Player Matchup

Cthulhu
Cthulhu
DC GodSpeed DC1
Cthulhu
Level 8
God Stats
2W - 0L
1,755 SR
Queue Stats
15W - 6L
1,850 Elo+
Party 1
Arachne
Arachne
Eaam4013
Arachne
Level 65
God Stats
2W - 1L
1,545 SR
Queue Stats
110W - 115L
1,490 Elo+
Party 1
Anubis
Anubis
Lenda Smite Boy
Anubis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,899 Elo+
Solo
Artemis
Artemis
TrueGore10
Artemis
Level 13
God Stats
8W - 5L
1,604 SR
Queue Stats
13W - 10L
1,461 Elo+
Party 1
Bellona
Bellona
TuTioTito_
Bellona
Level 14
God Stats
3W - 2L
1,447 SR
Queue Stats
49W - 41L
1,512 Elo+
Solo
Team Averages
Level 25
1,570 SR
1,642 Elo+

VS

Team Averages
Level 14
1,521 SR
1,582 Elo+
Nemesis
Nemesis
Kodawari
Nemesis
Level 27
God Stats
0W - 1L
1,753 SR
Queue Stats
7W - 7L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
Mohammad_om76
Baron Samedi
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Solo
Discordia
Discordia
TryFir3
Discordia
Level 26
God Stats
12W - 9L
1,653 SR
Queue Stats
45W - 50L
1,679 Elo+
Solo
Ymir
Ymir
UnshapedToast
Ymir
Level 4
God Stats
1W - 3L
1,334 SR
Queue Stats
4W - 6L
1,617 Elo+
Solo
Artemis
Artemis
XxOlayxX
Artemis
Level 8
God Stats
0W - 2L
1,364 SR
Queue Stats
2W - 9L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 1 / 0
3,345
669
1,055
2,106
681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Eaam4013
Arachne
5
0 / 0 / 1
3,276
655
179
1,924
397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 0 / 0
3,847
769
1,359
2,155
1,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
TrueGore10
Artemis
5
0 / 0 / 0
3,094
619
559
1,568
288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
TuTioTito_
Bellona
7
2 / 0 / 0
3,878
776
1,025
1,577
833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kodawari
Nemesis
4
1 / 2 / 0
3,199
640
1,057
3,078
647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Mohammad_om76
Baron Samedi
4
0 / 3 / 1
3,057
611
1,125
2,244
587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
TryFir3
Discordia
2
0 / 0 / 0
2,629
526
441
1,388
224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

1
0 / 0 / 0
2,538
508
0
635
146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
XxOlayxX
Artemis
1
0 / 0 / 0
912
182
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
4
Kills
1
1
Deaths
5
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Arachne
Eaam4013
Arachne
0
0
1
0.5
L
Nemesis
Kodawari
Nemesis
1
2
0
0.5
W
1
0
0
1
L
Baron Samedi
Mohammad_om76
Baron Samedi
0
3
1
0.17
W
Artemis
TrueGore10
Artemis
0
0
0
0
L
Discordia
TryFir3
Discordia
0
0
0
0
W
Bellona
TuTioTito_
Bellona
2
0
0
2
L
0
0
0
0
L
Artemis
XxOlayxX
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,177
Damage
2,623
9,330
Taken
7,345
3,199
Mitigated
1,604
3,465
Healing
1,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,055
211
0
470
2,106
681
69
741
1,281
6,780
0
W
Arachne
Eaam4013
Arachne
179
41
0
518
1,924
397
0
0
1,924
0
12,527
L
Nemesis
Kodawari
Nemesis
1,057
577
0
901
3,078
647
0
0
3,078
0
8,606
W
1,359
42
0
1,454
2,155
1,000
0
719
1,414
13,607
0
L
Baron Samedi
Mohammad_om76
Baron Samedi
1,125
487
0
92
2,244
587
115
1,396
848
8,088
0
W
Artemis
TrueGore10
Artemis
559
483
0
0
1,568
288
406
0
1,568
0
6,383
L
Discordia
TryFir3
Discordia
441
64
0
611
1,388
224
0
942
446
3,958
0
W
Bellona
TuTioTito_
Bellona
1,025
496
0
1,023
1,577
833
324
0
1,577
0
14,922
L
0
0
0
0
635
146
0
76
559
464
0
L
Artemis
XxOlayxX
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,440
Gold Earned
12,335
121
Minions Killed
48
0
Camps Cleared
0
445,129
Distance Traveled
270,098
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,345
669
12
2
0
83,175
0
W
Arachne
3,276
655
30
6
0
120,659
1
L
Nemesis
3,199
640
22
4
0
94,474
1
W
Anubis
3,847
769
28
6
0
80,934
0
L
Baron Samedi
3,057
611
19
4
0
74,798
0
W
Artemis
3,094
619
12
2
0
85,562
0
L
Discordia
2,629
526
4
1
0
78,512
1
W
Bellona
3,878
776
39
8
0
74,799
0
L
Ymir
2,538
508
3
1
0
22,314
0
L
Artemis
912
182
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role