Player Matchup

Yemoja
Yemoja
Khione_Amaryllis
Yemoja
Level 7
God Stats
10W - 14L
1,305 SR
Queue Stats
59W - 87L
1,202 Elo+
Party 1
Set
Set
LilStephen44
Set
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 156L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PapaCopia
Morgan Le Fay
Level 27
God Stats
63W - 47L
1,558 SR
Queue Stats
121W - 113L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
TEQUILA WAY
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,432 Elo+
Solo
Anhur
Anhur
TheExiledDon
Anhur
Level 18
God Stats
12W - 11L
1,206 SR
Queue Stats
153W - 189L
1,402 Elo+
Party 1
Team Averages
Level 18
1,414 SR
1,399 Elo+

VS

Team Averages
Level 16
1,439 SR
1,402 Elo+
Medusa
Medusa
Kings_Kourt
Medusa
Level 17
God Stats
14W - 12L
1,731 SR
Queue Stats
199W - 219L
1,384 Elo+
Solo
Apollo
Apollo
Papustro38
Apollo
Level 11
God Stats
4W - 5L
1,305 SR
Queue Stats
15W - 20L
1,419 Elo+
Solo
Izanami
Izanami
SrDasty22
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,380 Elo+
Solo
Fenrir
Fenrir
Vemon1738
Fenrir
Level 10
God Stats
2W - 4L
1,167 SR
Queue Stats
16W - 28L
1,390 Elo+
Solo
Kukulkan
Kukulkan
nightdragon233
Kukulkan
Level 19
God Stats
21W - 25L
1,494 SR
Queue Stats
57W - 67L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 17
14,755
984
5,491
17,359
20,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
1 / 6 / 17
13,746
916
12,604
19,715
10,710
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
PapaCopia
Morgan Le Fay
20
21 / 1 / 15
19,660
1,311
33,698
19,928
14,581
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
TEQUILA WAY
Sun Wukong
20
10 / 2 / 18
15,614
1,041
20,393
26,288
35,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 8 / 16
15,959
1,064
30,354
22,665
9,708
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
7 / 10 / 9
15,141
1,009
24,381
27,906
11,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
Papustro38
Apollo
20
5 / 14 / 8
13,846
923
17,874
24,225
9,798
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
SrDasty22
Izanami
20
6 / 15 / 11
15,000
1,000
30,982
34,157
13,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Vemon1738
Fenrir
19
2 / 4 / 2
11,896
793
1,403
11,393
4,387
Kukulkan
20
1 / 1 / 11
13,783
919
21,299
11,268
7,688
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
62
44
Kills
21
21
Deaths
44
83
Assists
41
Player
Kills
Deaths
Assists
KDA
W
1
4
17
2.38
L
Medusa
7
10
9
1.15
W
1
6
17
1.58
W
Morgan Le Fay
PapaCopia
Morgan Le Fay
21
1
15
28.5
L
Apollo
Papustro38
Apollo
5
14
8
0.64
L
Izanami
SrDasty22
Izanami
6
15
11
0.77
W
Sun Wukong
TEQUILA WAY
Sun Wukong
10
2
18
9.5
W
11
8
16
2.38
L
Fenrir
Vemon1738
Fenrir
2
4
2
0.75
L
Kukulkan
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,540
Damage
95,939
105,955
Taken
108,949
90,955
Mitigated
47,029
12,531
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,491
1,100
3,531
230
17,359
20,528
0
4,882
12,477
37,093
0
L
Medusa
24,381
13,129
0
1,477
27,906
11,622
0
11,256
16,650
0
54,034
W
12,604
3,367
0
144
19,715
10,710
0
3,924
15,791
0
28,735
W
Morgan Le Fay
PapaCopia
Morgan Le Fay
33,698
3,712
630
6,263
19,928
14,581
0
4,749
15,179
64,857
0
L
Apollo
Papustro38
Apollo
17,874
8,303
0
0
24,225
9,798
0
8,318
15,907
0
38,147
L
Izanami
SrDasty22
Izanami
30,982
20,282
0
2,486
34,157
13,534
0
12,555
21,602
0
69,218
W
Sun Wukong
TEQUILA WAY
Sun Wukong
20,393
6,104
0
675
26,288
35,428
0
2,306
23,982
176
35,037
W
30,354
23,798
312
746
22,665
9,708
0
5,438
17,227
0
45,897
L
Fenrir
Vemon1738
Fenrir
1,403
142
0
123
11,393
4,387
0
4,479
6,914
0
8,135
L
Kukulkan
21,299
1,851
822
425
11,268
7,688
0
2,739
8,529
50,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,734
Gold Earned
69,666
221
Minions Killed
251
9
Camps Cleared
5
1,356,800
Distance Traveled
1,205,843
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,755
984
75
5
0
236,303
0
L
Medusa
15,141
1,009
59
4
1
306,970
0
W
Set
13,746
916
21
1
2
293,396
1
W
Morgan Le Fay
19,660
1,311
63
4
4
306,618
0
L
Apollo
13,846
923
28
2
0
223,463
0
L
Izanami
15,000
1,000
79
5
0
253,415
0
W
Sun Wukong
15,614
1,041
29
2
1
282,166
0
W
Anhur
15,959
1,064
33
2
2
238,317
0
L
Fenrir
11,896
793
7
0
1
122,271
0
L
Kukulkan
13,783
919
78
5
3
299,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role