Player Matchup

Tsukuyomi
Tsukuyomi
Chaos_5599
Tsukuyomi
Level 149
God Stats
8W - 1L
1,523 SR
Queue Stats
46W - 59L
1,512 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gintoki-DeDe
Morgan Le Fay
Level 141
God Stats
6W - 3L
1,729 SR
Queue Stats
21W - 21L
1,561 Elo+
Party 2
Mulan
Mulan
raymenkiller23
Mulan
Level 135
God Stats
5W - 2L
1,665 SR
Queue Stats
26W - 21L
1,572 Elo+
Party 2
Team Averages
Level 142
1,639 SR
1,549 Elo+

VS

Team Averages
Level 100
1,505 SR
1,474 Elo+
Bacchus
Bacchus
ScoobyIzMaHoe
Bacchus
Level 83
God Stats
14W - 13L
1,642 SR
Queue Stats
23W - 24L
1,570 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
conedeke
Morgan Le Fay
Level 128
God Stats
3W - 4L
1,460 SR
Queue Stats
45W - 58L
1,498 Elo+
Party 1
Mercury
Mercury
sTuNnInMaN101
Mercury
Level 89
God Stats
11W - 13L
1,413 SR
Queue Stats
283W - 421L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chaos_5599
Tsukuyomi
14
5 / 3 / 7
10,132
779
11,221
11,760
3,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Gintoki-DeDe
Morgan Le Fay
13
3 / 6 / 4
9,253
712
7,388
10,688
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
5 / 4 / 7
10,105
777
7,698
12,630
9,457
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
4 / 3 / 6
9,108
701
5,102
11,058
12,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
conedeke
Morgan Le Fay
14
6 / 5 / 5
9,350
719
14,831
13,892
5,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
11
3 / 5 / 6
8,790
676
4,635
9,710
3,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
13
Kills
13
13
Deaths
13
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Chaos_5599
Tsukuyomi
5
3
7
2.83
W
Morgan Le Fay
Gintoki-DeDe
Morgan Le Fay
3
6
4
0.83
L
Bacchus
4
3
6
2.33
L
Morgan Le Fay
conedeke
Morgan Le Fay
6
5
5
1.7
W
5
4
7
2.13
L
Mercury
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,307
Damage
24,568
35,078
Taken
34,660
17,382
Mitigated
22,031
9,952
Healing
2,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Chaos_5599
Tsukuyomi
11,221
1,912
0
4,502
11,760
3,975
840
6,548
4,868
0
34,014
W
Morgan Le Fay
Gintoki-DeDe
Morgan Le Fay
7,388
821
72
1,796
10,688
3,950
1,071
6,940
3,448
34,692
2,540
L
Bacchus
5,102
211
135
810
11,058
12,574
0
2,027
9,031
16,487
0
L
Morgan Le Fay
conedeke
Morgan Le Fay
14,831
456
0
1,201
13,892
5,984
0
3,369
10,523
46,601
0
W
7,698
1,069
597
2,985
12,630
9,457
1,213
5,559
6,829
582
27,057
L
Mercury
4,635
1,945
0
344
9,710
3,473
0
1,902
7,808
0
13,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,490
Gold Earned
27,248
144
Minions Killed
102
0
Camps Cleared
0
733,327
Distance Traveled
695,209
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,132
779
48
4
0
260,073
5
W
Morgan Le Fay
9,253
712
47
4
0
215,067
5
L
Bacchus
9,108
701
17
1
0
250,998
1
L
Morgan Le Fay
9,350
719
66
5
0
218,054
1
W
Mulan
10,105
777
49
4
0
258,187
4
L
Mercury
8,790
676
19
1
0
226,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role