Player Matchup

Khepri
Khepri
 
Khepri
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DukeOfWeeb
Mulan
Level 110
God Stats
2W - 0L
1,567 SR
Queue Stats
54W - 34L
1,565 Elo+
Party 1
Ah Puch
Ah Puch
HOG MURPHY
Ah Puch
Level 85
God Stats
2W - 0L
1,775 SR
Queue Stats
36W - 27L
1,454 Elo+
Party 1
Aphrodite
Aphrodite
TARNT 666
Aphrodite
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,417 Elo+
Party 1
Medusa
Medusa
flammablepants4
Medusa
Level 86
God Stats
1W - 0L
1,552 SR
Queue Stats
33W - 16L
1,514 Elo+
Party 1
Team Averages
Level 81
1,579 SR
1,490 Elo+

VS

Team Averages
Level 98
1,548 SR
1,443 Elo+
Ao Kuang
Ao Kuang
GreatSirNilla
Ao Kuang
Level 85
God Stats
3W - 5L
1,730 SR
Queue Stats
69W - 74L
1,378 Elo+
Party 2
Gilgamesh
Gilgamesh
ScaleneWolf
Gilgamesh
Level 115
God Stats
2W - 3L
1,546 SR
Queue Stats
129W - 130L
1,412 Elo+
Party 2
Hercules
Hercules
SirOreoTheGreat
Hercules
Level 137
God Stats
4W - 5L
1,258 SR
Queue Stats
228W - 248L
1,426 Elo+
Party 2
Rama
Rama
Tymisniclez
Rama
Level 66
God Stats
5W - 13L
1,399 SR
Queue Stats
522W - 514L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
istleath
Baron Samedi
Level 85
God Stats
2W - 3L
1,804 SR
Queue Stats
64W - 55L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
1 / 4 / 17
8,555
778
6,655
14,990
15,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
18
8 / 1 / 18
10,523
957
21,293
17,709
22,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
HOG MURPHY
Ah Puch
17
8 / 1 / 12
10,149
923
16,732
9,519
4,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
TARNT 666
Aphrodite
14
3 / 4 / 10
8,913
810
2,714
7,638
9,558
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 2 / 16
9,904
900
16,636
6,275
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GreatSirNilla
Ao Kuang
13
2 / 7 / 5
7,977
725
6,148
12,795
4,815
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
ScaleneWolf
Gilgamesh
14
4 / 5 / 6
8,613
783
9,365
13,682
7,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
14
3 / 4 / 6
8,065
733
7,112
22,098
13,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
0 / 6 / 6
7,635
694
7,713
11,970
4,283
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
istleath
Baron Samedi
16
3 / 4 / 7
8,719
793
13,626
10,795
4,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
42
26
Kills
12
12
Deaths
26
73
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
4
17
2.38
W
Mulan
8
1
18
17
L
Ao Kuang
GreatSirNilla
Ao Kuang
2
7
5
0.64
W
Ah Puch
HOG MURPHY
Ah Puch
8
1
12
14
L
Gilgamesh
ScaleneWolf
Gilgamesh
4
5
6
1.4
L
Hercules
3
4
6
1.5
W
Aphrodite
TARNT 666
Aphrodite
3
4
10
2
L
0
6
6
0.5
W
6
2
16
7
L
Baron Samedi
istleath
Baron Samedi
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,030
Damage
43,964
56,131
Taken
71,340
55,387
Mitigated
35,014
20,004
Healing
27,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,655
595
1,079
1,197
14,990
15,765
377
4,581
10,134
12,510
0
W
Mulan
21,293
2,900
1,656
8,158
17,709
22,117
715
5,195
12,198
481
37,973
L
Ao Kuang
GreatSirNilla
Ao Kuang
6,148
1,509
850
2,175
12,795
4,815
522
4,182
8,381
7,585
0
W
Ah Puch
HOG MURPHY
Ah Puch
16,732
2,402
883
2,920
9,519
4,994
1,309
3,340
6,041
26,107
0
L
Gilgamesh
ScaleneWolf
Gilgamesh
9,365
2,881
1,800
2,392
13,682
7,463
120
4,491
9,005
0
13,692
L
Hercules
7,112
1,923
833
8,584
22,098
13,631
328
9,378
12,330
0
10,849
W
Aphrodite
TARNT 666
Aphrodite
2,714
845
681
1,309
7,638
9,558
688
4,452
3,130
5,632
0
L
7,713
3,514
1,528
2,610
11,970
4,283
654
4,457
7,130
0
19,120
W
16,636
8,869
275
1,846
6,275
2,953
1,701
2,206
3,988
0
37,472
L
Baron Samedi
istleath
Baron Samedi
13,626
1,222
3,103
3,393
10,795
4,822
342
4,074
6,579
29,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,044
Gold Earned
41,009
110
Minions Killed
128
0
Camps Cleared
0
947,605
Distance Traveled
942,724
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,555
778
12
1
0
211,081
0
W
Mulan
10,523
957
37
3
0
229,454
0
L
Ao Kuang
7,977
725
4
0
0
187,859
2
W
Ah Puch
10,149
923
19
2
0
186,882
0
L
Gilgamesh
8,613
783
27
2
0
212,790
0
L
Hercules
8,065
733
17
2
0
200,580
0
W
Aphrodite
8,913
810
8
1
0
111,446
0
L
Rama
7,635
694
41
4
0
163,535
0
W
Medusa
9,904
900
34
3
0
208,742
7
L
Baron Samedi
8,719
793
39
4
0
177,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role