Player Matchup

Scylla
Scylla
Eef-Hoos-
Scylla
Level 29
God Stats
13W - 13L
1,237 SR
Queue Stats
223W - 248L
1,432 Elo+
Solo
Cupid
Cupid
Japanic7344
Cupid
Level 25
God Stats
9W - 18L
1,703 SR
Queue Stats
98W - 116L
1,367 Elo+
Solo
Tsukuyomi
Tsukuyomi
LuVx SoUlZ
Tsukuyomi
Level 17
God Stats
3W - 2L
1,389 SR
Queue Stats
9W - 6L
1,622 Elo+
Party 1
Ares
Ares
TheShneed
Ares
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 34L
1,302 Elo+
Party 1
King Arthur
King Arthur
eL_VaQuiLLa33
King Arthur
Level 23
God Stats
2W - 4L
1,426 SR
Queue Stats
15W - 15L
1,544 Elo+
Solo
Team Averages
Level 22
1,451 SR
1,453 Elo+

VS

Team Averages
Level 19
1,429 SR
1,357 Elo+
Medusa
Medusa
Ulquiorra290_
Medusa
Level 49
God Stats
9W - 5L
1,384 SR
Queue Stats
86W - 94L
1,408 Elo+
Party 2
Hel
Hel
Venezvocal
Hel
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
55W - 55L
1,529 Elo+
Party 2
Ymir
Ymir
Virtuel-Mc-99
Ymir
Level 6
God Stats
3W - 6L
1,303 SR
Queue Stats
3W - 7L
1,214 Elo+
Party 2
Bakasura
Bakasura
melvin-shark
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,265 Elo+
Solo
Raijin
Raijin
pablonavarroapar
Raijin
Level 28
God Stats
2W - 2L
1,458 SR
Queue Stats
70W - 65L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Eef-Hoos-
Scylla
19
7 / 10 / 11
13,810
531
29,397
22,354
8,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 14 / 8
11,466
441
14,726
30,311
10,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
LuVx SoUlZ
Tsukuyomi
17
5 / 10 / 8
11,703
450
13,995
23,955
9,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
17
6 / 5 / 12
12,506
481
9,350
29,264
41,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
eL_VaQuiLLa33
King Arthur
17
5 / 12 / 11
11,323
436
14,409
36,273
21,097
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 8 / 12
15,562
599
44,888
30,577
14,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
19 / 3 / 15
15,637
601
35,825
24,730
11,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 7 / 18
12,415
478
5,667
23,420
24,272
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
melvin-shark
Bakasura
14
3 / 10 / 5
10,858
418
7,186
19,150
6,600
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 2 / 19
12,599
485
10,519
18,146
10,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
119
29
Kills
50
51
Deaths
30
50
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Scylla
Eef-Hoos-
Scylla
7
10
11
1.25
L
6
14
8
0.71
L
Tsukuyomi
LuVx SoUlZ
Tsukuyomi
5
10
8
0.9
L
Ares
6
5
12
2.4
W
23
8
12
3.63
W
19
3
15
8.83
W
0
7
18
1.29
L
King Arthur
eL_VaQuiLLa33
King Arthur
5
12
11
0.88
W
Bakasura
melvin-shark
Bakasura
3
10
5
0.55
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,877
Damage
104,085
142,157
Taken
116,023
91,850
Mitigated
66,393
22,515
Healing
42,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Eef-Hoos-
Scylla
29,397
1,226
0
1,726
22,354
8,975
474
11,223
10,622
80,899
0
L
14,726
8,325
431
10,147
30,311
10,669
666
9,877
20,226
0
76,944
L
Tsukuyomi
LuVx SoUlZ
Tsukuyomi
13,995
4,388
0
4,921
23,955
9,292
102
9,685
13,999
0
65,062
L
Ares
9,350
1,232
0
1,195
29,264
41,817
662
8,921
19,930
27,626
0
W
44,888
26,414
0
11,365
30,577
14,124
3,095
8,297
22,160
0
116,822
W
35,825
4,256
12,951
14,949
24,730
11,346
2,116
8,226
16,096
116,945
0
W
5,667
1,385
0
204
23,420
24,272
1,092
8,239
14,855
22,574
0
L
King Arthur
eL_VaQuiLLa33
King Arthur
14,409
2,202
0
4,095
36,273
21,097
332
14,821
21,031
0
54,405
W
Bakasura
melvin-shark
Bakasura
7,186
5,100
0
2,642
19,150
6,600
3,180
8,216
10,598
0
29,041
W
10,519
997
147
725
18,146
10,051
608
6,538
11,360
40,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,808
Gold Earned
67,071
356
Minions Killed
419
0
Camps Cleared
0
2,157,397
Distance Traveled
2,254,437
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,810
531
98
4
0
408,494
0
L
Cupid
11,466
441
78
3
0
378,593
0
L
Tsukuyomi
11,703
450
66
3
0
502,015
0
L
Ares
12,506
481
29
1
0
438,568
0
W
Medusa
15,562
599
115
4
0
470,770
1
W
Hel
15,637
601
152
6
0
469,434
3
W
Ymir
12,415
478
44
2
0
433,027
0
L
King Arthur
11,323
436
85
3
0
429,727
0
W
Bakasura
10,858
418
70
3
0
425,649
2
W
Raijin
12,599
485
38
1
0
455,557
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role