
16
3 / 1 / 11
9,733
1,081
7,539
8,397
6,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

386

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RiiCKY RAVIOLI
Baron Samedi
14
2 / 7 / 1
8,656
962
4,369
12,561
6,043
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 1
8,064
896
3,572
19,144
11,657
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
13
0 / 5 / 1
7,747
861
8,606
8,069
2,842
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Zeiola
Sol
14
2 / 5 / 1
8,864
985
8,538
11,277
4,383
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
vasco63
Nemesis
13
0 / 4 / 0
7,425
825
4,708
8,609
3,004
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
9
27
Kills
5
5
Deaths
28
72
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
18
11
W
5
0
14
12
W
Nemesis
MewTheFoo420
Nemesis
14
2
10
9.5
L
Baron Samedi
RiiCKY RAVIOLI
Baron Samedi
2
7
1
0.36
W
Medusa
Th3 T4t3r
Medusa
3
1
19
12.5
L
1
7
1
0.21
L
Agni
0
5
1
0.1
L
Sol
Zeiola
Sol
2
5
1
0.5
W
Cu Chulainn
uhmMvster_J
Cu Chulainn
3
1
11
8.5
L
Nemesis
vasco63
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,509
Damage
29,793
42,238
Taken
59,660
29,803
Mitigated
27,929
16,853
Healing
2,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,442
2,998
0
0
9,232
8,416
0
6,629
2,603
21,784
0
W
8,818
2,395
3,717
2,308
4,649
4,905
0
3,727
922
21,419
0
W
Nemesis
MewTheFoo420
Nemesis
18,134
11,682
1,318
6,165
12,858
5,851
0
6,422
6,436
0
24,850
L
Baron Samedi
RiiCKY RAVIOLI
Baron Samedi
4,369
1,258
533
383
12,561
6,043
0
4,716
7,845
12,276
0
W
Medusa
Th3 T4t3r
Medusa
9,576
5,386
0
449
7,102
3,993
0
5,021
2,081
0
15,969
L
3,572
929
0
551
19,144
11,657
0
6,301
12,780
8,179
0
L
Agni
8,606
763
0
368
8,069
2,842
0
3,180
4,753
18,779
0
L
Sol
Zeiola
Sol
8,538
2,798
0
712
11,277
4,383
0
2,747
8,379
14,993
0
W
Cu Chulainn
uhmMvster_J
Cu Chulainn
7,539
1,254
611
2,285
8,397
6,638
0
3,286
4,931
0
27,090
L
Nemesis
vasco63
Nemesis
4,708
1,224
0
111
8,609
3,004
0
2,316
6,293
0
9,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,831
Gold Earned
40,756
142
Minions Killed
76
5
Camps Cleared
3
772,830
Distance Traveled
604,696
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,142
1,016
23
3
1
166,320
0
W
Ra
9,793
1,088
43
5
1
141,398
0
W
Nemesis
11,488
1,276
14
2
1
160,085
1
L
Baron Samedi
8,656
962
14
2
0
108,027
0
W
Medusa
9,675
1,075
21
2
0
150,416
1
L
Ares
8,064
896
9
1
1
113,709
0
L
Agni
7,747
861
28
3
0
123,789
0
L
Sol
8,864
985
18
2
0
125,978
1
W
Cu Chulainn
9,733
1,081
41
5
2
154,611
0
L
Nemesis
7,425
825
7
1
2
133,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role