Player Matchup

Zhong Kui
Zhong Kui
HitmanHandyman
Zhong Kui
Level 127
God Stats
2W - 1L
1,681 SR
Queue Stats
74W - 56L
1,472 Elo+
Party 3
Olorun
Olorun
ImPhilboBaggins
Olorun
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 137L
1,541 Elo+
Party 3
Hachiman
Hachiman
MeSo_Panda
Hachiman
Level 27
God Stats
6W - 3L
1,142 SR
Queue Stats
208W - 154L
1,465 Elo+
Party 3
Jormungandr
Jormungandr
NTK_nSANE
Jormungandr
Level 128
God Stats
7W - 2L
1,588 SR
Queue Stats
269W - 210L
1,514 Elo+
Party 3
Cthulhu
Cthulhu
SymbioticSam96
Cthulhu
Level 130
God Stats
6W - 0L
1,906 SR
Queue Stats
150W - 141L
1,513 Elo+
Party 3
Team Averages
Level 104
1,563 SR
1,501 Elo+

VS

Team Averages
Level 89
1,613 SR
1,522 Elo+
Geb
Geb
AnimeSenpaii
Geb
Level 109
God Stats
10W - 5L
1,547 SR
Queue Stats
414W - 403L
1,531 Elo+
Party 2
Baba Yaga
Baba Yaga
Campaaa
Baba Yaga
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,469 Elo+
Party 1
King Arthur
King Arthur
Gohdin
King Arthur
Level 102
God Stats
2W - 4L
1,398 SR
Queue Stats
688W - 665L
1,542 Elo+
Party 1
Athena
Athena
Knocked Buzz
Athena
Level 121
God Stats
1W - 2L
1,632 SR
Queue Stats
109W - 93L
1,549 Elo+
Party 2
Persephone
Persephone
SlNBlN
Persephone
Level 86
God Stats
3W - 5L
1,988 SR
Queue Stats
428W - 406L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HitmanHandyman
Zhong Kui
18
6 / 3 / 17
11,251
750
18,119
23,000
17,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 2 / 15
11,252
750
12,507
13,302
6,786
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
MeSo_Panda
Hachiman
17
2 / 3 / 13
10,364
691
13,140
13,090
6,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
NTK_nSANE
Jormungandr
19
7 / 3 / 18
11,506
767
16,325
19,419
19,226
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 4 / 18
12,504
834
13,941
26,794
24,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 8
9,937
662
10,594
22,160
33,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
Campaaa
Baba Yaga
17
1 / 2 / 7
9,494
633
15,568
7,791
4,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Gohdin
King Arthur
17
4 / 7 / 6
10,032
669
15,124
18,087
15,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
17
2 / 5 / 8
9,507
634
6,909
22,277
28,931
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
SlNBlN
Persephone
17
7 / 7 / 2
11,072
738
21,673
14,674
7,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
46
26
Kills
15
15
Deaths
27
81
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
6
8
0.83
L
Baba Yaga
Campaaa
Baba Yaga
1
2
7
2.25
L
King Arthur
Gohdin
King Arthur
4
7
6
1
W
Zhong Kui
HitmanHandyman
Zhong Kui
6
3
17
4.83
W
6
2
15
6.75
L
Athena
2
5
8
1.2
W
Hachiman
MeSo_Panda
Hachiman
2
3
13
2.83
W
Jormungandr
NTK_nSANE
Jormungandr
7
3
18
5.33
L
Persephone
SlNBlN
Persephone
7
7
2
1.14
W
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,032
Damage
69,868
95,605
Taken
84,989
74,700
Mitigated
90,132
51,144
Healing
27,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,594
683
4,146
3,940
22,160
33,683
243
16,038
5,937
22,896
0
L
Baba Yaga
Campaaa
Baba Yaga
15,568
374
20
3,521
7,791
4,195
160
6,435
1,356
28,425
0
L
King Arthur
Gohdin
King Arthur
15,124
1,327
1,475
2,509
18,087
15,666
10
12,663
5,424
0
24,064
W
Zhong Kui
HitmanHandyman
Zhong Kui
18,119
1,427
2,832
11,794
23,000
17,722
1,069
15,375
7,625
41,060
0
W
12,507
7,736
2,699
5,503
13,302
6,786
2,449
8,102
5,200
29,450
0
L
Athena
6,909
1,484
2,606
5,685
22,277
28,931
338
15,025
7,252
11,966
0
W
Hachiman
MeSo_Panda
Hachiman
13,140
6,421
5,044
2,810
13,090
6,409
1,648
9,339
3,751
0
24,133
W
Jormungandr
NTK_nSANE
Jormungandr
16,325
3,120
3,984
4,122
19,419
19,226
503
9,933
9,486
27,316
0
L
Persephone
SlNBlN
Persephone
21,673
1,823
314
3,252
14,674
7,657
0
10,540
4,127
45,218
0
W
13,941
718
3,980
8,376
26,794
24,557
179
11,995
14,799
28,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,877
Gold Earned
50,042
162
Minions Killed
131
0
Camps Cleared
0
1,305,533
Distance Traveled
1,236,259
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,937
662
15
1
0
225,958
0
L
Baba Yaga
9,494
633
34
2
0
304,065
0
L
King Arthur
10,032
669
17
1
0
230,175
0
W
Zhong Kui
11,251
750
71
5
0
273,547
0
W
Olorun
11,252
750
25
2
0
255,336
0
L
Athena
9,507
634
15
1
0
248,666
0
W
Hachiman
10,364
691
23
2
0
234,123
0
W
Jormungandr
11,506
767
19
1
0
279,841
1
L
Persephone
11,072
738
50
3
0
227,395
2
W
Cthulhu
12,504
834
24
2
0
262,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role